Tutorial: Difference between revisions
imported>LoekTheBawz Checkpoint |
imported>LoekTheBawz Kay done for now yay |
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<div class="hoverbox"> | <div class="hoverbox"> | ||
===Task 6: Mounts=== | ===Task 6: Mounts=== | ||
In the next room a hologram is found: | |||
'''Click the Summon Mount Button in your inventory to summon your mount,''' <br> | |||
'''and walk towards the gate with it.''' | |||
After opening the gate D makes a glorious remark. | |||
<div class="pre-dungeon"> | <div class="pre-dungeon"> | ||
HA! HA! HA! A glorious steed indeed! <br> | |||
< | Cheer up lad. You're sure to find a better one in the future. <br> | ||
< | |||
</div> | </div> | ||
Your new mount friend shares his displeasure in the chatbox. | |||
After making their way through the newfound tunnel with their trusty steed, the Silverling finds themselves in battle with their first real opponent. | |||
</div> | </div> | ||
<div class="hoverbox"> | <div class="hoverbox"> | ||
===Task 7: Invulnerability=== | ===Task 7: Invulnerability=== | ||
Waxel | The Silverling engages Waxel in combat, who teaches them the mechanic of '''invulnerability'''. <br> | ||
A hologram can be found explaining this: | |||
'''Destroy the towers to break Waxel's invulnerability''' | |||
To damage Waxel you first have to destroy the Candle Towers found around the arena. <br> | |||
This will open up his defences and leave him vulnerable to attacks! <br> | |||
Once Waxel reaches 50% health he will summon the Candle Towers again. | |||
After Waxel has been defeated he drops a loot bag and D explains more about abilities. | |||
<div class="pre-dungeon"> | <div class="pre-dungeon"> | ||
Only one last thing from me before you leave these tunnels. <br> | |||
Every class has 2 item types imbued with special abilities. <br> | |||
Each ability has its ideal use based on the scenario and otherwise, <br> | |||
it is personal preference. <br> | |||
Abilities can be used from both your off-hand and hotbar. <br> | |||
Take advantage of this. <br> | |||
</div> | |||
A portal to the one from before appears, however now requiring '''7''' Tier Points to enter. <br> | |||
To reach this treshold and advance to the next room, equip one of the newfound ''T2'' Abilities obtained from Waxel. | |||
====Encountered Enemies==== | |||
<div class="dungeon-enemies"> | |||
{{NPCInfobox | |||
| title = Waxel | |||
| image = 3DWaxel.png | |||
| Attack = Shoots three fireballs at the player. <br> | |||
Hits the ground to cause a spread of 8 flame projectiles, after which he emits a shockwave that can be jumped over. <br> | |||
Summons four Candlings, that jump at the player and explode. | |||
| Health = 150 | |||
}} | |||
</div> | </div> | ||
</div> | </div> | ||
<div class="hoverbox"> | <div class="hoverbox"> | ||
===Task 8: Bossfight=== | ===Task 8: Bossfight=== | ||
After getting warped D makes a terrifying statement. | |||
<div class="pre-dungeon"> | |||
I was under the impression that Waxel was the sole guardian of these tunnels... <br> | |||
Ah. This should be interesting... <br> | |||
Good luck, Silverling. | |||
</div> | |||
Keep following the tunnel until you reach an open space, the Silverling will be met with two Candle Marchers. <br> | |||
After killing the Candle Marchers the gate towards the real opponent opens. | |||
At the centre of the room some curious candles reside, instructing the Silverling to stay within the ''Zone'' (indicated by the circular ring and spikes lining it). <br> | |||
After interacting with the candles '''Menorah, the Wicked Witch''' emerges. <br> | |||
====Boss Behaviour==== | |||
<div class="pre-dungeon"> | <div class="pre-dungeon"> | ||
(Attack 1) | Menorah jumps into the sky, causing flames to shoot out in all directions and dealing damage in a 4 block radius whenever she lands. | |||
(Attack 2) | Menorah conjures op a square around herself, after charging up Wax Spikes emerge. | |||
(Attack 3) | Menorah casts flames from various spots in the floor, after reaching a set height they fall back down at sligthly different places. This repeats 3 times. | |||
(Attack 4) | Menorah floats into the sky, indicating where two waves of 6 projectiles come from with a fiery arrow under her. This repeats 4 times. | |||
(Attack 5) | Menorah summons a lot of Wax Cannons, shooting flame balls at the Silverling. | |||
25% to 0% (Desperation) | Menorah starts off by shooting a barrage of flames to circle around in the zone. After this she will indicate, charge up and shoot four wave projectiles from herself at a time. | |||
</div> | </div> | ||
Menorah's Dialogue during the fight is as follows: | |||
<div class="pre-dungeon"> | |||
Heh... You wish for safe passage to the Sanguine Lord? <br> | |||
Only if you join me for a dance. <br> | |||
My, my. You're a natural. <br> | |||
Maybe I'll take your corpse as my new dance partner~ <br> | |||
And now, the final waltz. Can you take the heat? <br> | |||
</div> | |||
After the fight: | |||
<div class="pre-dungeon"> | |||
You're... Perfect. <br> | |||
Your fire burns ever so bright. <br> | |||
You move with such grace, such finesse. <br> | |||
I think I've found my flame. <br> | |||
Take me with y- <br> | |||
</div> | |||
As Menorah is doing her post-fight talking, a portal appears...? <br> | |||
Menorah suddenly gets interrupted by having her head pierced with a crimson sword.. <br> | |||
As her head is sliced off unfamiliar voices? emanate from the entity.. <br> | |||
<div class="pre-dungeon"> | |||
[Asmodeus] *sigh* Another defector. Surely, you have nothing to do with it...<br> | |||
right Raphael? <br> | |||
[Raphael] ... <br> | |||
[Asmodeus] *sigh* Ah! What do we have here! <br> | |||
HAHA! Well. This should be easy. <br> | |||
Raphael. <br> | |||
[Raphael] No... <br> | |||
[Asmodeus] What are you doing? <br> | |||
I COMMAND YOU to '''OBLITERATE''' THEM. <br> | |||
</div> | |||
Raphael? starts emitting an immensely powerful shockwave attack after this exchange.. quick Silverling, it's time for your final lesson! | |||
====Encountered Enemies==== | |||
<div class="dungeon-enemies"> | |||
{{NPCInfobox | |||
| title = Candle Marcher | |||
| image = 3DCandleMarcher.png | |||
| Attack = Dash at the player in a straight line, prefaced by a particle indicator. | |||
| Health = 75 | |||
}} | |||
{{NPCInfobox | |||
| title = Menorah | |||
| image = 3DMenorah.png | |||
| Health = 250 | |||
}} | |||
</div> | |||
</div> | </div> | ||
<div class="hoverbox"> | <div class="hoverbox"> | ||
===Task 9: Escape=== | ===Task 9: Escape=== | ||
It's almost as if time starts to slow down, the Silverling has an epiphany; | |||
'''This attack is too powerful!''' <br> | |||
'''Use your Nexus hotkey now! (Click ''Drop Selected Item'')''' | |||
The Silverling decides to utilise their Eye of Nexus. | |||
</div> | </div> | ||
<div class="hoverbox"> | <div class="hoverbox"> | ||
===Debriefing=== | ===Debriefing=== | ||
After using the Eye of Nexus the Silverling appears in a sanctum and can hear D once again. | |||
<div class="pre-dungeon"> | <div class="pre-dungeon"> | ||
Silverling. You made the right call. <br> | |||
Sometimes there will be opponents that are just out of your league. <br> | |||
Now, unless you want to collapse in this sanctum. <br> | |||
I'd suggest you active your Eye of Nexus again. | |||
</div> | </div> | ||
Still need conformation on this last part below. | |||
Upon pressing DROP again, a cutscene will play that showcases the 3 True Angels, before flashing the Rune of the Golden, which will glitch into the Nexus Eye sprite. Players will then be taken to the Nexus. | Upon pressing DROP again, a cutscene will play that showcases the 3 True Angels, before flashing the Rune of the Golden, which will glitch into the Nexus Eye sprite. Players will then be taken to the Nexus. | ||
Revision as of 00:42, 6 November 2025

Tutorial Data
Assembly and initialisation of the Silverlings. This is where the mission begins.
Tasks
Awakening
Upon awakening you find yourself in a techy tunnel, a lectern can be found at the end.
In the middle of the tunnel a hologram can be found, instructing the player to turn 'Voice Acting' up to 100% in Music & Sounds settings.
Clicking on the lectern will turn the screen black and start ???'s dialogue.
Ah you're awake. Silverling.
About time, really. You're a late one.
The others have already started their missions.
Oh well. Best to send you on your way.
Now tell me...
What class shall you choose?
The mysterious voice opens up the Class Menu, forcing the 'Silverling?' to select one.
The various playable classes in Telos Realms.
[???]: Interesting…a (Class). Just like (???)…
A Knight! Just like Harken…
A Samurai. Then, just like Rei...
An Assassin, is it? Just like Salvor...
Haha! A Huntress! Just like Trix
Interesting... An Arcanist! Just like Arin…very nice.
A Necromancer... Just like Nero, huh...
[Class: (class)]
-State class confirmed.
-Initializing neural bindings...
-Downloading dependencies...
-Verifying integrity of combat protocols...
-Synchronization complete.
-Welcome, Silverling.
Oh, pardon my manners, I haven't introduced myself yet!
You... Can call me D.
And now that you've selected your class,
it's time to reveal your grand purpose.
For all things are created with a reason.
Yours is to extract spirit.
Spirit is found within every creation, their life force.
Using this energy you have the ability to forge powerful equipment and enhance your soul.
The world is unforgiving. No one will give up their spirit without a fight.
After selecting a class and learning of their purpose, the Silverling is warped to a new area.
This area consists of a series of tunnels holding challenges set up for the Silverling by D.
In the first area you will find a hologram instructions on how to use your Weapon and Ability.
Left-Click to use your Weapon, Right-Click to use your Ability
Killing the two gate dummies will open up the gate leading to the first task.
Task 1: Combat
Upon entering the room the Silverling is attacked by Candle Knights and Mages.
D continues his guidance once all Candle enemies are killed.
You may rely on my ability to revitalize yourself from the brink of death.
But heed my warning... I... Can only save your soul.
Your gear, well.. Just don't die.
With that happy note. It's time for your first steps into the realm!
After D is done talking another gate dummy appears, killing it opens the way to the next room.
Interestingly it seems to be a big plummet, however a hologram is hovering above the pit;
Don't worry, you don't take fall damage in Telos
Jump down to reach the next room.
Encountered Enemies
Task 2: Tier Points and Portals
After jumping down the Silverling is met with three more Candle Mages, who drop bags?
D explains Tier Points once all Candle Mages are killed.
There are some areas that are challenging without preperation.
You will gain Tier Points at varying values depending on the quality of your gear.
And for your safety, I've ensured that you are physically incapable of entering these areas without a specific quantity of Tier Points.
Familiarize yourself with this system by equipping the new gear you've obtained.
In the middle of the room a hologram can be found instructing the following;
Right-Click the loot bags to open them!
Opening up the bags will reward the Silverling with a set of Armour.
The back of the room holds a mysterious portal, with another hologram next to it;
← Requires x/6 Tier Points to enter
The hologram also holds a slot for every piece of Armour, Weapon and Ability.
To enter the portal leading to the next area:
Wear the Armour, hold the Ability in your Off-Hand and hold your Weapon in the Hotbar.
This will give the Silverling a total of 6 Tier Points, granting them acces to the portal.
Crouch in the portal to go through, leading to the next room.
Encountered Enemies
Task 3: Pets
As the Silverling is warped D delights them with the promise of a companion.
Now... My yap session must still go on.
Notice that you have the ability to conjure companions.
Walk towards the slimey area to continue D's dialogue.
Stepping onto the platform will cause Gelato to become the Silverling's Companion!
Gelato is a Pet that helps out by dealing 3 DPS!
This specific companion is sure to stick... with you throughout your endeavours.
I'm not a cruel creator. I wouldn't wish a life of loneliness upon anyone.
Kill the gate dummy with your newfound companion to find the next room.
Task 4: Third Person Perspective
While walking through the gate D gives information on, another perspective?...
Anyways! Don't you hate seeing through your own eyes sometimes?
Just me? Maybe it's because I'm blind.
Well! I've given you the ability to view yourself from a Third Person Perspective.
Courtesy of the Eye of Nexus.
Give it a try!
Another hologram with instructions for Third Person Perspective can be found:
Use Third Person Perspective (Click Toggle Perspective) and Right-Click the candles in the same order of colour as the candles on the other side of the wall. Jumping is disabled during this task
After solving the puzzle and walking through the gate D is back with more yap.
Attacking while technically looking at the ground will still result in attacking forward.
You're welcome. It will be most helpful in future puzzles and combat scenarios.
To kill this gate dummy look at the floor while in Third Person Perspective and attack.
After it dies the gate to the next room is opened.
Task 5: Health Orbs
Upon entering the room D gives instructions on Health Flasks.
An enemy's spirit has a chance to manifest as health orbs.
Orbs that you pick up will be stored in your flask, which is sown on the right of your inventory bar.
Excuse this meta-dialogue but you can heal yourself through this flask by pressing your Off-Hand swap button.
Head into the next room and engage the four Candle Berserkers to acquire Health Orbs and practice combat from a Third Person Perspective.
The Candle Berserkers are invulnerable until they throw their shield.
Another hologram about health flasks is in the room:
Click your Off-Hand swap button (Click Swap Item With Offhand) to use your Health Flask.
After all Candle Berserks are dealt with D smites the Silverling for 2 danage and goes on with his story.
Go on now! Heal yourself.
Amazing. We're almost done here now.
As a reward I've prepared you a... Noble... Steed.
Open your inventory and click the Mount Button. (Found in the crafting grid)
Head through the opened gate towards the next room and summon your Mount.
Encountered Enemies
Task 6: Mounts
In the next room a hologram is found:
Click the Summon Mount Button in your inventory to summon your mount,
and walk towards the gate with it.
After opening the gate D makes a glorious remark.
HA! HA! HA! A glorious steed indeed!
Cheer up lad. You're sure to find a better one in the future.
Your new mount friend shares his displeasure in the chatbox.
After making their way through the newfound tunnel with their trusty steed, the Silverling finds themselves in battle with their first real opponent.
Task 7: Invulnerability
The Silverling engages Waxel in combat, who teaches them the mechanic of invulnerability.
A hologram can be found explaining this:
Destroy the towers to break Waxel's invulnerability
To damage Waxel you first have to destroy the Candle Towers found around the arena.
This will open up his defences and leave him vulnerable to attacks!
Once Waxel reaches 50% health he will summon the Candle Towers again.
After Waxel has been defeated he drops a loot bag and D explains more about abilities.
Only one last thing from me before you leave these tunnels.
Every class has 2 item types imbued with special abilities.
Each ability has its ideal use based on the scenario and otherwise,
it is personal preference.
Abilities can be used from both your off-hand and hotbar.
Take advantage of this.
A portal to the one from before appears, however now requiring 7 Tier Points to enter.
To reach this treshold and advance to the next room, equip one of the newfound T2 Abilities obtained from Waxel.
Encountered Enemies
Shoots three fireballs at the player.
Hits the ground to cause a spread of 8 flame projectiles, after which he emits a shockwave that can be jumped over.
Task 8: Bossfight
After getting warped D makes a terrifying statement.
I was under the impression that Waxel was the sole guardian of these tunnels...
Ah. This should be interesting...
Good luck, Silverling.
Keep following the tunnel until you reach an open space, the Silverling will be met with two Candle Marchers.
After killing the Candle Marchers the gate towards the real opponent opens.
At the centre of the room some curious candles reside, instructing the Silverling to stay within the Zone (indicated by the circular ring and spikes lining it).
After interacting with the candles Menorah, the Wicked Witch emerges.
Boss Behaviour
(Attack 1) | Menorah jumps into the sky, causing flames to shoot out in all directions and dealing damage in a 4 block radius whenever she lands.
(Attack 2) | Menorah conjures op a square around herself, after charging up Wax Spikes emerge.
(Attack 3) | Menorah casts flames from various spots in the floor, after reaching a set height they fall back down at sligthly different places. This repeats 3 times.
(Attack 4) | Menorah floats into the sky, indicating where two waves of 6 projectiles come from with a fiery arrow under her. This repeats 4 times.
(Attack 5) | Menorah summons a lot of Wax Cannons, shooting flame balls at the Silverling.
25% to 0% (Desperation) | Menorah starts off by shooting a barrage of flames to circle around in the zone. After this she will indicate, charge up and shoot four wave projectiles from herself at a time.
Menorah's Dialogue during the fight is as follows:
Heh... You wish for safe passage to the Sanguine Lord?
Only if you join me for a dance.
My, my. You're a natural.
Maybe I'll take your corpse as my new dance partner~
And now, the final waltz. Can you take the heat?
After the fight:
You're... Perfect.
Your fire burns ever so bright.
You move with such grace, such finesse.
I think I've found my flame.
Take me with y-
As Menorah is doing her post-fight talking, a portal appears...?
Menorah suddenly gets interrupted by having her head pierced with a crimson sword..
As her head is sliced off unfamiliar voices? emanate from the entity..
[Asmodeus] *sigh* Another defector. Surely, you have nothing to do with it...
right Raphael?
[Raphael] ...
[Asmodeus] *sigh* Ah! What do we have here!
HAHA! Well. This should be easy.
Raphael.
[Raphael] No...
[Asmodeus] What are you doing?
I COMMAND YOU to OBLITERATE THEM.
Raphael? starts emitting an immensely powerful shockwave attack after this exchange.. quick Silverling, it's time for your final lesson!
Encountered Enemies

Task 9: Escape
It's almost as if time starts to slow down, the Silverling has an epiphany;
This attack is too powerful!
Use your Nexus hotkey now! (Click Drop Selected Item)
The Silverling decides to utilise their Eye of Nexus.
Debriefing
After using the Eye of Nexus the Silverling appears in a sanctum and can hear D once again.
Silverling. You made the right call.
Sometimes there will be opponents that are just out of your league.
Now, unless you want to collapse in this sanctum.
I'd suggest you active your Eye of Nexus again.
Still need conformation on this last part below.
Upon pressing DROP again, a cutscene will play that showcases the 3 True Angels, before flashing the Rune of the Golden, which will glitch into the Nexus Eye sprite. Players will then be taken to the Nexus.
As you’re taken to the Nexus, a title will flash on the screen:
ARC 1: TORMENT