Health: Difference between revisions
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Each class has different maximum base stats. | Each class has different maximum base stats. | ||
These stats begin at 0 and can be increased by | These stats begin at 0 and can be increased by increasing [[Transcendence]]. | ||
Each classes maximum health stat is as follows | Each classes maximum health stat is as follows | ||
Revision as of 14:05, 29 August 2025
Mechanic
The Health stat is one of seven Stats that each player has in Telos Realms
This stat modifies the maximum health a player has.
Each point of health increases maximum health by 1.
At 0 health, the player's maximum health will be 20. At 5 health, the player's maximum health will be 25.
To determine a player’s maximum effective health, the following formula can be used (excluding the evasion stat):
(the average EHP of a player when including evasion):
Base Stats
Each class has different maximum base stats.
These stats begin at 0 and can be increased by increasing Transcendence.
Each classes maximum health stat is as follows
| Class | Base Health |
|---|---|
| Knight | 11 |
| Samurai | 10 |
| Assassin | 7.5 |
| Huntress | 7.5 |
| Necromancer | 7.5 |
| Arcanist | 7.5 |
Loot
Every piece of equipment in Telos Realms gives a unique pairing of stats.
Discover these pieces of equipment in the Loot page.