Template:ItemInfobox: Difference between revisions
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|Drop={{@@@}} | <span class="loot-data-infobox"> [[{{#explode:@@@|;|0}}|{{#explode:@@@|;|0}}]] [[File:{{#explode:@@@|;|1}}|32px{{!}}link=]] </span> }}|<br>}} | |||
|Dungeon=[[{{#explode:{{{Dungeon|}}}|;|0}}]]{{#if:{{#explode:{{{Dungeon|}}}|;|1}}|[[File:{{#explode:{{{Dungeon|}}}|;|1}}.png{{!}}32px]]}} | |Dungeon=[[{{#explode:{{{Dungeon|}}}|;|0}}]]{{#if:{{#explode:{{{Dungeon|}}}|;|1}}|[[File:{{#explode:{{{Dungeon|}}}|;|1}}.png{{!}}32px]]}} | ||
|Classes={{#arraymap:{{{Classes|}}}|;|@@@@|[[@@@@]] [[File:@@@@Sprite.png{{!}}32px]]|\n}} | |Classes={{#arraymap:{{{Classes|}}}|;|@@@@|[[@@@@]] [[File:@@@@Sprite.png{{!}}32px]]|\n}} | ||
Revision as of 16:58, 28 December 2025
Reqieum
Unholy
Unholy
UT
EX

Description
Blah Blah Blah, Good weapn armro potion
Blah Blah Blah, Good weapn armro potion
Stats
Attack
6
Defense
7
Speed
6
Vitality
7
Critical Chance
6
6
Health
7
7
Evasion
6
6
Damage
7
Shots
6
Cooldown
7
7
Range
6
6
Velocity
7
7
Abilities
- loidza
SP
loidza wiggles like a snake and hits the boss, returning on death.
loidza wiggles like a snake and hits the boss, returning on death.
Info
Obtained From
Tier Points Given
12
13
Useable On
Knight;Samurai
Knight;Samurai
}}
|Dungeon=Corsair's Conductorium
|Classes=Knight
Samurai
}}
Copy This (What you need)
{{ItemInfobox
|title=
|images=
|Desc=
|Attack=
|Defense=
|Speed=
|Vitality=
|Critical Chance=
|Health=
|Evasion=
|Damage=
|Shots=
|Cooldown=
|Range=
|Velocity=
|Ability=
|SP=
|Dungeon=
|TP=
|Classes=
}}Example Shown
{{ItemInfobox
|title=Reqieum;Unholy
|images=Site-logo.png,UT;
OphanimBossbar.png,EX
|Desc=Blah Blah Blah, Good weapn armro potion
|UT_Attack=6
|EX_Defense=7
|UT_Speed=6
|EX_Vitality=7
|Critical Chance=6
|Health=7
|Evasion=6
|EX_Damage=7
|UT_Shots=6
|Cooldown=7
|Range=6
|Velocity=7
|UT_Ability=#loidza
|SP=loidza wiggles like a snake and hits the boss, returning on death.
|Dungeon=Corsair's Conductorium;CorsairConductorium-Portal
|Drop=Test;Corsair'sConductorium
|TP=13
|Classes=Knight;Samurai
}}To change specific values for EX, just append EX_ before the label. Make sure to do the same for UT_ (since they are different values for ex and ut.).