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<div class="special-header1">
[[Difficulty | Peasant ☆]]
</div>




The '''Beach''' biome is one of 8 biomes that can be found in Telos Realms.
The '''Jungle''' biome is one of 8 biomes that can be found in Telos Realms.
 


<div class="page-box">
<div style="float: left; width: 100%;">
<div style="float: left; width: 100%;">
==Biome Enemies==
==Biome Enemies==


<div class="miniboss-box" style="float: left;">
<div class="miniboss-box" style="float: left;">
{{Dungeon Enemy
{{NPCInfobox
| title = Ku
| title = Ku
| image = Ku.png
| image = Ku.png
| Attack =  
| Attack =  
| Health =  
| Health =  
| Loot = [[Loot | Potion Bag]][[File:PotionBag.png|40px]]
| Tiered =
| Dungeon =  
| Dungeon =  
}}
}}
</div>
</div>
<div class="miniboss-box" style="float: left;">
<div class="miniboss-box" style="float: left;">
{{Dungeon Enemy
{{NPCInfobox
| title = Kane
| title = Kane
| image = Kane.png
| image = Kane.png
| Attack =  
| Attack =  
| Health =  
| Health =  
| Loot = [[Loot | Potion Bag]][[File:PotionBag.png|40px]]
| Tiered =
| Dungeon =  
| Dungeon =  
}}
}}
</div>
</div>
<div class="miniboss-box" style="float: left;">
<div class="miniboss-box" style="float: left;">
{{Dungeon Enemy
{{NPCInfobox
| title = Lono
| title = Lono
| image = Lono.png
| image = Lono.png
| Attack =  
| Attack =  
| Health =  
| Health =  
| Loot = [[Loot | Potion Bag]][[File:PotionBag.png|40px]]
| Tiered =
| Dungeon =  
| Dungeon =  
}}
}}
</div>
</div>
<div style="float: left;">
<div style="float: left;">
{{Dungeon Enemy
{{NPCInfobox
| title = Forest Nymph
| title = Forest Nymph
| image = ForestNymph.png
| image = ForestNympth.png
| Attack =  
| Attack =  
| Health =  
| Health = 22
| Loot = [[Loot | Peasant Bag]][[File:PeasantBag.png|40px]]
| Tiered = 3
| Dungeon =  
|DungeonDrop=
}}
}}
</div>
</div>
<div style="float: left;">
<div style="float: left;">
{{Dungeon Enemy
{{NPCInfobox
| title = Orc Warrior
| title = Orc Warrior
| image = OrcWarrior.png
| image = OrcWarrior.png
| Attack =  
| Attack =  
| Health =  
| Health = 27
| Loot = [[Loot | Peasant Bag]][[File:PeasantBag.png|40px]]
| Tiered = 3
| Dungeon =
|DungeonDrop= Thornwood Wargrove;ThornwoodWargrove-Key.png
}}
}}
</div>
</div>
<div style="float: left;">
<div style="float: left;">
{{Dungeon Enemy
{{NPCInfobox
| title = Orc Archer
| title = Orc Archer
| image = OrcArcher.png
| image = OrcArcher.png
| Attack =  
| Attack =  
| Health =  
| Health = 16
| Loot = [[Loot | Peasant Bag]][[File:PeasantBag.png|40px]]
| Tiered = 3
| Dungeon =
|DungeonDrop= Thornwood Wargrove;ThornwoodWargrove-Key.png
}}
}}
</div>
</div>
<div style="float: left;">
<div style="float: left;">
{{Dungeon Enemy
{{NPCInfobox
| title = Orc Minion
| title = Orc Minion
| image = OrcMinion.png
| image = OrcMinion.png
| Attack =  
| Attack =  
| Health =  
| Health = 22
| Loot = [[Loot | Peasant Bag]][[File:PeasantBag.png|40px]]
| Tiered = 3
| Dungeon =
|DungeonDrop= Thornwood Wargrove;ThornwoodWargrove-Key.png
}}
}}
</div>
</div>
<div style="float: left;">
<div style="float: left;">
{{Dungeon Enemy
{{NPCInfobox
| title = Goblin Warrior
| title = Goblin Warrior
| image = GoblinWarrior.png
| image = GoblinWarrior.png
| Attack =  
| Attack =  
| Health =  
| Health = 22
| Loot = [[Loot | Peasant Bag]][[File:PeasantBag.png|40px]]
| Tiered = 3
| Dungeon =
|DungeonDrop= Goblin Lair;Goblinlair-Key.png
}}
}}
</div>
</div>
<div style="float: left;">
<div style="float: left;">
{{Dungeon Enemy
{{NPCInfobox
| title = Goblin Archer
| title = Goblin Archer
| image = GoblinArcher.png
| image = GoblinArcher.png
| Attack =  
| Attack =  
| Health =  
| Health = 17
| Loot = [[Loot | Peasant Bag]][[File:PeasantBag.png|40px]]
| Tiered = 3
| Dungeon =
|DungeonDrop= Goblin Lair;Goblinlair-Key.png
}}
}}
</div>
</div>
<div style="float: left;">
<div style="float: left;">
{{Dungeon Enemy
{{NPCInfobox
| title = Goblin Minion
| title = Goblin Minion
| image = GoblinMinion.png
| image = GoblinMinion.png
| Attack =  
| Attack =  
| Health =  
| Health = 16
| Loot = [[Loot | Peasant Bag]][[File:PeasantBag.png|40px]]
| Tiered = 3
| Dungeon =  
|DungeonDrop= Goblin Lair;Goblinlair-Key.png
}}
</div>
</div>
<div style="float: left; width: 100%;">
 
==Biome World Bosses==
<h2 class="mw-customtoggle-oozul button-expand-header">[[file:Iconoozul.png]]Oozul[[file:Iconoozul.png|Iconoozul.png]]</h2>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-oozul">
{{NPCInfobox
|title= Oozul;Slime God
|image= Oozul.png
|Health=2970
|Biome= Jungle
|Royal= Weapons;Dirk of Chronos;DirkOfChronos.png;2.5,
Abilities;Dimensional Star;DimensionalStar.png;2.5
|Frag=Gilded;15
|Tiered= 7-8
|DungeonDrop=Chronos;Chronos-Portal.png
}}
Oozul is a naturally occurring magical creature that assumed its esteemed position among the slimes through living for thousands of years. Oozul has achieved its large size from ingesting millions of living organism and possibly numerous fragments of dark energy.
<div class="pre-dungeon">
===Boss Patterns===
 
(<66%) Oozul fires a volley of projectiles at the aggroed player.
 
(33%) Oozul slams down upon a marked area, dealing damage to anyone in radius
 
(33%) Oozul dashes towards the aggroed player 3 times, dealing contact damage.
 
===Boss Phases===
 
'''100%''' Invincibility Phase, Oozul’s slimes must be killed before Oozul can be damaged. Oozul continuously fires projectiles in all directions.|
 
'''66%''' | Invulnerability Phase, Oozul summons different types of slimes that must be killed. Oozul continuously fires projectiles in all directions.
 
'''33%''' | Invulnerability Phase, Oozul summons even more varieties of slimes. The healer slime must be killed before any other slime can be killed. Oozul continuously fires projectiles in all directions.
</div>
<div class="dlog">
<b>[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: OOZUL] BYPASS STATE:</b> I didn't know they could grow that big. My readings detect a high level of rampant time energy emanating from this abomination.
</div>
</div>
 
<!--CHUNGUS DROPDOWN-->
<h2 class="mw-customtoggle-illarius button-expand-header">[[file:IconIllarius.png]]Illarius[[file:IconIllarius.png|IconIllarius.png]]</h2>
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-illarius">
{{NPCInfobox
|title= Illarius;Minotaur King
|image= Illarius.png
|Health=3300
|Biome= Jungle
|Royal= Armours;Cursed Brigadine;CursedBrigadine.png;2.5,
Weapons;Bow Of The Forest;BowOfTheForest.png;2.5
|Frag=Gilded;15
|Tiered= 7-8
|DungeonDrop= Illarius' Hideout;IllariusHideout-Portal.png
}}
}}
The Sanguine Lord's reign led to the culling of Illarius’ kind. Now, Illarius stands as the final protector of the jungle and has sworn to keep his hideout safe which harbors other creatures of the jungle who suffered a similar fate. It is said that an ancient being also resides within this sanctum...
<div class="pre-dungeon">
===Boss Patterns===
Illarius runs towards the player, grabbing the player and punching the player upwards into the air.
Illarius digs up the ground and throws it towards the player, which deals damage and also explodes into more projectiles.
Illarius dashes into the player.
Illarius jumps up into the air, and slams the ground near the player, pushing the player back and creating many projectiles.
Illarius slams the ground, creating many projectiles.
===Boss Phases===
'''66%''' | Invulnerability Phase.
'''33%''' | Invulnerability Phase, summons an axe that bounces around the arena, dealing contact damage.
</div>
<div class="dlog">
<b>[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: ILLARIUS] BYPASS STATE:</b> Poor creature...the last one of its species. Wait... Is that... Silverling. Turn back. Now.
</div>
</div>
</div>
</div>
Line 122: Line 199:
==Biome Dungeons==
==Biome Dungeons==
</div>
</div>
<div class="special-header1 dungeon-links">
{{MP link|Thornwood Wargrove|image=ThornwoodWargrove-Portal.png|size=200px}}
{{MP link|Thornwood Wargrove|image=ThornwoodWargrove-Portal.png|size=200px}}
{{MP link|Goblin Lair|image=GoblinLair-Portal.png|size=200px}}
{{MP link|Goblin Lair|image=GoblinLair-Portal.png|size=200px}}
</div>
{{MP link|Chronos|image=Chronos-Portal.png|size=200px}}
{{MP link|Illarius' Hideout|image=IllariusHideout-Portal.png|size=200px}}
</div>
</div>

Revision as of 02:04, 11 September 2025



The Jungle biome is one of 8 biomes that can be found in Telos Realms.


Biome Enemies

Forest Nymph
General Info
HP
22
Available Tiered Drops
3
Orc Warrior
General Info
HP
27
Available Tiered Drops
3
Orc Archer
General Info
HP
16
Available Tiered Drops
3
Orc Minion
General Info
HP
22
Available Tiered Drops
3
Goblin Warrior
General Info
HP
22
Available Tiered Drops
3
Goblin Archer
General Info
HP
17
Available Tiered Drops
3
Goblin Minion
General Info
HP
16
Available Tiered Drops
3

Biome World Bosses

File:Iconoozul.pngOozulIconoozul.png

Oozul
Slime God
General Info
HP
2970
Biome
Jungle
Available Tiered Drops
7-8

Oozul is a naturally occurring magical creature that assumed its esteemed position among the slimes through living for thousands of years. Oozul has achieved its large size from ingesting millions of living organism and possibly numerous fragments of dark energy.

Boss Patterns

(<66%) Oozul fires a volley of projectiles at the aggroed player.

(33%) Oozul slams down upon a marked area, dealing damage to anyone in radius

(33%) Oozul dashes towards the aggroed player 3 times, dealing contact damage.

Boss Phases

100% Invincibility Phase, Oozul’s slimes must be killed before Oozul can be damaged. Oozul continuously fires projectiles in all directions.|

66% | Invulnerability Phase, Oozul summons different types of slimes that must be killed. Oozul continuously fires projectiles in all directions.

33% | Invulnerability Phase, Oozul summons even more varieties of slimes. The healer slime must be killed before any other slime can be killed. Oozul continuously fires projectiles in all directions.

[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: OOZUL] BYPASS STATE: I didn't know they could grow that big. My readings detect a high level of rampant time energy emanating from this abomination.

File:IconIllarius.pngIllariusIconIllarius.png

Illarius
Minotaur King
General Info
HP
3300
Biome
Jungle
Available Tiered Drops
7-8


The Sanguine Lord's reign led to the culling of Illarius’ kind. Now, Illarius stands as the final protector of the jungle and has sworn to keep his hideout safe which harbors other creatures of the jungle who suffered a similar fate. It is said that an ancient being also resides within this sanctum...

Boss Patterns

Illarius runs towards the player, grabbing the player and punching the player upwards into the air.

Illarius digs up the ground and throws it towards the player, which deals damage and also explodes into more projectiles.

Illarius dashes into the player.

Illarius jumps up into the air, and slams the ground near the player, pushing the player back and creating many projectiles.

Illarius slams the ground, creating many projectiles.

Boss Phases

66% | Invulnerability Phase.

33% | Invulnerability Phase, summons an axe that bounces around the arena, dealing contact damage.

[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: ILLARIUS] BYPASS STATE: Poor creature...the last one of its species. Wait... Is that... Silverling. Turn back. Now.

Biome Dungeons

Thornwood Wargrove Goblin Lair File:Chronos-Portal.pngChronos File:IllariusHideout-Portal.pngIllarius' Hideout