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| ==Mechanic==
| | #REDIRECT [[Stats]] |
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| The Health stat is one of seven [[Stats]] that each player has in '''Telos Realms'''
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| This stat modifies the maximum health a player has.
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| Each point of health increases maximum health by 1.
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| At 0 health, the player's maximum health will be 20. At 5 health, the player's maximum health will be 25.
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| To determine a player’s maximum effective health, the following formula can be used ''(excluding the evasion stat)'':
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| <div style="font-size: 150%;"><math>Effective\ Health\ Points = \frac{Health+20}{1-\frac{Defence}{200}}</math></div>
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| ''(the average EHP of a player when including evasion)'':
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| <div style="font-size: 150%;"><math>Effective\ Health\ Points = \frac{\frac{Health+20}{1-\frac{Defence}{200}}}{1-\frac{Evasion}{100}}</math></div>
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| ==Base Stats==
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| Each class has different maximum base stats.
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| These stats begin at 0 and can be increased by increasing [[Transcendence]].
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| Each classes maximum health stat is as follows
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| {| class="wikitable"
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| ! Class !! Base Health
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| |-
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| | [[Knight]] || 11
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| |-
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| | [[Samurai]] || 10
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| |-
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| | [[Assassin]] || 7.5
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| |-
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| | [[Huntress]] || 7.5
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| |-
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| | [[Necromancer]] || 7.5
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| |-
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| | [[Arcanist]] || 7.5
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| |}
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| ==Loot==
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| Every piece of equipment in Telos Realms gives a unique pairing of stats.
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| Discover these pieces of equipment in the [[Loot]] page.
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