| Trigger | Dialogue |
|---|---|
| Arrival | [Miraj] "A living soul??" |
| 50% Boss HP | [Miraj] "My master commands death to you!" |
| Phase 1 End | [Miraj] "My essence will forever live, perhaps in multiple vessels!" |
| Boss Death | [Miraj] "I am sorry... Master, Omnipotent" |
Final QA Check |
Sync HP/Fame/Glory from mob_info (+ Glory field) |
||
| Line 5: | Line 5: | ||
| Health = 517 | | Health = 517 | ||
| Fame = 80 | | Fame = 80 | ||
| Glory = 80 | |||
| Tiered = 4-5 | | Tiered = 4-5 | ||
| Irradiated = | | Irradiated = | ||
| Line 59: | Line 60: | ||
| Health = 44 | | Health = 44 | ||
| Fame = 9 | | Fame = 9 | ||
| Glory = 9 | |||
}} | }} | ||
{{NPCInfobox | {{NPCInfobox | ||
| Line 66: | Line 68: | ||
| Health = 33 | | Health = 33 | ||
| Fame = 9 | | Fame = 9 | ||
| Glory = 9 | |||
}} | }} | ||
{{NPCInfobox | {{NPCInfobox | ||
| Line 71: | Line 74: | ||
| image = 3DTribalMinion.png | | image = 3DTribalMinion.png | ||
| Attack = Impales the player with a spear. | | Attack = Impales the player with a spear. | ||
| Health = | | Health = 28 | ||
| Fame = 9 | | Fame = 9 | ||
| Glory = 9 | |||
}} | }} | ||
{{NPCInfobox | {{NPCInfobox | ||
| Line 78: | Line 82: | ||
| image = 3DVoodooBug.png | | image = 3DVoodooBug.png | ||
| Attack = Crawls toward the player and stings on contact. | | Attack = Crawls toward the player and stings on contact. | ||
| Health = | | Health = 17 | ||
| Fame = 9 | | Fame = 9 | ||
| Glory = 9 | |||
}} | }} | ||
</div> | </div> | ||
The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb.
This dungeon is dropped by Tribal Protector, Tribal Shaman, and Tribal Minion in the Desert.
(Arena Hazard) | Miraj summons four totems that deal constant AoE damage in a very small area.
(Attack 1) | Miraj teleports to the player, dealing AoE damage in a small radius upon teleporting.
(Attack 2) | Miraj fires a fast-moving projectile at the player, dealing damage on impact.
(Attack 3) | Miraj summons ghastly hands from the ground at the player’s location, dealing damage and inflicting slowness.
(Attack 4) | Miraj melees the player if close.
100% to 20% (Phase 1) | Miraj cycles through his main attacks listed above in order to damage the player.
20% to 0% (Phase 2) | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon beetles for each totem. The totems must be destroyed to defeat Miraj.
[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Miraj] BYPASS STATE: ???
| Trigger | Dialogue |
|---|---|
| Arrival | [Miraj] "A living soul??" |
| 50% Boss HP | [Miraj] "My master commands death to you!" |
| Phase 1 End | [Miraj] "My essence will forever live, perhaps in multiple vessels!" |
| Boss Death | [Miraj] "I am sorry... Master, Omnipotent" |