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Biome-Necropolis3.png
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Biome-Necropolis4.png
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</gallery>


<div class="hoverbox">


== General Biome Information ==
The '''Necropolis''' biome is one of eight biomes found in Telos Realms and is classified as a '''Centre''' biome. It is a dead and lifeless land, shrouded in decay. The biome is home to a world boss named Valus, who can be located through the /bosses menu, and a miniboss, Gravesbane. Mobs that spawn in this have a chance to drop dungeon portals, including [[Undead Lair]], [[Treasure Cave]], and [[Corvus Crypt]].


</div>


<div class="hoverbox">


==General Biome Information==
== Biome Enemies ==
 
The '''Necropolis''' biome is one of 8 biomes that can be found in Telos Realms. The Necropolis is considered as a '''centre''' biome.
 
The '''Necropolis''' contains one world boss '''Valus''' which can be '''located''' via the '''adventurers obelisk''' and two world mini bosses, '''Gravesbane''' which is found inside the buildings at the coordinates 120 213 295 and 95 214 333.
 
The '''Necropolis''' contains '''3''' biome mob dungeons [[Undead Lair]], [[Treasure Cave]], [[Corvus Crypt]].
 
<div style="float: left; width: 100%;">
 
==Biome Enemies==
 
 
<div class="dungeon-enemies">
<div class="dungeon-enemies">
{{NPCInfobox
{{NPCInfobox
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</div>
</div>


<div class="hoverbox">


<div style="float: left; width: 100%;">
== Biome Mini Boss ==
 
{{ButtonHeader
==Biome Mini Bosses==
|type=Gravesbane
<h2 class="mw-customtoggle-gravesbane button-expand-header">[[file:2DGravesbane.png]]Gravesbane[[file:2DGravesbane.png|2DGravesbane.png]]</h2>
|text=Gravesbane
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-gravesbane">
|img=2DGravesbane
|content=
{{NPCInfobox
{{NPCInfobox
|title= Gravesbane
| title = Gravesbane
|image= 3DGravesbane
| image = 3DGravesbane.png
|Health=605
| Health = 605
|Biome= [[Necropolis]]
| Biome = Necropolis
|Gilded= Weapons;Gravediggers' Shovel;Ut-Gravedigger'sShovel.png;6,
| Gilded = Weapons;Gravediggers' Shovel;Ut-Gravedigger'sShovel.png;6,
Armours;Spiker's Greaves;Ut-Spiker'sGreaves.png;6
Armours;Spiker's Greaves;Ut-Spiker'sGreaves.png;6
| Tiered = 5-7
| Tiered = 5-7
| Frag=Irradiated;25
| Frag= Irradiated;25
| Fame = 0
| Fame = 0
}}
}}
info
info
<div class="pre-dungeon">
<div class="pre-dungeon">
===Mini Boss Behaviour===
=== Boss Behaviour ===
<!------------------Make sure to indent a space for each pattern------------>
(Attack 1) | Gravesbane slams his Gravedigger’s Shovel into the ground, creating a jumpable shockwave. He then glows and fires a shotgun spread of arcing projectiles in a spherical pattern around himself.


100% (Phase 1) | Gravesbane will remain in his grave and will summon two waves of Eclipsouls, Ectobites and Slenders to attack the player. After the two waves are defeated Gravesbane will not jump out of his grave.
(Attack 2) | Gravesbane pauses for a few seconds before throwing two Eclipsouls that chase and attack the player.


100% to 0% (Phase 2) | Gravesbane will slam his Gravedigger's Shovel into the ground creating a jumpable shockwave. He will then glow and spray out a shotgun of projectiles in a spherical pattern out of himself. This attack has
(Attack 3) | Gravesbane throws his Gravedigger’s Shovel at a wall. Upon impact, it spawns three Ghosts that fly toward the player.


100% to 0% (Phase 2) | Gravesbane will sit for a second then throw two Eclipsouls at the player which will attack them.
(Attack 4) | Gravesbane spins his Gravedigger’s Shovel in a circle, summoning a ring of mini shovels that stagger momentarily before propelling outward.


100% to 0% (Phase 2) | Gravesbane will throw his Gravedigger's Shovel once landing on the wall it will spawn a total of 3 Ghosts to attack the player.
100% to 33% (Phase 1) | Gravesbane remains within his grave, summoning two waves of Eclipsouls, Ectobites, and Slenders to damage the player. Once both waves are defeated, Gravesbane emerges from his grave to join the battle. After rising, Gravesbane cycles through his main attacks listed above in order to damage the player.


100% to 0% (Phase 2) | Gravesbane will spin his Gravedigger's Shovel in a circle which will summon mini shovels which will stagger for a second then propel outwards.
33% to 0% (Phase 2) | Gravesbane summons additional Ectobites while continuing to cycle through his main attacks to damage the player.
 
</div>
33% to 0% (Phase 3) | Gravesbane will become armoured for a second and periodically spawn Eclipsouls to attack the player.
{{DLog|Gravesbane|???}}


=== Boss Enemies ===
<div class="dungeon-enemies">
{{NPCInfobox
| title = Slender
| image = 3DSlender.png
| Attack = Burrows underground and pops up near the player to slash the player.
| Health = 60
| Fame = 10
}}
{{NPCInfobox
| title = Eclipsoul
| image = 3DEclipsoul.png
| Attack = Runs towards the player and slashes them.
| Health = 55
| Fame = 10
}}
{{NPCInfobox
| title = Ectobite
| image = 3DEctobite.png
| Attack = Fires a small projectile that deals AoE damage on impact.
| Health = 44
| Fame = 10
}}
{{NPCInfobox
| title = Ghost
| image = 3DGhost.png
| Attack = Flies toward the player, dealing contact damage.
| Health = 44
| Fame = 0
}}
</div>
</div>
<div class="dlog">
}}
<b>[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Gravesbane] BYPASS STATE:</b>
</div>
</div>
</div>


==Biome World Boss==
<div class="hoverbox">
<h2 class="mw-customtoggle-valus button-expand-header">[[file:2DValus.png]]Valus[[file:2DValus.png|2DValus.png]]</h2>
 
<div class="mw-collapsible mw-collapsed" id="mw-customcollapsible-valus">
== Biome World Boss ==
{{ButtonHeader
|type=Valus
|text=Valus
|img=2DValus
|content=
{{NPCInfobox
{{NPCInfobox
|title= Valus;Forgotten Sentry
| title = Valus;Forgotten Sentry
|image= 3DValus.png;ValusBossBar
| image = 3DValus.png;ValusBossBar
|Health=3740
| Health = 3740
|Biome= [[Necropolis]]
| Biome = Necropolis
|Royal= Abilities;Cloak Of Bloody Surprises;Ut-CloakOfBloodySurprises.png;2.5,
| Royal = Abilities;Cloak Of Bloody Surprises;Ut-CloakOfBloodySurprises.png;2.5,
Armours;Spooky Sandals;Ut-SpookySandals.png;2.5
Armours;Spooky Sandals;Ut-SpookySandals.png;2.5
|DungeonDrop= Cultist's Hideout;Key-Cultist'sHideout.png
| DungeonDrop = Cultist's Hideout;Key-Cultist'sHideout.png
| Frag=Gilded;15
| Frag = Gilded;15
| Fame = 250
| Fame = 250
| Tiered = 7-8
| Tiered = 7-8
}}
}}
Valus resides in a forgotten graveyard, watches over the barren landscape of the Necropolis. He reminisces on a more pleasant era of Telos, where the ground he walked on bloomed with lush grass and beautiful flowers. Alas, that time is long gone. And all must pick a side if they are to survive.
Valus resides in a forgotten graveyard, watches over the barren landscape of the Necropolis. He reminisces on a more pleasant era of Telos, where the ground he walked on bloomed with lush grass and beautiful flowers. Alas, that time is long gone. And all must pick a side if they are to survive.
<div class="pre-dungeon">
<div class="pre-dungeon">
===Boss Patterns===
=== Boss Behaviour ===
<!------------------Make sure to indent a space for each pattern------------>
(Attack 1) | Valus teleports four times around the player, each time striking the ground and sending a line of damage across the floor in the player’s direction.


Valus summons swords from the sky, which land in random areas across the arena.
(Attack 2) | Valus releases a barrage of projectiles in all directions, inflicting Slowness and Blindness on impact. Players struck are launched into the air and take an additional hit of damage upon landing. At the end of the attack, Valus releases a shockwave which deals damage on contact.


Valus dashes into the player.
(Attack 3) | Valus summons spectral swords from the sky, which slam down onto the targeted players.


Valus teleports four times around the player, each time dealing damage across the floor in the direction of the player.
(Attack 4) | Valus summons spectral swords from the sky that fall randomly across the arena.


Valus shoots out projectiles in all directions, dealing damage. If a player is hit by these projectiles, they are launched up and dealt another hit of damage. At the end of the phase, Valus deals damage across the floor in a certain radius.
100% to 33% (Phase 1) | Valus cycles through his main attacks listed above in order to damage the player.


Valus summons swords from the sky, which slam down on every player in the vicinity.
33% to 0% (Phase 2) | Valus throws his ancient book randomly into the arena, summoning Djinns where it lands. Valus continues to cycle through his main attacks listed above.
</div>
{{DLog|Valus|Ah...the sentry. Forgotten, left to guard an empty land devoid of invaders. But still he stands determined, holding his faceless visage high. Reminds me a bit of you, Silvering. Don't take that the wrong way though.}}


===Boss Phases===
=== Boss Enemies ===
<div class="dungeon-enemies">
{{NPCInfobox
| title = Djinn
| image = 3DDjinn.png
| Attack = Performs a two-hit slashing combo on the player.
| Health = 66
| Fame = 0
}}
</div>
}}
</div>


'''66%''' | Invulnerability Phase.
<div class="hoverbox">
 
'''33%''' | Invulnerability Phase, launches his book, which summons djinns where it lands.


== Biome Dungeons ==
<div class="mp-links columns-7 dungeon-page-smaller-box">
* {{Dungeon Link|Undead Lair|portal=Portal-UndeadLair|size=256px}}
* {{Dungeon Link|Treasure Cave|portal=Portal-TreasureCave|size=256px}}
* {{Dungeon Link|Corvus Crypt|portal=Portal-CorvusCrypt|size=256px}}
* {{Dungeon Link|Cultist's Hideout|portal=Portal-Cultist'sHideout|size=256px}}
</div>
</div>
<div class="dlog">
<b>[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: VALUS] BYPASS STATE:</b> Ah...the sentry. Forgotten, left to guard an empty land devoid of invaders. But still he stands determined, holding his faceless visage high. Reminds me a bit of you, Silvering. Don't take that the wrong way though.
</div>
</div>
==Biome Dungeons==
</div>
</div>
{{MP link|Undead Lair|image=Portal-UndeadLair.png|size=200px}}
{{MP link|Treasure Cave|image=Portal-TreasureCave.png|size=200px}}
{{MP link|Corvus Crypt|image=Portal-CorvusCrypt.png|size=200px}}
{{MP link|Cultist Hideout|image=Portal-Cultist'sHideout.png|size=200px}}


{{Biome Navbox}}
{{Biome Navbox}}

Revision as of 18:02, 27 October 2025

General Biome Information

The Necropolis biome is one of eight biomes found in Telos Realms and is classified as a Centre biome. It is a dead and lifeless land, shrouded in decay. The biome is home to a world boss named Valus, who can be located through the /bosses menu, and a miniboss, Gravesbane. Mobs that spawn in this have a chance to drop dungeon portals, including Undead Lair, Treasure Cave, and Corvus Crypt.

Biome Enemies

Grackle
General Info
HP
88
Fame Given
20
Available Tiered Drops
5-6
Dungeon Dropped
Attack Pattern
Melees the player or spins and hits the player if close, or dashes towards the player to cause damage on contact.
Grackless
General Info
HP
71
Fame Given
20
Available Tiered Drops
5-6
Dungeon Dropped
Attack Pattern
Shoots 3 feathers at the player if far, or dashes back and shoots 3 feathers if close.
Wraith
General Info
HP
66
Fame Given
12
Available Tiered Drops
5-6
Dungeon Dropped
Attack Pattern
Strikes the player with a melee attack that deals damage on hit.
Snitch
General Info
HP
Fires two projectiles toward the player, then releases a burst of toxic fumes that deal damage over time.
Fame Given
12
Available Tiered Drops
5-6
Dungeon Dropped
Attack Pattern
66
Skeleton Warrior
General Info
HP
66
Fame Given
12
Available Tiered Drops
5-6
Dungeon Dropped
Attack Pattern
Slashes the player when close.
Skeleton Archer
General Info
HP
55
Fame Given
12
Available Tiered Drops
5-6
Dungeon Dropped
Attack Pattern
Fires an arrow at the player.
Skeleton Shaman
General Info
HP
55
Fame Given
12
Available Tiered Drops
5-6
Dungeon Dropped
Attack Pattern
Shoots 3 projectiles at the player if far, or hits the ground with their staff causing AoE damage in a small radius if the player is close.

Biome Mini Boss

  Gravesbane

Gravesbane
General Info
HP
605
Fame Given
0
Biome
Necropolis
Available Tiered Drops
5-7

info

Boss Behaviour

(Attack 1)

Biome World Boss

  Valus

Valus
Forgotten Sentry
General Info
HP
3740
Fame Given
250
Biome
Necropolis
Available Tiered Drops
7-8
Dungeon Dropped
Loot
Fragments

Valus resides in a forgotten graveyard, watches over the barren landscape of the Necropolis. He reminisces on a more pleasant era of Telos, where the ground he walked on bloomed with lush grass and beautiful flowers. Alas, that time is long gone. And all must pick a side if they are to survive.

Boss Behaviour

(Attack 1)

Biome Dungeons