Arcanist: Difference between revisions
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Hood of Stealth gives some much needed speed to early game mages. It also comes with good amount of ehp in stats and the ability to turn invisible. '''[1]''' | |||
Hood of the Cultist is focused more on survivability, giving evasion and | Exoskeleton Hood provides vitality and attack, making it a great all around hood for Arcanist. '''[2]''' | ||
Hood of the Cultist is focused more on survivability, giving evasion and vitality. Evasion can be less reliable, so generally this hood is not recommended for builds other than evasion. '''[2†]''' | |||
Archon's Glare provides a significant amount of attack and crit chance. It also provides speed, which is essential to robe classes as they are usually slow. '''[3]''' | Archon's Glare provides a significant amount of attack and crit chance. It also provides speed, which is essential to robe classes as they are usually slow. '''[3]''' | ||
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====Robes==== | ====Robes==== | ||
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Revision as of 11:52, 31 August 2025
The Arcanist class is one of six classes in Telos Realms.
| Stats | Value |
|---|---|
| Health | 7.5/10 |
| Attack | 12.5/12.5 |
| Defence | 10/15 |
| Speed | 10/15 |
| Evasion | 7.5/10 |
| Vitality | 10/10 |
| Critical Chance | 12.5/12.5 |
| Critical Damage | 65% / 65% |
| Weapon | Armour | Abilities |
|---|---|---|
| Sceptre | Magical | Orbs & Jewels |
The Arcanist has area clearing capabilities through the use of its orb and sceptre, and its jewels focus on single target damage.
UT Progression Guide
Items are numbered in order of progression. The higher a number, the later relative stage in the game you would farm for those items. Those with a [†] are considered "swapouts", which are meant to only be used when needed and not as your main ability.
Sceptres
For early game, the Sceptre of Thorns is an easy to obtain sceptre that has comparable DPS to T9 and T10 sceptres. [1]
The Corvus Sceptre is a strong sceptre to continue with, being the next step when farming centre. This has a higher cooldown but also a higher amount of damage compared to tiered sceptres. [2]
Ideally, your next sceptre would be the Sceptre of Gloom, for high single target damage in bosses. [3]
The Endoskeleton Sceptre is strong when it comes to clearing, but generally it isn't the greatest against bosses. [3†]
Calamity is currently the third best DPS sceptre in the game, with high damage and piercing. However, it trades off range to have such valuable traits. [4]
Dusk Weaver is a solid choice for both dps and range supporting a "hit and run" playstyle with its 2.8s/2.5s attack cooldown.[4†]
The voidbound upgrade of sceptre of gloom, the Maelstorm is the second highest DPS sceptre in the game with a 60 base dps if you can keep getting the tornado stacks up on the enemy.[4]
Requiem is currently the best sceptre having the best DPS and having nice QOL features to help with certain bosses, mainly Seraphim and True Seraph.[5]
Orbs
Your first orb the Overgrown orb has an okay ish range and decent damage on top of the 2s stun.[1]
Your second orb, the orb of Torment is good for clearing, as it have wide range and good damage. However, they fall short in burst damage. [2]
The Orb of Conflict is very good for damage, but risky in a robe class with little defense. [3]
The Slow Touch Orb has great buff capabilities that are necessary for an Arcanist to survive easily in later game. [3†]
Herald's Essence is the highest damaging ability in the game, but it is difficult to hit consistently. [4]
The Event Horizon has decent damage and very nice QOL with the vitality, speed and crit chance it gives on ability use.[4†]
Jewels
Frozen Jewel is the first jewel you should go for, as it provides high DPS and scales with your sceptre thanks to added stats it provides. [1]
The Jewel of the Nile has straight DPS and is direct upgrade. [2]
Wild Wisps is the best jewel for QOL as it can stun enemies for a very long time with alright damage [2†]
Souls of the Cult is an incredibly useful ability, as it automatically fires at the nearest enemy and has great single target DPS. [3]
Hoods
Hood of Stealth gives some much needed speed to early game mages. It also comes with good amount of ehp in stats and the ability to turn invisible. [1]
Exoskeleton Hood provides vitality and attack, making it a great all around hood for Arcanist. [2]
Hood of the Cultist is focused more on survivability, giving evasion and vitality. Evasion can be less reliable, so generally this hood is not recommended for builds other than evasion. [2†]
Archon's Glare provides a significant amount of attack and crit chance. It also provides speed, which is essential to robe classes as they are usually slow. [3]
Angelic Mandorla is the best helmet in the game, however for robe classes the only difference between it and Archon's Glare is EHP. The damage should be the same.[4]
Robes
Lizardskin Spellcoat is a great robe to use for survivability purposes, granting enough speed to better dodge shots. [1†]
Omnipotent Robe can be strong when paired with its counterpart, but it is geared towards crit and evasion builds. [1]
Warden's Garment is the Royal-damage oriented counterpart to Lizardskin. Granting lower ehp but more damage, along with an ability akin to the Wardens' that bounces off of walls. [1]
Robe of Chronos is incredibly strong, granting the most attack out of any armour piece. However, it lacks defense, making it a weaker choice for survivability. [2]
Spiritbloom Gown is usually considered as the best robe due to the fact that it gives a 45% damage boost to abilities and gives very good speed and a good amount of crit chance.[3]
Leggings
Frost leggings are probably going to be your first UT leggings and due to its speed and vitality you could use it as a swap out for healing/mobility [1†]
Omnipotent Leggings are stronger when paired with its counterpart, and is great if you don't have the Leggings of Chronos. [2]
Leggings of Chronos provide high attack stats and a decent amount of survivability, making it the best all around choice for leggings. [2]
Shadow Silk provides the most EHP out of all leggings and you should use it if you are learning bosses and want more ehp than Chronos leggings.[3]
Boots
Flora Boots are a good set of starter boots, as they cover the survivability that a mage class lacks in the beginning. [1]
Star Strikers is a nice mix of survivability and damage and isn't too hard to obtain. [2]
Crystal Boots are strong because they provide the speed that a mage lacks. They also give a good amount of attack. [3]
Soulless Shoes provide good survivability stats, making them essential as a swapout during survival phases. [3†]
Rueforge dooes not provide any defense, but makes up for it by providing high speed and damage stats, with some health. [4]
UT Items
Below are links to dungeons that drop untiered items intended for the Arcanist class.
Sceptres
Magical Armour
Orbs & Jewels






