Starter Jewel

Description
A curious jewel with slightly magical properties.
Stats
Damage
7
Shots
3
Cooldown
13s
Pierces
No
Range
10
Velocity
15
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s).
Moonstone Jewel

Description
This stone glows in the moonlight which it draws its faint power from.
Stats
Damage
9
Shots
3
Cooldown
12s
Pierces
No
Range
10
Velocity
15
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s).
Sunstone Jewel

Description
This stone glows in the sunlight which it draws its faint power from.
Stats
Damage
11
Shots
3
Cooldown
12s
Pierces
No
Range
10
Velocity
15
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s).
Opal Jewel

Description
A finely crafted opal that was blessed with magic after being given to the gods.
Stats
Damage
13
Shots
3
Cooldown
12s
Pierces
No
Range
10
Velocity
15
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s).
Jade Jewel

Description
A jewel that brings its user wonderful emotions, it appeares to transform negative emotions into joyful and calming ones.
Stats
Damage
15
Shots
3
Cooldown
12s
Pierces
No
Range
10
Velocity
15
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s).
Casting Jewel

Description
A mysterious jewel enchanted with an unnerving collection of magic.
Stats
Damage
15
Shots
3
Cooldown
11s
Pierces
No
Range
10
Velocity
15
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s).
Pearly Jewel

Description
A pristine jewel obtained through great wisdom and experience.
Stats
Damage
17
Shots
3
Cooldown
11s
Pierces
No
Range
10
Velocity
15
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s).
Kyanite Jewel

Description
This truly powerful relic has an intensely shaded core surrounded by a frosty blue masking.
Stats
Damage
19
Shots
3
Cooldown
11s
Pierces
No
Range
10
Velocity
15
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s).





