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| |title=Singularity | | |title=Singularity |
| |content= | | |content= |
| <p>Teleporting to the rift will do an AoE explosion dealing damage based on kunai<br>tier point to enemies in a <span>5 block radius </span>and marking them for <span>4s<br></span>0–7TP: <span>10 Damage<br></span>8–9TP: <span>15 Damage<br></span>10TP: <span>20 Damage<br></span>11–12TP: <span>25 Damage<br></span>13+TP: <span>30 Damage</span></p> | | <p>Hitting a mob will now spawn the rift on them forever, making the kunais mark and stat buffs permanent. You can teleport to the enemy for a <span>5 block AoE explosion. </span>Kunai cast amount determines the damage. (<span>3 Max before auto exploding</span>) <br>0–8TP: <span>20*Kunai Cast damage<br></span>9TP: <span>30*Kunai Cast damage<br></span>10TP: <span>35*Kunai Cast<br></span>11TP: <span>40*Kunai Cast<br></span>12TP+: <span>45*Kunai Cast</span></p> |
| }} | | }} |
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| |title=Rei's Bushido | | |title=Rei's Bushido |
| |content= | | |content= |
| <p>You now summon a cursed katana with every slash that flies towards the enemy,<br>each katana deals <span>15% of the base damage from your katana </span>in hand</p> | | <p>You now summon a cursed katana with every slash that flies towards the enemy, each katana deals <span>10% of the base damage from your katana </span>in hand</p> |
| }} | | }} |
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| |title=Chain Knife | | |title=Chain Knife |
| |content= | | |content= |
| <p>Kunais now start at their end position and are <span>2x the size </span>and deal <span>2x the<br>damage</span></p> | | <p>Kunais now start at their end position and are <span>2x the size </span>and deal <span>2x the damage</span></p> |
| }} | | }} |
| </div> | | </div> |
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| |title=Shatterpoint | | |title=Shatterpoint |
| |content= | | |content= |
| <p>The end range of your kunai will spawn a rift, on your next right-click (<span>Whilst<br>crouching</span>) you will teleport to your rift and gain <span>1s of invulnerability </span>(<span>You<br>have up to 4s after kunai use before it disappears</span>)</p> | | <p>The end range of your kunai will spawn a shatterpoint rift, on your next right-click (<span>Whilst crouching</span>) you will teleport to your rift and gain <span>1s of invulnerability </span>(<span>You have up to 4s after kunai use before it disappears</span>)</p> |
| }} | | }} |
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| |title=Take Two | | |title=Take Two |
| |content= | | |content= |
| <p>At the end of the second kunai shot, you will call the kunai back once again<br>and deal <span>10% of its base damage</span></p> | | <p>At the end of the second kunai shot, you will call the kunai back once again and deal <span>10% of its base damage</span></p> |
| }} | | }} |
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| |title=Better Drag | | |title=Better Drag |
| |content= | | |content= |
| <p>The return shot of a kunai has <span>0.2x its normal velocity </span>but as long as a<br>returning shot is active and hasn't reached you yet you will have <span>+20 speed </span>and<br><span>+10 attack</span></p> | | <p>The return shot of a kunai has <span>0.2x its normal velocity, </span>does <span>0.5x damage </span>but as long as a returning shot is active and hasn't reached you yet you will have <span>+20 speed </span>and <span>+10 attack</span></p> |
| }} | | }} |
| </div> | | </div> |
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| |title=Swift Strike | | |title=Swift Strike |
| |content= | | |content= |
| <p>Hitting all kunai shots from a kunai will make your next katana slash summon <span>2<br>extra slashes </span>that deal damage based on katana tier point<br>0–7TP: <span>15 Damage<br></span>8–9TP: <span>20 Damage<br></span>10TP: <span>23 Damage<br></span>11–12TP: <span>25 Damage<br></span>13+TP: <span>30 Damage</span></p> | | <p>Hitting all kunai shots from a kunai will make your next katana slash summon <span>2 extra slashes </span>that deal damage based on katana tier point<br>0–8TP: <span>7.5 Damage<br></span>9TP: <span>10 Damage<br></span>10TP: <span>11.5 Damage<br></span>11TP: <span>12.5 Damage<br></span>12TP+: <span>15 Damage</span></p> |
| }} | | }} |
| </div> | | </div> |
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| |title=Double Take | | |title=Double Take |
| |content= | | |content= |
| <p>When a kunai returns to you it will instantly shoot out again dealing <span>20% of<br>the original damage</span></p> | | <p>When a kunai returns to you it will instantly shoot out again dealing <span>20% of the original damage</span></p> |
| }} | | }} |
| </div> | | </div> |
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| |title=Meteor Slam | | |title=Meteor Slam |
| |content= | | |content= |
| <p>Crouching whilst the special star returns to you will convert it into a charged<br>star making it deal an additional <span>40% damage </span>per bounce it had done, but this<br>will cancel the star being able to bounce back to you</p> | | <p>Crouching whilst the special star returns to you will convert it into a charged star making it deal an additional <span>40% damage </span>per bounce it had done, but this will cancel the star being able to bounce back to you</p> |
| }} | | }} |
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| |title=Rei's Light | | |title=Rei's Light |
| |content= | | |content= |
| <p>When your mask hits a mob, it will summon a light demon that shoots a laser<br>beam towards your cursor, it has <span>8 range </span>and does damage based on ability tier<br>point<br>0–7TP: <span>25 Damage<br></span>8–9TP: <span>31 Damage<br></span>10TP: <span>37 Damage<br></span>11–12TP: <span>43 Damage<br></span>13+TP: <span>50 Damage</span></p> | | <p>When your mask hits a mob, it will summon a light demon that shoots a laser beam towards your cursor, it has <span>8 range </span>and does damage based on ability tier point<br>0–8TP: <span>50 Damage<br></span>9TP: <span>55 Damage<br></span>10TP: <span>60 Damage<br></span>11TP: <span>65 Damage<br></span>12TP+: <span>70 Damage</span></p> |
| }} | | }} |
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| |title=Sentient Steel | | |title=Sentient Steel |
| |content= | | |content= |
| <p>A special star now follows your cursor up to <span>6 range. </span>It damages based on<br>ability tier point and hits <span>4 times a second<br></span>0–7TP: <span>2.5 Damage<br></span>8–9TP: <span>2.75 Damage<br></span>10TP: <span>3 Damage<br></span>11–12TP: <span>3.25 Damage<br></span>13+TP: <span>3.5 Damage</span></p> | | <p>A special star now follows your cursor up to <span>6 range. </span>It damages based on ability tier point and hits <span>4 times a second<br></span>0–8TP: <span>2.5 Damage<br></span>9TP: <span>2.75 Damage<br></span>10TP: <span>3 Damage<br></span>11TP: <span>3.25 Damage<br></span>12TP+: <span>3.5 Damage</span></p> |
| }} | | }} |
| </div> | | </div> |
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| |title=Astral Riposte | | |title=Astral Riposte |
| |content= | | |content= |
| <p>When you hit a star, a special star will bounce back at you, if it hits you it<br>will retaliate to your cursor dealing <span>50% of the original star damage, </span>this<br>star can bounce from enemies, each bounce increases the returning star velocity<br>by <span>+3</span></p> | | <p>When you hit a star, a special star will bounce back at you, if it hits you it will retaliate to your cursor dealing <span>50% of the original star damage, </span>this star can bounce from enemies, each bounce increases the returning star velocity by <span>+2</span></p> |
| }} | | }} |
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| |title=Sleight of Hand | | |title=Sleight of Hand |
| |content= | | |content= |
| <p>You now shoot <span>2 stars </span>that deal <span>60% of the base damage of your star</span> with a <span>5<br>degree arc</span></p> | | <p>You now shoot <span>2 stars </span>that deal <span>70% of the base damage of your star</span> with a <span>5 degree arc</span></p> |
| }} | | }} |
| </div> | | </div> |
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| |title=Resonant Light | | |title=Resonant Light |
| |content= | | |content= |
| <p>Shooting a star will cause you to shoot an additional smaller version of the<br>star <span>0.5s </span>later that deals <span>20% of the damage of the original star</span></p> | | <p>Shooting a star will cause you to shoot an additional smaller version of the star <span>0.5s </span>later that deals <span>30% of the damage of the original star with 15 velocity</span></p> |
| }} | | }} |
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| |title=Renewed Soul | | |title=Renewed Soul |
| |content= | | |content= |
| <p>Your oni mask companion can now slash up to <span>2 times </span>before despawning, it can<br>also now fly towards targets</p> | | <p>Your oni mask companion can now slash up to <span>2 times </span>before despawning, it can also now fly towards targets</p> |
| }} | | }} |
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| |title=Nova Shards | | |title=Nova Shards |
| |content= | | |content= |
| <p>Hitting an enemy with your star will spawn up to <span>3 smaller star fragments </span>that<br>deal <span>50% of the original star damage and target other enemies. </span>Each enemy can<br>only be hit once (<span>8 block radius, 20 velocity</span>)</p> | | <p>Hitting an enemy with your star will spawn up to <span>3 smaller star fragments </span>that deal <span>50% of the original star damage and target other enemies. </span>Each enemy can only be hit once (<span>8 block radius, 20 velocity</span>)</p> |
| }} | | }} |
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| |title=Bloodborne Visage | | |title=Bloodborne Visage |
| |content= | | |content= |
| <p>When hitting a mob with your star, you will summon an oni mask companion that<br>will approach the nearest enemy and slash them dealing damage based on the tier<br>points of your ability<br>0–7TP: <span>12 Damage<br></span>8–9TP: <span>16 Damage<br></span>10TP: <span>20 Damage<br></span>11–12TP: <span>24 Damage<br></span>13+TP: <span>30 Damage</span></p> | | <p>When hitting a mob with your star, you will summon an oni mask companion that will approach the nearest enemy and slash them dealing damage based on the tier points of your ability<br>0–8TP: <span>12 Damage<br></span>9TP: <span>16 Damage<br></span>10TP: <span>20 Damage<br></span>11TP: <span>24 Damage<br></span>12TP+: <span>30 Damage</span></p> |
| }} | | }} |
| </div> | | </div> |
| </tabber> | | </tabber> |