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They can either attack enemies for you or heal you. The rarity of the pet indicates how strong the pet is.
They can either attack enemies for you or heal you. The rarity of the pet indicates how strong the pet is.
* You can change your active pet by using the '''/pets''' command, or through the [[Game Mechanics | Obelisk]].
* Higher tier pets mean more damage, or more healing.
* Legacy pets are unique pets that are non-obtainable through usual means such as from permanent bosses and crates.
* Pets from seasonal events will be categorised under Legacy pets.
Collecting all the pets will grant the player a permanent +10% loot boost.


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<div style="width: 100%;">
<div style="float: center; width: 35%; margin-left: 2%;">
<div style="float: center; width: 35%; margin-left: 2%;">
  Completion Reward:
  Completion Reward: [[Game Mechanics | Character Slot]]
</div>
</div>
<div style="float: left; padding: 0.5%;">
<div style="float: left; padding: 0.5%;">
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<div style="width: 100%;">
<div style="width: 100%;">
<div style="float: center; width: 35%; margin-left: 2%;">
<div style="float: center; width: 35%; margin-left: 2%;">
  Completion Reward:
  Completion Reward: [[Game Mechanics | Exotic Key]]
</div>
</div>
<div style="float: left; padding: 0.5%;">
<div style="float: left; padding: 0.5%;">
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<div style="width: 100%;">
<div style="width: 100%;">
<div style="float: center; width: 35%; margin-left: 2%;">
<div style="float: center; width: 35%; margin-left: 2%;">
  Completion Reward:
  Completion Reward: [[Game Mechanics | White Glow]]
</div>
</div>
<div style="float: left; padding: 0.5%;">
<div style="float: left; padding: 0.5%;">

Revision as of 05:18, 6 September 2024

Within Telos Realms exist pets. These are little companions that follow you around and help you on your adventures throughout Telos.

They can either attack enemies for you or heal you. The rarity of the pet indicates how strong the pet is.

  • You can change your active pet by using the /pets command, or through the Obelisk.
  • Higher tier pets mean more damage, or more healing.
  • Legacy pets are unique pets that are non-obtainable through usual means such as from permanent bosses and crates.
  • Pets from seasonal events will be categorised under Legacy pets.

Collecting all the pets will grant the player a permanent +10% loot boost.

Completion Reward:  Backpack

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

Strange

Completion Reward:  Character Slot

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

Fabled

Completion Reward:  Exotic Key

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

Exotic

Completion Reward:  White Glow

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

Legacy

Completion Reward:

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Pets</default> </title> <image source="image"/>

   

<label>Shot Pattern</label>

<panel> <section>

       

<label>Type</label> <label>Damage</label> <label>Healing</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label> </section> </panel>

</infobox>