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{{#description2:All shiny equipment variants in Telos Realms.}}
{{#description2:All shiny equipment variants in Telos Realms.}}
'''Shinies''' are rare alternate-colour versions of equipment. A shiny shares the exact stats of its normal counterpart; only the sprite differs. Shiny droprates are different per tier of item
'''Shinies''' are rare alternate-colour versions of equipment. A shiny shares the exact stats of its normal counterpart; only the sprite differs. Shiny droprates are different per tier of item.


==Main Categories==
==Main Categories==

Latest revision as of 19:47, 16 July 2026

Shinies are rare alternate-colour versions of equipment. A shiny shares the exact stats of its normal counterpart; only the sprite differs. Shiny droprates are different per tier of item.

Main Categories

  Weapons

Demonic Blade
Description
true
A sword that borrows its power from the depths of hell, returning it twofold on every third strike.
Stats
Damage
38
Slashes
1
Cooldown
1.2s
Pierces
Yes
Range
5.5
Abilities
After hitting 2 slashes in a row, your third attack will be 2 slashes that deal 0.65x damage each.
Obtained From
Tier Points Given
10
Nebula's Battleaxe
Description
true
Forged from the flames of the cursed battlemage. The power infused in the tips of this battleaxe allow it to rip through groups of minions with ease.
Stats
Damage
22.5
Shots
1
Cooldown
0.6s
Pierces
Yes
Range
9
Velocity
25
Tier Points Given
12
Prominence
Description
true
A mace heavy enough that no creature can lift it. Thankfully neither of you can be considered creatures...
Stats
Damage
157.5
Slashes
1
Cooldown
3s
Pierces
Yes
Abilities
This mace swings from left to right around you and deals damage in a 6.5 block AoE (alternating).
Obtained From
Tier Points Given
12
Retribution
Description
true
Countless years of bloodshed have possessed the very alloy of this blade. It yearns to spill the blood of its original masters.
Stats
Damage
64
Slashes
1
Cooldown
1.6s
Pierces
Yes
Range
4.5
Abilities
After hitting 2 slashes in a row, your third attack will summon a beam instead, dealing 1.4x damage.
Obtained From
Tier Points Given
12
Revelation
Description
true
Force them upon the truth, as their gore glistens upon thy blade. Bring them the Revelation of their insignificance in the endless silent expanse.
Stats
Damage
38.5
Slashes
1
Cooldown
1s
Pierces
Yes
Range
6.5
Abilities
On each swing, summon 5 skulls that home into the enemies with each skull dealing 0.0625x damage. Each subsequent swing spawns 2 more (max of 9 total skulls, reset after 3s of not hitting an enemy).
Obtained From
Tier Points Given
14

Nachash of the First Lie
Description
true
First lies are always the ones that bite back the hardest.
Stats
Damage
16.5
Slashes
1
Cooldown
0.6s
Pierces
Yes
Range
6.5
Velocity
Instant
Abilities
After landing 2 hits within 1s, spawn snakes that deal 0.2x damage for a total of 8 times.
Obtained From
Tier Points Given
12
Reikon
Description
true
Stolen after Choji's master was slain, this cursed katana echoes his dying screams with every slash.
Stats
Damage
18
Shots
4
Cooldown
1.8s
Pierces
No
Range
9
Velocity
25
Obtained From
Tier Points Given
12
Valerion's Bane
Description
true
A shadowy blade with a deadly edge, pulsing faintly red. Forged to strike down the unworthy with swift, merciless power.
Stats
Damage
25.5
Slashes
2
Cooldown
1.2s
Pierces
Yes
Range
5
Velocity
Instant
Abilities
After hitting 4 slashes in a row, your third attack will summon 4 Valerion swords instead which deal 0.7x damage each. Targetting an enemy with the sword wave will paralyze them for 1s.
Tier Points Given
12
Exodus
Description
true
Never shall thy hand depart from its hilt. For Exodus shall pursue and it shall overtake… forever.
Stats
Damage
12.1
Slashes
12
Cooldown
3s
Pierces
Yes
Range
7.5
Velocity
Instant
Abilities
After hitting 12 slashes in a row, you will summon a clock that deals 3x damage in a small Aoe. Killing an enemy will reset your slashes.
Obtained From
Tier Points Given
14

Blunder Bow
Description
true
Plunder!!!
Stats
Damage
13
Shots
1
Cooldown
0.6s
Pierces
No
Range
20
Velocity
15
Obtained From
Tier Points Given
9
Doom Bow
Description
true
Only the strongest rangers have the strength to pull the string of this terrific bow.
Stats
Damage
25
Shots
1
Cooldown
1s
Pierces
No
Range
12
Velocity
15
Obtained From
Tier Points Given
10
Rapture
Description
true
Forged from the oaths of Raph's forgotten legion, this vessel chains their spirits and drags them back with every shot.
Stats
Damage
17.75
Shots
1
Cooldown
0.8s
Pierces
Yes
Range
10
Velocity
35
Abilities
After the arrow reaches its end point, it will boomerang back to you, dealing the same damage when returning.
Obtained From
Tier Points Given
12
Oracle's End
Description
true
The arrows of this bow pulse with omnious foresight, striking with divine precision. The weapon itself glimpses the fate of those in its sight.
Stats
Damage
11.25
Shots
1
Cooldown
0.9s
Pierces
No
Range
8.5
Velocity
20
Abilities
After marking a target, you summon 4 arrows that home into them.
Tier Points Given
12
Se'arah
Description
true
Whatever ends up against this weapon will for sure have their head spinning afterwards.
Stats
Damage
3.75
Shots
5
Cooldown
1.2s
Pierces
Yes
Range
7
Velocity
15
Abilities
Summon 5 tornadoes that pause at max range, dealing an additional 0.6x damage every second for 5s.
Obtained From
Tier Points Given
12
Psalm
Description
true
None shall defy its radiant call, condemned to sing an eternal Psalm. The masses pierced with the prayers of truth, shall willingly grant their lives to thee.
Stats
Damage
9.7
Cooldown
0.75s
Pierces
Yes
Range
10
Velocity
25
Abilities
Sequence: 2, 2, 4, 4 shots.
After completing the sequence, your next shot will be empowered, dealing 3x damage and causing a shockwave that deals 7.5x damage in a 6 block radius. Not shooting for 4.0s will reset the sequence.
Obtained From
Tier Points Given
14

Valerion's Poniard
Description
true
A dagger never seen in the hands of Valerion, but it was always carried with him in case of his sword being damaged during battle.
Stats
Damage
10
Shots
1
Cooldown
0.6s
Pierces
Yes
Range
10
Velocity
25
Abilities
After hitting a target, you make them bleed 0.025x HP 6 times before they explode, dealing 1.4x damage to enemies in a 4 block radius.
Tier Points Given
12
Malice
Description
true
A weapon from a failed assassination attempt that serves as a grim reminder of how far Raph has fallen.
Stats
Damage
2.25
Pierces
No
Range
7
Velocity
15
Abilities
Shoot a storm of daggers to the nearest enemy that is in range.
Obtained From
Tier Points Given
12
Category Six
Description
true
There is no storm to rival the amount of destruction this weapon can leave behind.
Stats
Damage
6
Shots
6
Cooldown
0.7s
Pierces
No
Range
6
Velocity
20
Obtained From
Tier Points Given
12
Judgement
Description
true
Silent is Judgement until the appointed hour. Then shall it scream through the air, and havoc shall follow in its wake.
Stats
Damage
82.5
Shots
1
Cooldown
2s
Pierces
Yes
Range
9
Velocity
25
Abilities
Shoot a giant javelin that summons several homing javelins along its path, dealing 0.015x damage each. On impact, summons a javelin from the sky dealing 0.1x damage in a 5 block radius.
Obtained From
Tier Points Given
14

Asteroid Staff
Description
true
An unusual staff that calls space artifacts to strike down enemies.
Stats
Damage
4
Shots
5
Cooldown
1s
Pierces
Yes
Range
12
Velocity
25
Obtained From
Tier Points Given
9
Martyr
Description
true
Imbued with Raph's final tears, this staff commands cursed spirits from the depths to ascend.
Stats
Damage
12.25
Shots
3
Cooldown
1s
Pierces
Yes
Range
10
Velocity
20
Obtained From
Tier Points Given
12
Final Destination
Description
true
Angels were never known to carry scythes looking at how they were portrayed. Maybe we're encountering something else or maybe what we are told is not as veracious as one may believe.
Stats
Damage
2
Shots
44
Cooldown
2s
Pierces
No
Range
9
Velocity
20
Tier Points Given
12
Flames of Pentecost
Description
true
The flames burn ever so brighter on a very specific day.
Stats
Damage
18
Shots
5
Cooldown
2.4s
Pierces
No
Range
8
Velocity
15
Abilities
Upon hitting all 5 shots, create a fire blast that deals 1.4x damage in a 8 block AoE.
Obtained From
Tier Points Given
12
Requiem
Description
true
Thou shall heed a varying tune, a haunting melody from a victims life. Yet all fall silent on its final note, Requiem brings their end alike.
Stats
Damage
1.6
Cooldown
3s
Pierces
No
Range
8
Velocity
15
Abilities
Shoot an unholy mass which remains stationary after traveling 8 blocks and releases up to 40 shots at up to 2 enemies within a 0.75x of its range.
Obtained From
Tier Points Given
14

Sceptre of Gloom
Description
true
An ocean of dark thoughts and negative emotions are imprisoned inside of this sceptre.
Stats
Damage
7
Beams
1
Cooldown
1.6s
Pierces
No
Range
7
Abilities
After aiming at a target, you will summon 8 projectiles that converge into the target. You are only put on cooldown after successfully targeting an enemy.
Obtained From
Tier Points Given
11
Calamity
Description
true
Scouts of twilight armor were caught trespassing in Raph's kingdom, their essence woven into this very sceptre.
Stats
Damage
16.5
Beams
3
Cooldown
1.25s
Pierces
Yes
Range
7
Abilities
After landing the first 2 beams onto an enemy the third beam will transform into a supercharged beam that deals 1.5x damage and has 1.25x range.
Obtained From
Tier Points Given
12
Dusk Weaver
Description
true
A silken, midnight-hued staff wrapped in threads of starlight, faintly glowing. Crafted to channel shadows, it grants its bearer potent control over illusions and darkness.
Stats
Damage
9
Beams
1
Cooldown
2.8s
Pierces
Yes
Range
8
Abilities
Summons a static beam that damages all enemies in a line every 0.2s for 3s.
Tier Points Given
12
Fractured Firmament
Description
true
Meteorite of the beginning and the end. Always deemed to end or start universes.
Stats
Damage
37
Beams
1
Cooldown
1.2s
Pierces
Yes
Range
7
Abilities
Spawn a meteor with 100 HP. The HP of the meteor drains by 20/s, hitting any mob will heal the meteor 50 HP. Once its HP is 200, it will launch towards the nearest enemy, doing 2.5x damage in a 6 block radius and leaving fire on the ground doing another 4 ticks of damage each doing 0.25x damage.
Obtained From
Tier Points Given
12
Maelstrom
Description
true
Stare into the eye of the storm. The world shall spin and your mind will slip away. For the darkness reigns as your one true ruler.
Stats
Damage
6.26
Beams
1
Cooldown
1s
Pierces
Yes
Range
6.5
Abilities
After aiming at a target, you will summon a tornado that follows the marked enemy for 8s. You are only put on cooldown after successfully targeting an enemy.
Obtained From
Tenebris + Crafting
Tier Points Given
12
Magnificat
Description
true
Mother, O heavenly Mother! Gaze to the heavens and call the stars to war. Let your voice ring through the void; “Magnificat, magnificat… anima mea, dominum.”
Stats
Damage
10
Beams
1
Cooldown
0.8s
Pierces
Yes
Range
8
Abilities
Hitting an enemy will summon an unholy domain around them. Standing in its 9 block radius will shoot a beam dealing 0.245x per tick. Not standing in the area for 2s will cause it to despawn.
Obtained From
Tier Points Given
14


  Abilities

Visage Of The Night
Description
true
The walking armour suits of the shadow realm had no sense of self. Built to destroy but simply not able to understand anything else.
Stats
Cooldown
11s
Abilities
Passive: Buffs your attack speed by +25%.
Active: On use, buffs your attack speed by 33% for 8s and creates a 4 block aura that buffs allies' attack speed by 25%. Also grants +10 critical chance to you and everyone in the aura.
Tier Points Given
12
Useable On
Corrupted Acceleration
Description
true
[PRIVATE LOG] - THE RATE OF ASSIMILATION HAS ACCELERATED. ONLY ONE WORLD LEFT. ONE MORE TO FALL, FOR HER TO ARISE.
Stats
Cooldown
10s
Range
6
Abilities
Ability: Buffs your attack speed by 33% and your allies' by 25% for 6.0s (does not stack). Marks the nearest enemy within 1.5x range. After 3.0s, fire a beam at the enemy that deals 10.0% of the damage dealt while marked (Max 180 damage, ignores crits). After 0.5s of this beam landing, cause the enemy to implode, granting allies within range Defense equal to 15% of the damage done for 7.0s. Gain Critical Damage for every ally buffed for 7.0s (Max 5 allies).
Obtained From
Tier Points Given
12
Useable On

Shield of Glacial Reflection
Description
true
This shield reflects attempts of attackers wrong doing amongst themselves. You will be feared when wielding it.
Stats
Damage
22
Cooldown
8s
Range
12
Abilities
Passive: Deals damage to the nearest enemy when damaged by an enemy. Ability: On use, increase damage by 1.75x and gain 12 defense for 5s.
Obtained From
Tier Points Given
10
Useable On

Feathers of the Seraph
Description
true
Rare feathers dropped from the Seraph. They are incredibly sharp and will project back to whoever owns them.
Stats
Damage
8
Shots
5
Cooldown
8s
Pierces
Yes
Range
6
Velocity
25
Abilities
Shoots kunai projectiles that return to you at max range. Enemies hit are marked, causing your katana to deal +20% damage to them for 3.5s.
Tier Points Given
12
Useable On

Frozen Star
Description
true
An unexplainably cold star that has an unexpected outcome on impact.
Stats
Damage
75
Shots
1
Cooldown
10s
Pierces
Yes
Range
13
Velocity
30
Abilities
Shoots a star projectile that applies slowness for 5s.
Obtained From
Tier Points Given
10
Useable On
Star of Shimmering Light
Description
true
This star-shaped relic hums with the fading power of Aurehog, its glow said to echo the skies it once ruled.
Stats
Damage
57.5
Shots
1
Cooldown
8s
Pierces
No
Range
9
Velocity
30
Abilities
Shoots a star projectile that bounces to the nearest enemy within a 9 block range from the initial hit up to 3 times. Each bounce reduces its damage by 10.
Obtained From
Tier Points Given
10
Useable On
Plan B
Description
true
One becomes two, two becomes three. No time to rue. And so comes Plan B.
Stats
Damage
11.5
Cooldown
4s
Pierces
No
Range
7
Velocity
20
Abilities
Passive: Have a chance to gain and store a star every 1.0s at the same rate as your Critical Chance whenever hitting an enemy with your main attack (Max 5).
Ability: Shoot all star projectiles that have been stored. If at max stacks, grants Attack and negative -0.15 Health per second for 10.0s. Duration refreshes and stats stack if used again at max stacks.
Obtained From
Tier Points Given
12
Useable On

Baphomet's Bomb
Description
true
Gifted by Baphomet to Asmodeus, this bomb embodies chaos and destruction. Only those chosen by dark fate can wield its infernal power.
Stats
Damage
40
Cooldown
12s
Abilities
Ability: Creates a tiny explosion that propels you backward. After 0.75s, dashes you in your targeted direction (invulnerable), creating a 3.2x damage explosion upon landing. Cooldown begins upon landing.
Tier Points Given
12
Useable On
Desperado
Description
true
“THEY’VE GOT A BOMB - D”
Stats
Damage
125
Cooldown
9s
Range
6
Abilities
Ability: Become unstable for 3.0s and gain Speed for the duration, increasing the bomb's damage by 0.12x every 0.5s (Max 5 stacks). Using your ability again while unstable will create a large explosion, granting you 2.0s of invulnerability and propelling you backwards. Cooldown begins upon leaving the explosive state.
Warning: Trying to explode when no enemy is in radius or reaching the full duration will cause you to implode, reducing your health by 66%.
Obtained From
Tier Points Given
12
Useable On

Corvus Trap
Description
true
A trap imbued with lethal venom extracted from the horns of the great corvid.
Stats
Damage
30
Cooldown
5s
Range
20
Velocity
15
Abilities
Throws a trap that inflicts slowness to enemies in a 3 block radius for 3s. Also gives +25 speed for 3s when thrown.
Obtained From
Tier Points Given
10
Useable On

No shinies yet.

Ayahuasca Flask
Description
true
A very potent sludge that heals the soul.
Stats
Damage
70
Cooldown
15s
Range
20
Velocity
15
Abilities
Inflicts a poison effect to enemies in an 8 block radius for 2s (2 ticks). Also heals 5 health over 2s.
Obtained From
Tier Points Given
9
Useable On
Crystal Poison
Description
true
A toxic tooth that contains a seemingly endless amount of energised crystal. These crystals break into sharp shards that penetrate the target.
Stats
Damage
16
Cooldown
5s
Range
18
Velocity
25
Abilities
Deals 3 ticks of damage in a 3 block radius in 0.1s intervals.
Obtained From
Tier Points Given
11
Useable On
Blood of the Heretics
Description
true
Do not drink.
Stats
Damage
75
Cooldown
11s
Range
18
Velocity
25
Abilities
Instantly deals damage to the target and inflicts a poison effect dealing 1.2x damage over 4s (16 ticks).
Tier Points Given
12
Useable On

Spring Seasoned Skull
Description
true
This skull has all of the spells and secrets that Chungus has acquired from demolishing any adventurer that crossed his path imbued within it.
Stats
Damage
20
Cooldown
2s
Pierces
No
Range
25
Velocity
15
Abilities
Summons a bunny that hops on the nearest enemy and explodes dealing a small AoE on impact (10s despawn)
Obtained From
Tier Points Given
11
Useable On
Empyrean Epitome
Description
true
Spawns a herd of seraphim in which you are the shepherd of. You will walk them through the valley of the shadow of death.
Stats
Damage
5.5
Cooldown
8s
Pierces
No
Range
24
Velocity
15
Abilities
Summons 3 seraphim that disappear after 15s.
Ranger:
2.0x DMG/2.5s (2x)
Striker:
2.25x DMG (4x)
Buffer:
15.0 critical change and 10.0 evasion to players in a 0.4x range radius.
When a mob is expiring it will shoot a beam to the nearest enemy dealing 2.0x damage over 1s to enemies in a 1.0x block range.
Tier Points Given
12
Useable On

Kairos Heart
Description
true
This heart contains unspeakable properties that only master necromancers can take full advantage of.
Stats
Cooldown
10s
Abilities
Heals you for 7.0 health and players in a 3 block radius for 50% of it. Players receiving healing from others get a 3s cooldown (self-heals unaffected).
Obtained From
Tier Points Given
11
Useable On
All For One
Description
true
Cruel I am called. Heartless and cold. But I do this for all. All for one goal.
Stats
Cooldown
12s
Range
10
Abilities
Ability: Immediately heal yourself and nearby allies at a 50% rate, on top of marking them[cite: 4]. If these players shift three times in quick succession whilst looking straight up, they will be teleported to you and gain Invulnerability as well as Defense, Evasion and Vitality for 10.0s[cite: 4]. You will also be granted Critical Damage for each player that was marked and 0.5x Defense for each player that used the rift for 7.0s (Max 8 allies, allies have a 10.0s CD for marking)[cite: 4].
Obtained From
Tier Points Given
12
Useable On
Heart Of Darkness
Description
true
The strength I promised was but an accident arising from the weakness of others. The bleeding was staunched. The shadows receded. And I observed myself as they dreamed me — alone and heartless.
Stats
Damage
4
Shots
8
Cooldown
8s
Velocity
20
Abilities
Immediately heal 7.0 Health and nearby allies 50% of that. You will start firing 1 voided sword every 0.25s which deal damage and heal you 0.075 HP. The healed players will also fire swords but half as many. Max 2 other players can fire these swords.
Obtained From
Tenebris + Crafting.
Tier Points Given
12
Useable On

Orb of Conflict
Description
true
An orb that has an untold story, the battle of the realm, where Raph was in complete control until temporarily defeated by a battlemage.
Stats
Damage
125
Cooldown
10s
Range
4
Abilities
Does AoE damage and grants +33 speed for 2s.
Obtained From
Tier Points Given
11
Useable On
Seraph's Essence
Description
true
The Seraphim’s most prized possession, a shard of pure curiosity and instinct that immortalises the legacy of Azrael the Golden Conqueror.
Stats
Damage
22
Shots
8
Cooldown
10s
Pierces
Yes
Range
10
Abilities
Summons projectiles 3 blocks in front of you that meet in the middle.
Tier Points Given
12
Useable On
Event Horizon
Description
true
Gaze into the expanding darkness and weep at the futility of it all. The world will reduce to null, when the day comes to face the void once more, you will realise you've only scratched the surface.
Stats
Damage
6.5
Cooldown
8s
Pierces
Yes
Abilities
Passive: Passively casts an orb every 0.5s that grows in range from 4 to 8 blocks when an enemy is nearby.
Active: On use, summons a whirlpool granting Vitality, Speed, and Critical Chance equal to 2x the range to allies inside.
Obtained From
Tier Points Given
12
Useable On
Orb of Putridity
Description
true
Gazing into this orb reveals the horrors of blending the Holy and the Void.
Stats
Damage
7
Cooldown
7s
Abilities
Passive: Summon an orb with a 3 block radius that travels forwards and deals damage twice to enemies before returning to you upon reaching 7 range[cite: 5].
Ability: Stick the circle to the closest opponent for 4s, doing damage normally but also spawning a miniature black hole when reaching maximum distance, homing in on the opponent and doing 1.8x damage each time (4 times)[cite: 5].
Tier Points Given
12
Useable On

Spinestone
Description
true
How many spare spears will it take a spirit to spear it or spare it?
Stats
Damage
30
Shots
4
Cooldown
12s
Pierces
No
Range
10
Velocity
20
Abilities
Summons jewels that rotate around you and seek the nearest enemy (lasts 6s). If all jewels hit an enemy, projects an echo orb that impales the next target stepping on it with 7 spears dealing 0.2x damage each.
Obtained From
Tier Points Given
12
Useable On


  Armour

Crown of Ethereal Radiance
Description
true
Forged in celestial crucibles, this divine crown channels Ophanim's essence. Its wearers fate is entwined with the cosmic struggles between light and shadow.
Stats
Attack
8
Defense
16
Critical Chance
9
Health
2
Tier Points Given
12
Useable On
Angelic Mandorla
Description
true
Have I not commanded you? Be strong and courageous. Do not be afraid, do not be discouraged, for the Lord your God will be with you wherever you go.
Stats
Attack
17
Defense
16
Speed
11
Critical Chance
10
Health
2
Evasion
5
Obtained From
Seraph's Domain + Crafting
Tier Points Given
14

Chrysalis of Light
Description
true
Welded with fragments of Valerion's armour. The guardians that donned this plating shined bright through the darkest ages.
Stats
Speed
8
Critical Chance
12
Evasion
7
Cooldown
40s
Abilities
Ability: When hit below 60% health, you heal yourself 4 HP and increase attack of all players by 15 in a 5 block radius for 8s.
Tier Points Given
11
Useable On
Wrathguard
Description
true
During the peak of battle, Raph took Loa's third arm ensuring he; had strength to hide but never enough to create again. It is said two guardians perished that day.
Stats
Attack
12
Defense
13
Critical Chance
6
Evasion
4
Obtained From
Tier Points Given
12
Useable On

No shinies yet.

Lightning Sabatons
Description
true
Allows the user to run incredibly fast.
Stats
Speed
12
Evasion
5
Abilities
Passive: Gain +0.5 speed for every 0.2s you are moving (Max 24). Lose the additional speed after not sprinting for 1.5s.
Obtained From
Tier Points Given
10
Useable On
Chronos Sabatons
Description
true
A prized possession that Chronos kept as as a memory of Raph before turning into a power hungry monster.
Stats
Defense
12
Critical Chance
7
Health
2
Obtained From
Tier Points Given
11
Useable On
Timelost Sabatons
Description
true
Boots drenched in the void's silence, holding fragments of its eternal gaze.
Stats
Defense
15
Vitality
3
Critical Chance
9
Health
3
Cooldown
40s
Abilities
Passive: Taking damage spawns a special flask orb randomly around you. The orb can be picked up by anyone and it will heal them for 1.5HP and give them +10 defense for 10s
Obtained From
Tenebris + Crafting
Tier Points Given
12
Useable On

Void Hat
Description
true
This hat provides an unusual way of protecting the user.
Stats
Vitality
6
Health
3
Evasion
6
Obtained From
Tier Points Given
11
Useable On
Custodian's Visor
Description
true
This helmet was passed down by the Voided King to his greatest mortal knight as a token of appreciation for service of protecting the Rustborn Kingdom and its secrets.
Stats
Attack
10
Speed
11
Critical Chance
10
Health
2
Evasion
5
Tier Points Given
12
Useable On
Persistent Masquerade
Description
true
Fate has played a cruel joke, forcing you to wear the visage of the late Master. He was an ambitious man, one who masked his true intentions at all costs. Perhaps you're not so different after all.
Stats
Vitality
6
Health
3
Evasion
6
Abilities
Passive: On taking damage, void your enemy forever which Deals damage every second and +1 evasion for 5s on each damage tick.
Obtained From
Tenebris + Crafting
Tier Points Given
12
Useable On
Angelic Mandorla
Description
true
Have I not commanded you? Be strong and courageous. Do not be afraid, do not be discouraged, for the Lord your God will be with you wherever you go.
Stats
Attack
17
Defense
16
Speed
11
Critical Chance
10
Health
2
Evasion
5
Obtained From
Seraph's Domain + Crafting
Tier Points Given
14

Spectral Armour
Description
true
Unnoticeably lightweight. This ghastly cloth has evil integrated within.
Stats
Attack
11
Defense
6
Speed
9
Evasion
4
Tier Points Given
11
Useable On

Bloodstrider
Description
true
Despite presenting the spoils, the Celestials were not easily fooled. And so, they decided Raph would serve best as a puppet.
Stats
Attack
11
Defense
12
Speed
15
Critical Chance
7
Obtained From
Tier Points Given
12
Useable On
Darkscale Leggings
Description
true
The darkness has reignited the flame within these leggings with wicked intensity.
Stats
Attack
8
Speed
9
Vitality
6
Critical Chance
7
Damage
18
Cooldown
18s
Abilities
Ability: After sneaking for 1.5s, summon a magma pool that damages you for 10 HP over 3s. It will then heal HP, granting Critical Chance and Critical Damage for 6s. During this, summon a void mouth that chomps on the closest enemy, giving them slowness for 1.0s and dealing damage every 3.0s for 18.0s.
Obtained From
Tartarus + crafting
Tier Points Given
12
Useable On

Wartorn Sandals
Description
true
Tight-fitting sandals designed to keep the wearer's movements unrestricted, allowing them to dodge lethal strikes.
Stats
Speed
9
Evasion
4
Cooldown
10s
Abilities
Ability: Lunge forward when you crouch whilst in the air.
Obtained From
Tier Points Given
9
Useable On

Archon's Glare
Description
true
Crafted from rare voided matter, this helmet conceals the wearer's identity, allowing manipulation of shadows and mastery over arcane arts.
Stats
Attack
17
Defense
9
Speed
10
Critical Chance
10
Tier Points Given
12
Useable On
Angelic Mandorla
Description
true
Have I not commanded you? Be strong and courageous. Do not be afraid, do not be discouraged, for the Lord your God will be with you wherever you go.
Stats
Attack
17
Defense
16
Speed
11
Critical Chance
10
Health
2
Evasion
5
Obtained From
Seraph's Domain + Crafting
Tier Points Given
14

Lizardskin Spellcoat
Description
true
The scales of Ashenclaw were sewn together to form this garment.
Stats
Defense
10
Speed
8
Health
1
Obtained From
Tier Points Given
10
Useable On

No shinies yet.

Crystal Boots
Description
true
A light pair of boots that act as a spring when you walk. It may feel uncomfortable at first.
Stats
Attack
16
Defense
6
Speed
13
Obtained From
Tier Points Given
11
Useable On
Rueforge
Description
true
Asmodeus chained Raph's mind, reducing the former hero to a beast of absolute carnage. But within his mental prison, Raph never gave up fighting.
Stats
Attack
16
Defense
6
Critical Chance
11
Health
2
Obtained From
Tier Points Given
12
Useable On