imported>Sondershohm
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imported>Sondershohm
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<!--COMPANION SECTION START-->
<!--COMPANION SECTION START-->
| CChance = 2%
| CChance = 2%
| Companion = [[Pets | Slime Archer]][[File:SlimeArcher.png|30px]]<br>
| Companion = [[Pets | Slime Archer]][[File:2D Slime Archer.png]]<br>


[[Pets |Golden Stallion]][[File:Goldenstalion.png|30px]]
[[Pets |Golden Stallion]][[File:2D Golden Stallion.png|30px]]


<!--COMPANION SECTION END-->
<!--COMPANION SECTION END-->

Revision as of 21:39, 29 August 2025

<infobox> <title source="title"> <default>Skull Cavern</default> </title> <image source="image"/> <panel> <section> <label>Health</label>

   

<label>Biome</label>

       <format>[[{{{Biome}}}]]</format>

   

<label>Treasure Room</label>

   

<format>

T2 Equipment
T3 Equipment

</format>

   

<format>

20%

</format>

   

<format>

Blunder BowFile:Blunder Bow.png
Scripture Of Lost TreasureFile:ScriptureOfLostTreasure.png

</format>

<format>

{{{GChance}}}

</format>

   

<format>

{{{Gilded}}}

</format>

   

<format>

{{{RChance}}}

</format>

   

<format>

{{{Royal}}}

</format>

   

<format>

{{{BChance}}}

</format>

   

<format>

{{{Bloodshot}}}

</format>

<format>

{{{UChance}}}

</format>

   

<format>

{{{Unholy}}}

</format>

<format>

{{{VChance}}}

</format>

<format>

{{{Voidbound}}}

</format>

   

<format>

2%

</format>

   

<format>

Slime ArcherFile:2D Slime Archer.png
Golden StallionFile:2D Golden Stallion.png

</format>

<format>

{{{RUChance}}}

</format>

<format>

{{{Rune}}}

</format>

   

<format>

{{{Fragment}}}

</format>

   <header> Tier Points </header>
   

<label>Required Tier Points</label>

   

<label>Rec. Solo Tier Points</label> </section> </panel> </infobox>

The pirate cove is an off limits section of the beach that has been claimed by the pirates.

Players must navigate their way through the dungeon to discover Pirate King Jones and defeat him.

Pirate King Jones

Jones can be found atop the “X” marks the spot stopping any intruders (as well as his own pirates) from stealing his treasure.

Boss Patterns

Jones slashes the air, forming a slash projectile that travels in a straight line towards the player.
Jones digs up a cannonball, which he throws at the player. This deals damage in a certain radius of the cannonball’s impact location.
Jones goes invisible, rushing towards the player and dealing melee damage on contact. Jones can be identified by the black smoke that trails.

Dungeon Enemies

<infobox> <title source="title"> <default>Skull Cavern</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Skull Cavern</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Skull Cavern</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>