imported>Sondershohm
Undo revision 2619 by Sondershohm (talk)
imported>Sondershohm
Undo revision 2620 by Sondershohm (talk)
Line 1: Line 1:
__NOTOC__
__NOTOC__
{{Dungeon Boss
{{BossInfobox
| title = Jones
|title= Jones
| image = [[File:Pirate_King_Jones.png|968px]]
|image= Pirate_King_Jones.png
| Health = 110
|Health= 110
| Treasure = No
|Tiered= 2-3


<!--TIERED SECTION START-->
|Unholy=
 
|Voidbound=
| Tiered = [[Loot | T2 Equipment]][[File:T2HeavyChestplate.png|30px]]<br>
|Bloodshot=
 
|Royal=
[[Loot | T3 Equipment]][[File:T3HeavyChestplate.png|30px]]
|Gilded=
 
|Irradiated=Weapons; Blunder Bow; Blunder_Bow.png; 20,
<!--TIERED SECTION END-->
Abilities; Scripture Of Lost Treasure; ScriptureOfLostTreasure.png; 20
<!--COMPANION SECTION START-->
|Companion=Pets; Slime Archer; 2D_Slime_Archer.png; 2,
| CChance = 2%
Mounts; Golden Stallion; 2D_Golden_Stallion.png; 2
| Companion = [[Pets | Slime Archer]][[File:2D Slime Archer.png]]<br>
|Rune=
 
[[Pets |Golden Stallion]][[File:2D Golden Stallion.png|30px]]
 
<!--COMPANION SECTION END-->
<!--IRRADIATED SECTION START-->
 
| IChance = 20%
| Irradiated = [[Loot | Blunder Bow]][[File:Blunder Bow.png|30px]]<br>
 
[[Scripture Of Lost Treasure]][[File:ScriptureOfLostTreasure.png|30px]]
 
<!--IRRADIATED SECTION END-->
<!--TIER POINT SECTION START-->
 
| TP = 6 TP
| SoloTP = 6 TP
 
<!--TIER POINT SECTION END-->


|Required= 6
|Solo= 6
}}
}}



Revision as of 04:42, 1 September 2025

Jones
General Info
HP
110
Available Tiered Drops
2-3
Tier Points
Required Tier Points
6
Recommended Solo Tier Points
6

The pirate cove is an off limits section of the beach that has been claimed by the pirates.

Players must navigate their way through the dungeon to discover Pirate King Jones and defeat him.

Pirate King Jones

Jones can be found atop the “X” marks the spot stopping any intruders (as well as his own pirates) from stealing his treasure.

Boss Patterns

Jones slashes the air, forming a slash projectile that travels in a straight line towards the player.
Jones digs up a cannonball, which he throws at the player. This deals damage in a certain radius of the cannonball’s impact location.
Jones goes invisible, rushing towards the player and dealing melee damage on contact. Jones can be identified by the black smoke that trails.

Dungeon Enemies

<infobox> <title source="title"> <default>Skull Cavern</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Skull Cavern</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Skull Cavern</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>