imported>Willowx
imported>Willowx
Consistency
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<!------------------Make sure to indent a space for each pattern------------>
<!------------------Make sure to indent a space for each pattern------------>


(Attack 1) | Jones slashes the air, forming a slash projectile that travels in a straight line towards the player.
(Attack 1) | Jones slashes his hook forward, sending out a fast-moving projectile toward the player. The projectile deals damage on impact.


(Attack 2) | Jones digs up a cannonball, which he throws at the player. This deals AoE damage in a 5 block radius of the cannonball’s impact location.
(Attack 2) | Jones digs up a cannonball, which he throws at the player. The cannonball explodes on impact, dealing AoE damage in a 5-block radius.


(Attack 3) | Jones goes invisible for 5 seconds, rushing towards the player and dealing melee damage on contact. Jones can be identified by the black smoke trails.
(Attack 3) | Jones goes invisible for five seconds and rushes toward the player, dealing melee damage on contact. His position can be identified by faint black smoke trails.


(Attack 4) | Jones melees the player if they are close.
(Attack 4) | Jones performs a melee attack if the player is close, dealing damage on hit.


100% to 0% (Phase 1) | Jones cycles through his attacks listed above in order to damage the player.
100% to 0% (Phase 1) | Jones cycles through his attacks listed above in order to damage the player.
Line 65: Line 65:
|title= Pirate Brute
|title= Pirate Brute
|image= 3DPirateBrute.png
|image= 3DPirateBrute.png
|Attack= Swings his bat in a 3-hit combo attack, damaging the player.
|Attack= Swings a bat in a three-hit combo, dealing damage to the player with each strike.
|Health= 13
|Health= 13
|Fame= 3
|Fame= 3
Line 72: Line 72:
|title= Pirate Thief
|title= Pirate Thief
|image= 3DPirateThief.png
|image= 3DPirateThief.png
|Attack= Slashes the player if close.
|Attack= Slashes the player when close, dealing melee damage.
|Health= 11
|Health= 11
|Fame= 3
|Fame= 3
Line 79: Line 79:
|title= Pirate Archer
|title= Pirate Archer
|image= 3DPirateArcher.png
|image= 3DPirateArcher.png
|Attack= Fires arrows at the player, while maintaining distance by leaping backwards if the player gets too close.
|Attack= Fires arrows at the player while keeping distance, leaping backward if the player approaches too closely.
|Health= 8
|Health= 8
|Fame= 3
|Fame= 3

Revision as of 17:31, 16 October 2025

The pirate cove is an off limits section of the beach that has been claimed by the pirates.

This dungeon is dropped by Pirate Brute, Pirate Archer, and Pirate Thief.

Jones
Pirate King
General Info
HP
110
Fame Given
60
Biome
Available Tiered Drops
2-3
Loot
Companion Loot
Tier Points
Required Tier Points
6
Recommended Solo Tier Points
6

Dungeon Clear

  • Go through the dungeon while clearing the paths until you find Jones indicated by an X on the ground.

Boss Behaviour

(Attack 1) | Jones slashes his hook forward, sending out a fast-moving projectile toward the player. The projectile deals damage on impact.

(Attack 2) | Jones digs up a cannonball, which he throws at the player. The cannonball explodes on impact, dealing AoE damage in a 5-block radius.

(Attack 3) | Jones goes invisible for five seconds and rushes toward the player, dealing melee damage on contact. His position can be identified by faint black smoke trails.

(Attack 4) | Jones performs a melee attack if the player is close, dealing damage on hit.

100% to 0% (Phase 1) | Jones cycles through his attacks listed above in order to damage the player.

Lore

[D̷̛͖̲̜'s LOG: ???] BYPASS STATE: ???

Boss & Dungeon Dialogue

Dialogue

  • Coming soon

Dungeon Enemies

Pirate Brute
General Info
HP
13
Fame Given
3
Attack Pattern
Swings a bat in a three-hit combo, dealing damage to the player with each strike.
Pirate Thief
General Info
HP
11
Fame Given
3
Attack Pattern
Slashes the player when close, dealing melee damage.
Pirate Archer
General Info
HP
8
Fame Given
3
Attack Pattern
Fires arrows at the player while keeping distance, leaping backward if the player approaches too closely.

Tips and Tricks

  • N/A