Raphael's Castle: Difference between revisions
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{{ | <!-------------------------------------Short Dungeon Description Below-----------------------------------> | ||
|title= Osiris & Orion | Raph's Castle can be accessed when 10 [[World Bosses]] are defeated. The dungeon portal is located at the top of the tower at the centre. Unlike most [[Dungeons]] this portal has a 60 second timer | ||
|image= | |||
After defeating BOTH guardians [[Raphael's Chamber]] will appear. This portal has a 60 second timer as well. | |||
A spectacle of war-built bloodied castles, Raphaels's Castle is protected by his Goliath and the twin Dark Champions. | |||
{{NPCInfobox | |||
|title= Osiris & Orion;Raph's Dark Champions | |||
|image= OsirisOrion.png;Castle-bossbar | |||
|Health= 3685 x 2 | |Health= 3685 x 2 | ||
|Fame= 200 x 2 | |||
|Tiered= 8-9 | |Tiered= 8-9 | ||
|Royal= | |Royal= | ||
Weapons; Slow Touch Orb; SlowTouchOrb.png; 2.5, | Weapons; Slow Touch Orb; SlowTouchOrb.png; 2.5, | ||
Armours; Corrupted Chaps; CorruptedChaps.png; 2.5, | Armours; Corrupted Chaps; CorruptedChaps.png; 2.5, | ||
Weapons; Dark Guardian Sword; DarkGuardianSword.png; 2.5, | Weapons; Dark Guardian Sword; DarkGuardianSword.png; 2.5, | ||
Abilities; Singed Star; Ut-SingedStar.png; 5 | |||
Abilities; Singed Star*; Ut-SingedStar.png; 5 | |||
|Frag= Royal;20 | |Frag= Royal;20 | ||
|Required=40 | |Required=40 | ||
|Solo=54 | |Solo=54 | ||
|Fame = 200 x 2 | |Fame = 200 x 2 | ||
}} | }} | ||
<div class="dungeon-clear"> | <div class="dungeon-clear"> | ||
| Line 28: | Line 35: | ||
<div class="pre-dungeon"> | <div class="pre-dungeon"> | ||
==Boss Patterns== | ==Boss Patterns== | ||
The | The Champion(s) teleport to the center of the arena and fire a stream of projectiles in all directions. | ||
The | The Champion(s) take turns dashing across the arena, summoning a plethora of projectiles along the way. | ||
The | The Champion(s) spin around the center of the arena, firing projectiles while spinning. | ||
The | The Champion(s) leap onto players several times, when landing the Champion will slightly knock back any players too close then will fire a shotgun of projectile out of itself. | ||
0% | When either | 0% | When either Champion dies, the alive Champion will instantly regenerate 33% of their HP, and become exalted. The Champion will gain more projectiles, increased speed and increased damage in all attacks. You can tell if the projectile is exalted due to it being a different colour. | ||
</div> | </div> | ||
<!------------------Do not touch unless authorized by lorers------------> | |||
<div class="dlog> | <div class="dlog> | ||
<b>[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s | <b>[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: ???] BYPASS STATE:</b> | ||
</div> | </div> | ||
| Line 79: | Line 88: | ||
| Health = 1540 | | Health = 1540 | ||
| Fame = 100 | | Fame = 100 | ||
|Royal= Abilities; Singed Star; Ut-SingedStar.png; 5 | |||
}} | }} | ||
</div> | </div> | ||
| Line 87: | Line 97: | ||
== Tips and Tricks == | == Tips and Tricks == | ||
<div class="tipstricks"> | <div class="tipstricks"> | ||
*The turtle shell attacks from the | *The turtle shell attacks from the champions can be jumped over. | ||
</div> | </div> | ||
<div style="float: left; width: 100%;"> | <div style="float: left; width: 100%;"> | ||
{{Dungeon Navbox}} | {{Dungeon Navbox}} | ||
Revision as of 20:07, 20 September 2025
Raph's Castle can be accessed when 10 World Bosses are defeated. The dungeon portal is located at the top of the tower at the centre. Unlike most Dungeons this portal has a 60 second timer
After defeating BOTH guardians Raphael's Chamber will appear. This portal has a 60 second timer as well.
A spectacle of war-built bloodied castles, Raphaels's Castle is protected by his Goliath and the twin Dark Champions.
Raph's Dark Champions
Dungeon Clear
You must destroy a total of 5 Dark Gargoyles split across two sections (1,4) to start the fight with the Castle Goliath. The Dark Gargoyles glow red making them easily findable and visible through walls. The Singed Star is dropped from the Caslte Goliath at a 5% chance.
Boss Patterns
The Champion(s) teleport to the center of the arena and fire a stream of projectiles in all directions.
The Champion(s) take turns dashing across the arena, summoning a plethora of projectiles along the way.
The Champion(s) spin around the center of the arena, firing projectiles while spinning.
The Champion(s) leap onto players several times, when landing the Champion will slightly knock back any players too close then will fire a shotgun of projectile out of itself.
0% | When either Champion dies, the alive Champion will instantly regenerate 33% of their HP, and become exalted. The Champion will gain more projectiles, increased speed and increased damage in all attacks. You can tell if the projectile is exalted due to it being a different colour.
[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: ???] BYPASS STATE:
Dungeon Enemies
Tips and Tricks
- The turtle shell attacks from the champions can be jumped over.
