Rustborn Kingdom: Part 1: Difference between revisions
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==Lore== | |||
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<b>[ | <b>[D̷̛͖̲̜'s LOG: ???] BYPASS STATE:</b> In a kingdom ravaged by eternal night, the Voided King raised a single knight out of the rust to protect the fading light that remained. A reminder to oneself that some dark actions must be taken to kindle the smallest spark of hope. | ||
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<h2 class="mw-customtoggle-dialogue button-expand-header">Boss & Dungeon Dialogue</h2> | |||
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'''Dialogue''' | |||
*Coming soon | |||
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Revision as of 13:25, 29 September 2025
The Rustborn Kingdom is accesed by defeating Astaroth who is found in the crimson biome inside the large church.
A remnant of the past, Valerion's duty holds unfulfilled so long as invaders continue to defeat his Guardians of Light. When defeating a guardian of light you have a chance to obtain the Chrysalis Of New Light.
The Daybroken Custodian

Dungeon Clear
- For the first portion of the clear, kill the 2 Sentinels of Light circled in red here (Purple dots indicate enemy spawns)
- In the second section, kill 3 more Sentinels of Light circled in red here (Purple dots indicate enemy spawns)
- In the third section, travel over the towers and avoid the fireballs aimed at each platform, then
Boss Behaviour
100% to 25% (Phase 1 to 3) | Valerion summons aerial swords that chase the player on the ground. These swords summon projectiles on impact, and explode into more projectiles after a short time.
100% to 25% (Phase 1 to 3) | Valerion brings his sword down, creating a stream of projectiles in three directions ahead of Valerion.
100% to 25% (Phase 1 to 3) | Valerion takes a knee and gains a damaging aura. A massive amount of projectiles is released from Valerion and bouncing projectiles are also included.
100% to 25% (Phase 1 to 3) | Valerion summons swords that follow his command. Valerion fires projectiles in all directions upon commanding the swords, and also launches the swords at the player. This is repeated several times.
100% to 25% (Phase 1 to 3) | Valerion unleashes his sword’s aura, firing the aura in all directions several times, stemming from Valerion.
75% (Phase 2) | Valerion unleashes his sword's aura.
50% (Phase 3) | Valerion now walks significantly faster.
25% (Phase 4) | Valerion teleports to the center of the arena and limits players to a certain area in the arena. Valerion’s swords on the outside of the area fire a stream of projectiles towards Valerion while rotating, and Valerion fires projectiles from himself.
Lore
[D̷̛͖̲̜'s LOG: ???] BYPASS STATE: In a kingdom ravaged by eternal night, the Voided King raised a single knight out of the rust to protect the fading light that remained. A reminder to oneself that some dark actions must be taken to kindle the smallest spark of hope.
Boss & Dungeon Dialogue
Dialogue
- Coming soon
Dungeon Enemies

Tips and Tricks
- If Valerion targets you with his swords, simply run in circles until the phase is over, and the swords won’t hit you.
- When Valerion pushes his sword into the ground to summon a wave of projectiles, quickly move behind him, as projectiles are less likely to reach that area.
- When Valerion performs his aerial sword attack, immediately run away from the swords to make dodging the projectiles easier.
- When Valerion takes a knee the projectiles he shoots out can be jumped over.