Rustborn Kingdom: Part 1: Difference between revisions
imported>Willowx mNo edit summary |
imported>Willow Prettying up source, adding hoverboxes, updating DLog and Buttons to new template, moved lore div, and adjusted dungeon data |
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{{NPCInfobox | {{NPCInfobox | ||
|title=Valerion;The Daybroken Custodian | | title = Valerion;The Daybroken Custodian | ||
|image= 3DValerion.png;ValerionBossBar2 | | image = 3DValerion.png;ValerionBossBar2 | ||
|Health= 13750 | | Health = 13750 | ||
|Fame= 2000 | | Fame = 2000 | ||
| | | Bloodshot = | ||
Weapons; Valerion's Bane; Ut-Valerion'sBane.png; 0.8, | |||
Weapons; Valerion's Poniard; Ut-Valerion'sPoniard.png; 0.8, | |||
Armours; Custodian's Visor; Ut-Custodian'sVisor.png; 0.8 | |||
| Royal = | |||
Armours; Chrysalis Of New Light*; Ut-ChrysalisOfLight.png; 1 | |||
| Required = 62 | |||
| Solo = 78 | |||
}} | |||
<div class="hoverbox"> | |||
== Dungeon Data == | |||
A remnant of the past, Valerion's duty holds unfulfilled so long as invaders continue to defeat his Guardians of Light. | |||
This dungeon is dropped by [[Astaroth]] in the [[Crimson Forest]]. | |||
</div> | |||
<div class="hoverbox"> | |||
<div class="dungeon-clear"> | <div class="dungeon-clear"> | ||
==Dungeon Clear== | == Dungeon Clear == | ||
* For the first portion of the clear, kill the 2 Sentinels of Light circled in red here (Purple dots indicate enemy spawns) | * For the first portion of the clear, kill the 2 Sentinels of Light circled in red here (Purple dots indicate enemy spawns) | ||
[[File:Shatters1-1.png|frameless|200x200px]] | [[File:Shatters1-1.png|frameless|200x200px]] | ||
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[[File:Shatters1-3.png|frameless|200x200px]] | [[File:Shatters1-3.png|frameless|200x200px]] | ||
[[File:Shatters1-4.png|frameless|200x200px]] | [[File:Shatters1-4.png|frameless|200x200px]] | ||
</div> | |||
</div> | </div> | ||
<div class="hoverbox"> | |||
<div class="pre-dungeon"> | <div class="pre-dungeon"> | ||
==Boss Behaviour== | == Boss Behaviour == | ||
<!------------------Make sure to indent a space for each pattern------------> | <!------------------Make sure to indent a space for each pattern------------> | ||
(Attack 1) | Valerion summons aerial swords that chase the player on the ground. These swords summon projectiles on impact, and explode into more projectiles after a short time. | (Attack 1) | Valerion summons aerial swords that chase the player on the ground. These swords summon projectiles on impact, and explode into more projectiles after a short time. | ||
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25% to 0% (Phase 3) | Valerion teleports to the center of the arena and limits players to a certain area in the arena. Valerion’s swords, on the outside of the area, fire a stream of projectiles towards Valerion while rotating, and Valerion fires projectiles from himself. | 25% to 0% (Phase 3) | Valerion teleports to the center of the arena and limits players to a certain area in the arena. Valerion’s swords, on the outside of the area, fire a stream of projectiles towards Valerion while rotating, and Valerion fires projectiles from himself. | ||
</div> | </div> | ||
</div> | </div> | ||
<div class="hoverbox"> | |||
== Dungeon Enemies == | |||
<div class=" | |||
==Dungeon Enemies== | |||
<div class="dungeon-enemies"> | <div class="dungeon-enemies"> | ||
{{NPCInfobox | {{NPCInfobox | ||
|title= | | title = Guardian of Light | ||
|image= | | image = 3DLightGuardian.png | ||
|Attack= Slashes the air, sending | | Attack = Slashes the air, sending 3 waves of 3 slashes that deal knockback and contact damage, or explodes, knocking the player back. | ||
|Health= | | Health = 632 | ||
|Fame= | | Fame = 85 | ||
| Royal = | |||
Armours; Chrysalis Of New Light; Ut-ChrysalisOfLight.png; 1 | |||
}} | }} | ||
{{NPCInfobox | {{NPCInfobox | ||
|title= Rustborn | | title = Rustborn Gladiator | ||
|image= | | image = 3DRustbornGladiator.png | ||
|Attack= | | Attack = Sends vertical slashes towards the player, or slams the ground summoning an expanding puddle that deals a huge amount of DPS as well as inflicts slowness, or slashes the player if close. | ||
|Health= | | Health = 440 | ||
|Fame= 60 | | Fame = 60 | ||
}} | }} | ||
{{NPCInfobox | {{NPCInfobox | ||
|title= Rustborn | | title = Rustborn Templar | ||
|image= | | image = 3DRustbornTemplar.png | ||
|Attack= | | Attack = Shoots out a beam of light from their eyes that deal massive DPS, impale the player with their weapon, or slams the ground near the player dealing knockback. | ||
|Health= | | Health = 407 | ||
|Fame= 60 | | Fame = 60 | ||
}} | }} | ||
{{NPCInfobox | {{NPCInfobox | ||
|title= | | title = Rustborn Kensei | ||
|image= | | image = 3DRustbornKensei.png | ||
|Attack= Slashes the air, sending 3 | | Attack = Slashes the air, sending a fast vertical slash, dashes towards the player and slashes them with a 3-hit combo, or initiates a 3-hit combo if close. | ||
|Health= | | Health = 385 | ||
|Fame= | | Fame = 60 | ||
}} | |||
</div> | |||
</div> | |||
<div class="hoverbox"> | |||
<div class="lore"> | |||
== Lore == | |||
<!------------------Do not touch unless authorized by lorers------------> | |||
{{DLog||Valerion||In a kingdom ravaged by eternal night, the Voided King raised a single knight out of the rust to protect the fading light that remained. A reminder to oneself that some dark actions must be taken to kindle the smallest spark of hope.}} | |||
<!--Boss Dialogue Drop Down--> | |||
{{ButtonHeader | |||
|type=Dialogue | |||
|text=Boss & Dungeon Dialogue | |||
|img= | |||
|content= | |||
'''Dialogue''' | |||
*Coming soon | |||
}} | }} | ||
</div> | |||
</div> | </div> | ||
<div class="hoverbox"> | |||
== Tips and Tricks == | == Tips and Tricks == | ||
<div class="tipstricks"> | <div class="tipstricks"> | ||
*If Valerion targets you with his swords, simply run in circles until the phase is over, and the swords won’t hit you. | * If Valerion targets you with his swords, simply run in circles until the phase is over, and the swords won’t hit you. | ||
*When Valerion pushes his sword into the ground to summon a wave of projectiles, quickly move behind him, as projectiles are less likely to reach that area. | * When Valerion pushes his sword into the ground to summon a wave of projectiles, quickly move behind him, as projectiles are less likely to reach that area. | ||
*When Valerion performs his aerial sword attack, immediately run away from the swords to make dodging the projectiles easier. | * When Valerion performs his aerial sword attack, immediately run away from the swords to make dodging the projectiles easier. | ||
*When Valerion takes a knee the projectiles he shoots out can be jumped over. | * When Valerion takes a knee the projectiles he shoots out can be jumped over. | ||
</div> | |||
</div> | </div> | ||
{{Dungeon Navbox}} | {{Dungeon Navbox}} | ||
Revision as of 13:36, 29 October 2025
The Daybroken Custodian

Dungeon Data
A remnant of the past, Valerion's duty holds unfulfilled so long as invaders continue to defeat his Guardians of Light.
This dungeon is dropped by Astaroth in the Crimson Forest.
Dungeon Clear
- For the first portion of the clear, kill the 2 Sentinels of Light circled in red here (Purple dots indicate enemy spawns)
- In the second section, kill 3 more Sentinels of Light circled in red here (Purple dots indicate enemy spawns)
- In the third section, travel over the towers and avoid the fireballs aimed at each platform, then
Boss Behaviour
(Attack 1) | Valerion summons aerial swords that chase the player on the ground. These swords summon projectiles on impact, and explode into more projectiles after a short time.
(Attack 2) | Valerion brings his sword down, creating a stream of projectiles in three directions ahead of Valerion.
(Attack 3) | Valerion takes a knee and gains a damaging aura. A massive amount of projectiles is released from Valerion and bouncing projectiles are also included.
(Attack 4) | Valerion summons swords that follow his command. Valerion fires projectiles in all directions upon commanding the swords, and also launches the swords at the player. This is repeated 3 times.
(Attack 5) | Valerion unleashes his sword’s aura, firing the aura in all directions several times, stemming from Valerion.
100% to 50% (Phase 1) | Valerion cycles through his main attacks listed above in order to damage the player.
50% to 25% (Phase 2) | Valerion now walks significantly faster, and continues cycling through his main attacks listed above in order to damage the player.
25% to 0% (Phase 3) | Valerion teleports to the center of the arena and limits players to a certain area in the arena. Valerion’s swords, on the outside of the area, fire a stream of projectiles towards Valerion while rotating, and Valerion fires projectiles from himself.
Dungeon Enemies

Lore
[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Valerion] BYPASS STATE:
Boss & Dungeon Dialogue
Dialogue
- Coming soon
Tips and Tricks
- If Valerion targets you with his swords, simply run in circles until the phase is over, and the swords won’t hit you.
- When Valerion pushes his sword into the ground to summon a wave of projectiles, quickly move behind him, as projectiles are less likely to reach that area.
- When Valerion performs his aerial sword attack, immediately run away from the swords to make dodging the projectiles easier.
- When Valerion takes a knee the projectiles he shoots out can be jumped over.