Vitality: Difference between revisions
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Each class has different maximum base stats. | Each class has different maximum base stats. | ||
These stats begin at 0 and can be increased by | These stats begin at 0 and can be increased by increasing [[Transcendence]]. | ||
Each classes maximum vitality stat is as follows | Each classes maximum vitality stat is as follows | ||
Revision as of 14:05, 29 August 2025
Mechanic
The Vitality stat is one of seven Stats that each player has in Telos Realms
This stat modifies the rate at which the player regenerates health.
Each point of vitality increases healing by 0.02/s additively.
At 0 vitality, the player will regenerate at a rate of +0.1 hp/second. At 30 vitality, the player will regenerate at a rate of +0.7 hp/second.
To determine how long a player takes to fully heal from 1 hp, the following formula can be used:
Base Stats
Each class has different maximum base stats.
These stats begin at 0 and can be increased by increasing Transcendence.
Each classes maximum vitality stat is as follows
| Class | Base Vitality |
|---|---|
| Knight | 15 |
| Samurai | 10 |
| Assassin | 7.5 |
| Huntress | 7.5 |
| Necromancer | 8.5 |
| Arcanist | 10 |
Loot
Every piece of equipment in Telos Realms gives a unique pairing of stats.
Discover these pieces of equipment in the Loot page.