imported>Kyusaru
imported>Kyusaru
Line 1,172: Line 1,172:
| UTimage = [[File:TitaniumCleaver.png|size=128px]]
| UTimage = [[File:TitaniumCleaver.png|size=128px]]
| EXimage = TitaniumCleaverEX.png
| EXimage = TitaniumCleaverEX.png
| Lore = "''Drayruk took this cleaver as a trophy after defeating his enemy in the last goblin war. It is quick and deadly, capable of decimating multiple enemies at once.''
| Lore = ''Drayruk took this cleaver as a trophy after defeating his enemy in the last goblin war. It is quick and deadly, capable of decimating multiple enemies at once.''
| UTdamage = 19
| UTdamage = 19
| UTrange = 5
| UTrange = 5
Line 1,180: Line 1,180:
| UTcooldown = 0.8s
| UTcooldown = 0.8s
| UTcombo = After hitting 2 slashes in a row, your third attack will be 2 slashes that deal 12 damage each.
| UTcombo = After hitting 2 slashes in a row, your third attack will be 2 slashes that deal 12 damage each.
| Level = 10+
| UTTP = 8
| UTTP = 8
| Drop = [[Goblin Lair]][[File:GoblinLair-Portal.png|40px]]
| Drop = [[Goblin Lair]][[File:GoblinLair-Portal.png|40px]]
Line 1,198: Line 1,197:
| UTimage = [[File:DemonicBlade.png|128px]]
| UTimage = [[File:DemonicBlade.png|128px]]
| EXimage = DemonicBladeEX.png
| EXimage = DemonicBladeEX.png
| Lore = A sword that borrows its power from the depths of hell, returning it twofold on every third strike.
| Lore = ''A sword that borrows its power from the depths of hell, returning it twofold on every third strike.''
| UTdamage = 36
| UTdamage = 38
| UTrange = 5.5
| UTrange = 5.5
| UTslashes = 1
| UTslashes = 1
Line 1,206: Line 1,205:
| UTcooldown = 1.2s
| UTcooldown = 1.2s
| UTcombo = After hitting 2 slashes in a row, your third attack will be 2 slashes that deal 24 damage each.
| UTcombo = After hitting 2 slashes in a row, your third attack will be 2 slashes that deal 24 damage each.
| Level = 20+
| UTTP = 10
| UTTP = 11
| Drop = [[Abyss Of Demons]][[File:AbyssOfDemons-Portal.png|40px]]
| Drop = [[Abyss Of Demons]][[File:AbyssOfDemons-Portal.png|40px]]
| EXdamage = '''42'''
| EXdamage = '''40'''
| EXrange = 5.5
| EXrange = 5.5
| EXslashes = 1
| EXslashes = 1
Line 1,216: Line 1,214:
| EXcooldown = 1.2s
| EXcooldown = 1.2s
| EXcombo= After hitting 2 slashes in a row, your third attack will be 2 slashes that deal '''28''' damage each.
| EXcombo= After hitting 2 slashes in a row, your third attack will be 2 slashes that deal '''28''' damage each.
 
| EXTP = 11
| EXTP = 12
}}
}}
</div>
</div>
Line 1,225: Line 1,222:
| UTimage = [[File:FreddysMicrophone.png|128px]]
| UTimage = [[File:FreddysMicrophone.png|128px]]
| EXimage = FreddysMicrophoneEX.png
| EXimage = FreddysMicrophoneEX.png
| Lore = Emits an ear shattering roar that only gets stronger the closer you are to the target.
| Lore = ''Emits an ear shattering roar that only gets stronger the closer you are to the target.''
| UTdamage = 4.5
| UTdamage = 4.5
| UTrange = 6
| UTrange = 6
Line 1,232: Line 1,229:
| UTpierce = Yes
| UTpierce = Yes
| UTcooldown = 0.6s
| UTcooldown = 0.6s
| Level = 20+
| UTTP = 11
| UTTP = 11
| Drop = [[Freddy]][[File:Freddy.png|40px]]
| Drop = [[Freddy]][[File:Freddy.png|40px]]
Line 1,249: Line 1,245:
| UTimage = [[File:MechanicalCutlass.png|128px]]
| UTimage = [[File:MechanicalCutlass.png|128px]]
| EXimage = MechanicalCutlassEX.png
| EXimage = MechanicalCutlassEX.png
| Lore = This lightweight sword is haunted by ancient spirits, it almost moves by itself.
| Lore = ''This lightweight sword is haunted by ancient spirits, it almost moves by itself.''
| UTdamage = 11.5
| UTdamage = 11.5
| UTrange = 4.5
| UTrange = 4.5
Line 1,256: Line 1,252:
| UTpierce = Yes
| UTpierce = Yes
| UTcooldown = 1s
| UTcooldown = 1s
| UTcombo = After hitting the flurry of 3 slashes in a row, you will shoot an additional projectile that deals 8 damage, has 5.5 range and pierces.
| UTspecial = After hitting the flurry of 3 slashes in a row, you will shoot an additional projectile that deals 6.5 damage, has 5.5 range and pierces.
| Level = 20+
| UTTP = 11
| UTTP = 11
| Drop = [[Anubis Lair]][[File:AnubisLair-Portal.png|40px]]
| Drop = [[Anubis Lair]][[File:AnubisLair-Portal.png|40px]]
| EXdamage = '''13.5'''
| EXdamage = '''12.75'''
| EXrange = 4.5
| EXrange = 4.5
| EXslashes = 3
| EXslashes = 3
Line 1,266: Line 1,261:
| EXpierce = Yes
| EXpierce = Yes
| EXcooldown = 1s
| EXcooldown = 1s
| EXcombo= After hitting the flurry of 3 slashes in a row, you will shoot an additional projectile that deals '''9.5''' damage, has 5.5 range and pierces.
| EXspecial= After hitting the flurry of 3 slashes in a row, you will shoot an additional projectile that deals '''9.75''' damage, has 5.5 range and pierces.
| EXTP = 12  
| EXTP = 12  
}}
}}
Line 1,275: Line 1,270:
| UTimage = [[File:DarkGuardianSword.png|128px]]
| UTimage = [[File:DarkGuardianSword.png|128px]]
| EXimage = DarkGuardianSwordEX.png
| EXimage = DarkGuardianSwordEX.png
| Lore = A very heavy sword that is a symbol to show what the average power of a true Onyx minion is like.
| Lore = ''A very heavy sword that is a symbol to show what the average power of a true Raph minion is like.''
| UTdamage = 38
| UTdamage = 38
| UTrange = 7
| UTrange = 7
Line 1,282: Line 1,277:
| UTpierce = No
| UTpierce = No
| UTcooldown = 1.2s
| UTcooldown = 1.2s
| UTspecial = Projectile shot is an explosion that deals AoE damage.
| UTspecial = Projectile shot is an explosion that deals AoE damage.
| Level = 20+
| UTTP = 11
| UTTP = 11
| Drop = [[Onyx's Castle]][[File:OnyxCastle-Portal.png|40px]]
| Drop = [[Onyx's Castle]][[File:OnyxCastle-Portal.png|40px]]
Line 1,301: Line 1,295:
| UTimage = [[File:NebulasBattleaxe.png|128px]]
| UTimage = [[File:NebulasBattleaxe.png|128px]]
| EXimage = NebulasBattleaxeEX.png
| EXimage = NebulasBattleaxeEX.png
| Lore = Forged from the flames of the cursed battlemage. The power infused in the tips of this battleaxe allow it to rip through groups of minions with ease.
| Lore = ''Forged from the flames of the cursed battlemage. The power infused in the tips of this battleaxe allow it to rip through groups of minions with ease.''
| UTdamage = 19.5
| UTdamage = 22.5
| UTrange = 9
| UTrange = 9
| UTshots = 1  
| UTshots = 1  
Line 1,308: Line 1,302:
| UTpierce = Yes
| UTpierce = Yes
| UTcooldown = 0.6s
| UTcooldown = 0.6s
| Level = 30+
| UTTP = 13
| UTTP = 13
| Drop = [[Shattered Kingdom: Part 2]][[File:Shattered Kingdom 2.png|40px]]
| Drop = [[Shattered Kingdom: Part 2]][[File:Shattered Kingdom 2.png|40px]]
| EXdamage = '''23.25'''
| EXdamage = '''25.5'''
| EXrange = 9
| EXrange = 9
| EXshots = 1  
| EXshots = 1  
Line 1,333: Line 1,326:
| UTcooldown = 1.6s
| UTcooldown = 1.6s
| UTcombo = After hitting 2 slashes in a row, your third attack will summon a beam instead, dealing 104 damage.
| UTcombo = After hitting 2 slashes in a row, your third attack will summon a beam instead, dealing 104 damage.
| Level = 30+
| UTTP = 13
| UTTP = 13
| Drop = [[Onyx's Chambers]][[File:OnyxChamber-Portal.png|40px]]
| Drop = [[Onyx's Chambers]][[File:OnyxChamber-Portal.png|40px]]
Line 1,365: Line 1,357:
| title = [[File:Asteroid Staff|128px]]
| title = [[File:Asteroid Staff|128px]]
| UTimage = AsteroidStaff.png
| UTimage = AsteroidStaff.png
| Lore = An unusual staff that calls space artifacts to strike down enemies.
| Lore = ''An unusual staff that calls space artifacts to strike down enemies.''
| UTdamage = 3
| UTdamage = 3
| UTrange = 12
| UTrange = 12
Line 1,372: Line 1,364:
| UTpierce = Yes
| UTpierce = Yes
| UTcooldown = 1s
| UTcooldown = 1s
| Level = 10+
| UTTP = 8
| UTTP = 8
| Drop = [[Thornwood Wargrove]][[File:ThornwoodWargrove-Portal.png|40px]]
| Drop = [[Thornwood Wargrove]][[File:ThornwoodWargrove-Portal.png|40px]]
Line 1,388: Line 1,379:
| title = Emberheart Staff
| title = Emberheart Staff
| UTimage = [[File:EmberheartStaff.png|128px]]
| UTimage = [[File:EmberheartStaff.png|128px]]
| Lore = The presence of this formidable weapon emanates a warm and pulsating glow that mimics the flickering flame of a roaring fire.  
| Lore = ''The presence of this formidable weapon emanates a warm and pulsating glow that mimics the flickering flame of a roaring fire.''
| UTdamage = 6.25
| UTdamage = 6.5
| UTrange = 13
| UTrange = 13
| UTshots = 2
| UTshots = 2
Line 1,395: Line 1,386:
| UTpierce = Yes
| UTpierce = Yes
| UTcooldown = 0.6s
| UTcooldown = 0.6s
| Level = 20+
| UTTP = 10
| UTTP = 11
| Drop = [[Kobold's Den]][[File:KoboldDen-Portal.png|40px]]
| Drop = [[Kobold's Den]][[File:KoboldDen-Portal.png|40px]]
| EXdamage = '''8.25'''
| EXdamage = '''7.5'''
| EXrange = 13
| EXrange = 13
| EXshots = 2
| EXshots = 2
Line 1,404: Line 1,394:
| EXpierce = Yes
| EXpierce = Yes
| EXcooldown = 0.6s
| EXcooldown = 0.6s
| EXTP = 12
| EXTP = 11
}}
}}
</div>
</div>
Line 1,411: Line 1,401:
| title = Anubis Staff
| title = Anubis Staff
| UTimage = [[File:AnubisStaff.png|128px]]
| UTimage = [[File:AnubisStaff.png|128px]]
| Lore = Only those with pure hearts, unwavering devotion and a deep respect for the balance of life and death are deemed worthy enough of wielding this weapon.
| Lore = ''Only those with pure hearts, unwavering devotion and a deep respect for the balance of life and death are deemed worthy enough of wielding this weapon.''
| UTdamage = 15
| UTdamage = 8
| UTrange = 12
| UTrange = 12
| UTshots = 1
| UTshots = 4
| UTvelocity = 10
| UTvelocity = 20
| UTpierce = No
| UTpierce = No
| UTcooldown = 0.6s
| UTcooldown = 1.2s
| Level = 20+
| UTspecial = You only shoot after successfully targeting an enemy.
| UTTP = 11
| UTTP = 11
| Drop = [[Anubis]][[File:Anubis.png|40px]]
| Drop = [[Anubis]][[File:Anubis.png|40px]]
| EXdamage = '''18'''
| EXdamage = '''9'''
| EXrange = '''14'''
| EXrange = 12
| EXshots = 1
| EXshots = 4
| EXvelocity = '''15'''
| EXvelocity = 20
| EXpierce = No
| EXpierce = No
| EXcooldown = 0.6s
| EXcooldown = 1.2s
| EXspecial = You only shoot after successfully targeting an enemy.
| EXTP = 12
| EXTP = 12
}}
}}
Line 1,434: Line 1,425:
| title = Staff of Unholy Sacrifice
| title = Staff of Unholy Sacrifice
| UTimage = [[File:StaffOfUnholySacrifice.png|128px]]
| UTimage = [[File:StaffOfUnholySacrifice.png|128px]]
| Lore = Only Silex had the wisdom to use this staff without the magnetic forces pulling the shots towards the opposite direction.
| Lore = ''Only Silex had the wisdom to use this staff without the magnetic forces pulling the shots towards the opposite direction.''
| UTdamage = 9
| UTdamage = 10.5
| UTrange = 10
| UTrange = 10
| UTshots = 4
| UTshots = 4
Line 1,441: Line 1,432:
| UTpierce = No
| UTpierce = No
| UTcooldown = 1s
| UTcooldown = 1s
| Level = 20+
| UTspecial = After the projectiles reach their and point they will linger for a total of 8 seconds.
| UTTP = 11
| UTTP = 11
| Drop = [[Cultist's Hideout]][[File:CultistHideout-Portal.png|40px]]
| Drop = [[Cultist's Hideout]][[File:CultistHideout-Portal.png|40px]]
| EXdamage = 9
| EXdamage = '''11.75'''
| EXrange = 10
| EXrange = 10
| EXshots = 4
| EXshots = 4
Line 1,450: Line 1,441:
| EXpierce = No
| EXpierce = No
| EXcooldown = 1s
| EXcooldown = 1s
| EXspecial = After the projectiles reach their and point they will linger for a total of '''10''' seconds.
| EXTP = 12
| EXTP = 12
}}
}}
Line 1,457: Line 1,449:
| title = Voided Staff
| title = Voided Staff
| UTimage = [[File:VoidedStaff.png|128px]]
| UTimage = [[File:VoidedStaff.png|128px]]
| Lore = A staff so powerful that it can travel through blocks.
| Lore = ''A staff so powerful that it can travel through blocks.''
| UTdamage = 4.5
| UTdamage = 4.75
| UTrange = 8
| UTrange = 8
| UTshots = 5
| UTshots = 5
Line 1,464: Line 1,456:
| UTpierce = Yes
| UTpierce = Yes
| UTcooldown = 0.8s
| UTcooldown = 0.8s
| Level = 20+
| UTTP = 11
| UTTP = 11
| Drop = [[Void]][[File:Void-Portal.png|40px]]
| Drop = [[Void]][[File:Void-Portal.png|40px]]
| EXdamage = '''5.25'''
| EXdamage = '''5.5'''
| EXrange = 8
| EXrange = 8
| EXshots = 5
| EXshots = 5
Line 1,480: Line 1,471:
| title = Martyr
| title = Martyr
| UTimage = [[File:OnyxStaff.png|128px]]
| UTimage = [[File:OnyxStaff.png|128px]]
| Lore = Imbued with Raph's final tears, this staff commands cursed spirits from the depths to ascend.
| Lore = ''Imbued with Raph's final tears, this staff commands cursed spirits from the depths to ascend.''
| UTdamage = 12.25
| UTdamage = 12.25
| UTrange = 10
| UTrange = 10
Line 1,487: Line 1,478:
| UTpierce = Yes
| UTpierce = Yes
| UTcooldown = 1s
| UTcooldown = 1s
| Level = 30+
| UTTP = 13
| UTTP = 13
| Drop = [[Onyx's Chamber]][[File:OnyxChamber-Portal.png|40px]]
| Drop = [[Onyx's Chamber]][[File:OnyxChamber-Portal.png|40px]]
Line 1,503: Line 1,493:
| title = Final Destination
| title = Final Destination
| UTimage = [[File:FinalDestination.png|128px]]
| UTimage = [[File:FinalDestination.png|128px]]
| Lore = Angels were never known to carry scythes looking at how they were portrayed. Maybe we're encountering something else or mayber what we are told is not as veracious as one may believe.
| Lore = ''Angels were never known to carry scythes looking at how they were portrayed. Maybe we're encountering something else or mayber what we are told is not as veracious as one may believe.''
| UTdamage = 2
| UTdamage = 2
| UTrange = 11
| UTrange = 9
| UTshots = 40
| UTshots = 44
| UTvelocity = 20
| UTvelocity = 20
| UTpierce = No
| UTpierce = No
| UTcooldown = 2.4s
| UTcooldown = 2s
| Level = 30+
| UTTP = 13
| UTTP = 13
| Drop = [[Shattered Kingdom: Part 3]][[File:Shattered Kingdom 3.png|40px]]
| Drop = [[Shattered Kingdom: Part 3]][[File:Shattered Kingdom 3.png|40px]]
| EXdamage = 2
| EXdamage = 2
| EXrange = 11
| EXrange = 9
| EXshots = 40
| EXshots = 44
| EXvelocity = 20
| EXvelocity = 20
| EXpierce = No
| EXpierce = No
Line 1,541: Line 1,530:
| title = Cross Grass Dagger
| title = Cross Grass Dagger
| image = CrossGrassDagger.png
| image = CrossGrassDagger.png
| Lore = A dagger with an impossibly sharp edge. It slashes like no other.
| Lore = ''A dagger with an impossibly sharp edge. It slashes like no other.''
| UTdamage = 10
| UTdamage = 10
| UTrange = 6
| UTrange = 6
| UTshots = 2
| UTshots = 2
| UTvelocity = 15
| UTvelocity = 20
| UTpierce = No
| UTpierce = No
| UTcooldown = 0.8s
| UTcooldown = 0.8s
| Level = 10+
| UTTP = 8
| UTTP = 8
| Drop = [[Secluded Woodland]][[File:SecludedWoodland-Portal.png|40px]]
| Drop = [[Secluded Woodland]][[File:SecludedWoodland-Portal.png|40px]]
Line 1,554: Line 1,542:
| EXrange = 6
| EXrange = 6
| EXshots = 2
| EXshots = 2
| EXvelocity = 15
| EXvelocity = 20
| EXpierce = No
| EXpierce = No
| EXcooldown = 0.8s
| EXcooldown = 0.8s
Line 1,564: Line 1,552:
| title = Demonic Dagger
| title = Demonic Dagger
| image = DemonicDagger.png
| image = DemonicDagger.png
| Lore = A crack in this dagger's frame has made it impossible to focus all its power in one hit.
| Lore = ''A crack in this dagger's frame has made it impossible to focus all its power in one hit.''
| UTdamage = 9.5
| UTdamage = 4.25
| UTrange = 6
| UTrange = 6
| UTshots = 2
| UTshots = 4
| UTvelocity = 15  
| UTvelocity = 15  
| UTpierce = Yes
| UTpierce = Yes
| UTcooldown = 0.6s
| UTcooldown = 0.6s
| Level = 20+
| UTTP = 10
| UTTP = 11
| Drop = [[Abyss Of Demons]][[File:AbyssOfDemons-Portal.png|40px]]
| Drop = [[Abyss Of Demons]][[File:AbyssOfDemons-Portal.png|40px]]
| EXdamage = '''10.5'''
| EXdamage = '''5'''
| EXrange = '''9'''
| EXrange = '''8'''
| EXshots = 2
| EXshots = 4
| EXvelocity = 15
| EXvelocity = 15
| EXpierce = Yes
| EXpierce = Yes
| EXcooldown = 0.6s
| EXcooldown = 0.6s
| EXspecial = Reduction of Spread
| EXTP = 11
| EXTP = 12
}}
}}
</div>
</div>
Line 1,588: Line 1,574:
| title = Dirk Of Chronos
| title = Dirk Of Chronos
| image = DirkOfChronos.png
| image = DirkOfChronos.png
| Lore = This dagger can control time at will, the method to do so has been hidden by Onyx's minions.
| Lore = ''This dagger can control time at will, the method to do so has been hidden by Onyx's minions.''
| UTdamage = 12
| UTdamage = 12
| UTrange = 7
| UTrange = 7
Line 1,596: Line 1,582:
| UTcooldown = 1.5s
| UTcooldown = 1.5s
| UTspecial = You only shoot after successfully targeting an enemy.
| UTspecial = You only shoot after successfully targeting an enemy.
| Level = 20+
| UTTP = 11
| UTTP = 11
| Drop = [[Oozul]][[File:Oozul.png|40px]]
| Drop = [[Oozul]][[File:Oozul.png|40px]]
| EXdamage = '''15'''
| EXdamage = '''14.25'''
| EXrange = 7
| EXrange = 7
| EXshots = 4
| EXshots = 4
Line 1,605: Line 1,590:
| EXpierce = No
| EXpierce = No
| EXcooldown = 1.5s
| EXcooldown = 1.5s
| EXspecial = You only shoot after successfully targeting an enemy.
| EXTP = 12
| EXTP = 12
}}
}}
Line 1,612: Line 1,598:
| title = Spirit Dagger
| title = Spirit Dagger
| image = SpiritDagger.png
| image = SpiritDagger.png
| Lore = The handle of this dagger shows that this was not meant to be used by any ordinary thief.
| Lore = ''The handle of this dagger shows that this was not meant to be used by any ordinary thief.''
| UTdamage = 6
| UTdamage = 5
| UTrange = 10
| UTrange = 12.5
| UTshots = 5
| UTshots = 5
| UTvelocity = 30
| UTvelocity = 25
| UTpierce = No
| UTpierce = No
| UTcooldown = 1s
| UTcooldown = 1s
| Level = 20+
| UTTP = 11
| UTTP = 11
| Drop = [[Corsair's Conductorium]][[File:CorsairConductorium-Portal.png|40px]]
| Drop = [[Corsair's Conductorium]][[File:CorsairConductorium-Portal.png|40px]]
| EXdamage = 6
| EXdamage = '''5.75'''
| EXrange = '''15'''
| EXrange = 12.5
| EXshots = 5
| EXshots = 5
| EXvelocity = 30
| EXvelocity = '''30'''
| EXpierce = No
| EXpierce = No
| EXcooldown = 1s
| EXcooldown = 1s
Line 1,635: Line 1,620:
| title = Valerion's Poniard
| title = Valerion's Poniard
| image = ValerionPoniard.png
| image = ValerionPoniard.png
| Lore = A dagger never seen in the hands of Valerion, but it was always carried with him in case of his sword being damaged during battle.
| Lore = ''A dagger never seen in the hands of Valerion, but it was always carried with him in case of his sword being damaged during battle.''
| UTdamage = 30
| UTdamage = 10
| UTrange = 7
| UTrange = 10
| UTshots = 1
| UTshots = 1
| UTvelocity = 15
| UTvelocity = 25
| UTpierce = Yes
| UTpierce = Yes
| UTcooldown = 0.8s
| UTcooldown = 0.6s
| Level = 30+
| UTspecial = After hitting a target, you will make them bleed 0.25 HP 6 times before they explode dealing 14 damage to enemies in a 4 blocks radius.
| UTTP = 13
| UTTP = 13
| Drop = [[Shattered Kingdom]][[File:ShatteredKingdom-Portal.png|40px]]
| Drop = [[Shattered Kingdom]][[File:ShatteredKingdom-Portal.png|40px]]
| EXdamage = '''36'''
| EXdamage = 10
| EXrange = '''9'''
| EXrange = 10
| EXshots = 1
| EXshots = 1
| EXvelocity = '''25'''
| EXvelocity = 25
| EXpierce = Yes
| EXpierce = Yes
| EXcooldown = 0.8s
| EXcooldown = 0.6s
| EXspecial = After hitting a target, you will make them bleed '''0.5''' HP 6 times before they explode dealing '''16''' damage to enemies in a 4 blocks radius.
| EXTP = 14
| EXTP = 14
}}
}}
Line 1,658: Line 1,644:
| title = Malice
| title = Malice
| image = OnyxDagger.png
| image = OnyxDagger.png
| Lore = A weapon from a failed assassination attemp that serves as a grim remiders of how far Raph has fallen.
| Lore = ''A weapon from a failed assassination attemp that serves as a grim remiders of how far Raph has fallen.''
| UTdamage = 0
| UTdamage = 0
| UTrange = 7
| UTrange = 7
Line 1,666: Line 1,652:
| UTcooldown = 0.7s
| UTcooldown = 0.7s
| UTspecial = After hitting a target, you will create a storm, shooting 20 daggers a second each dealing 2.25 damage toward the target. When the target is more than 9 blocks away from you, the dagger storm ends.
| UTspecial = After hitting a target, you will create a storm, shooting 20 daggers a second each dealing 2.25 damage toward the target. When the target is more than 9 blocks away from you, the dagger storm ends.
| Level = 30+
| UTTP = 13
| UTTP = 13
| Drop = [[Onyx's Chamber]][[File:OnyxChamber-Portal.png|40px]]
| Drop = [[Onyx's Chamber]][[File:OnyxChamber-Portal.png|40px]]
Line 1,683: Line 1,668:
| title = Seraphic Shiv
| title = Seraphic Shiv
| image = SeraphicShiv.png
| image = SeraphicShiv.png
| Lore = Here is wisdom. Let him who has understanding calculate the number of the beast, for the number is that of a man; and his number is 666.
| Lore = ''Here is wisdom. Let him who has understanding calculate the number of the beast, for the number is that of a man; and his number is 666.''
| UTdamage = 6
| UTdamage = 6
| UTrange = 6
| UTrange = 6
Line 1,689: Line 1,674:
| UTvelocity = 10  
| UTvelocity = 10  
| UTpierce = No
| UTpierce = No
| UTcooldown = 0.65
| UTcooldown = 0.7
| Level = 30+
| UTTP = 13
| UTTP = 13
| Drop = [[Celestial's Province]][[File:CelestialProvince-Portal.png|40px]]
| Drop = [[Celestial's Province]][[File:CelestialProvince-Portal.png|40px]]
Line 1,698: Line 1,682:
| EXvelocity = 10
| EXvelocity = 10
| EXpierce = No
| EXpierce = No
| EXcooldown = '''0.55'''
| EXcooldown = '''0.6'''
| EXTP = 14
| EXTP = 14
}}
}}
Line 1,722: Line 1,706:
| title = Blunder Bow
| title = Blunder Bow
| image = BlunderBow.png
| image = BlunderBow.png
| Lore = Plunder!!!
| Lore = ''Plunder!!!''
| UTdamage = 12.5
| UTdamage = 12.5
| UTrange = 20
| UTrange = 20
Line 1,729: Line 1,713:
| UTpierce = No
| UTpierce = No
| UTcooldown = 0.6s
| UTcooldown = 0.6s
| Level = 10+
| UTTP = 8
| UTTP = 8
| Drop = [[Pirate Cove]][[File:PirateCove-Portal.png|40px]]
| Drop = [[Pirate Cove]][[File:PirateCove-Portal.png|40px]]
Line 1,745: Line 1,728:
| title = Doom Bow
| title = Doom Bow
| image = DoomBow.png
| image = DoomBow.png
| Lore = Only the strongest rangers have the strength to pull the string of this terrific bow.
| Lore = ''Only the strongest rangers have the strength to pull the string of this terrific bow.''
| UTdamage = 28
| UTdamage = 30
| UTrange = 12
| UTrange = 12
| UTshots = 1
| UTshots = 1
Line 1,752: Line 1,735:
| UTpierce = No
| UTpierce = No
| UTcooldown = 1s
| UTcooldown = 1s
| Level = 20+
| UTTP = 11
| UTTP = 11
| Drop = [[Undead Lair]]
| Drop = [[Undead Lair]]
| EXdamage = '''38'''
| EXdamage = '''35'''
| EXrange = 12
| EXrange = 12
| EXshots = 1
| EXshots = 1
Line 1,768: Line 1,750:
| title = Lightning Bow
| title = Lightning Bow
| image = LightningBow.png
| image = LightningBow.png
| Lore = A golden coloured bow that requires no arrows to handle. Just pulling the string produces rapid fire electric bolts.
| Lore = ''A golden coloured bow that requires no arrows to handle. Just pulling the string produces rapid fire electric bolts.''
| UTdamage = 5.75
| UTdamage = 6.25
| UTrange = 8
| UTrange = 8
| UTshots = 5
| UTshots = 5
Line 1,775: Line 1,757:
| UTpierce = No
| UTpierce = No
| UTcooldown = 1s
| UTcooldown = 1s
| Level = 20+
| UTTP = 11
| UTTP = 11
| Drop = [[Treasure Cave]]
| Drop = [[Treasure Cave]]
| EXdamage = '''8'''
| EXdamage = '''7.25'''
| EXrange = 8
| EXrange = 8
| EXshots = 5
| EXshots = 5
Line 1,791: Line 1,772:
| title = Bow of the Forest
| title = Bow of the Forest
| image = BowOfTheForest.png
| image = BowOfTheForest.png
| Lore = Whilst being a warrior at heart, Illarius was one to toy with different combat styles.
| Lore = ''Whilst being a warrior at heart, Illarius was one to toy with different combat styles.''
| UTdamage = 9
| UTdamage = 9.5
| UTrange = 14
| UTrange = 12
| UTshots = 2
| UTshots = 2
| UTvelocity = 25  
| UTvelocity = 25  
| UTpierce = Yes
| UTpierce = Yes
| UTcooldown = 0.6s
| UTcooldown = 0.6s
| Level = 20+
| UTTP = 11
| UTTP = 11
| Drop = [[Illarius]]
| Drop = [[Illarius]]
| EXdamage = '''11.25'''
| EXdamage = '''11.25'''
| EXrange = 14
| EXrange = 12
| EXshots = 2
| EXshots = 2
| EXvelocity = 25
| EXvelocity = 25
Line 1,814: Line 1,794:
| title = Rapture
| title = Rapture
| image = OnyxBow.png
| image = OnyxBow.png
| Lore = Forged from the oaths of Raph's forgotten legion, this vessel chains their spirits and drags them back with every shot.
| Lore = ''Forged from the oaths of Raph's forgotten legion, this vessel chains their spirits and drags them back with every shot.''
| UTdamage = 17.75
| UTdamage = 17.75
| UTrange = 10
| UTrange = 10
Line 1,822: Line 1,802:
| UTcooldown = 0.8s
| UTcooldown = 0.8s
| UTspecial = After the arrow reaches its end point it will boomerang back to you dealing the same damage when returing.
| UTspecial = After the arrow reaches its end point it will boomerang back to you dealing the same damage when returing.
| Level = 30+
| UTTP = 13
| UTTP = 13
| Drop = [[Onyx's Chamber]]
| Drop = [[Onyx's Chamber]]
Line 1,854: Line 1,833:
| title = Kendo Stick
| title = Kendo Stick
| image = KendoStick.png
| image = KendoStick.png
| Lore = Used by many famous samurai's for training, the wood has turned as sharp as steel yet remains as light as a feather, allowing for quick, lethal strikes
| Lore = ''Used by many famous samurai's for training, the wood has turned as sharp as steel yet remains as light as a feather, allowing for quick, lethal strikes''
| UTdamage = 7
| UTdamage = 8
| UTrange = 6
| UTrange = 6
| UTslashes = 3
| UTslashes = 3
Line 1,861: Line 1,840:
| UTpierce = Yes
| UTpierce = Yes
| UTcooldown = 1s
| UTcooldown = 1s
| Level = 10+
| UTTP = 8
| UTTP = 8
| Drop = [[Sakura Shrine]]
| Drop = [[Sakura Shrine]]
| EXdamage = '''8'''
| EXdamage = '''9'''
| EXrange = 6
| EXrange = 6
| EXslashes = 3
| EXslashes = 3
Line 1,877: Line 1,855:
| title = Doom Katana
| title = Doom Katana
| image = DoomKatana.png
| image = DoomKatana.png
| Lore = Heptavius only used this wewapon when his immortality was threatend.
| Lore = ''Heptavius only used this wewapon when his immortality was threatend.''
| UTdamage = 14
| UTdamage = 15
| UTrange = 6
| UTrange = 6
| UTslashes = 2
| UTslashes = 2
Line 1,884: Line 1,862:
| UTpierce = Yes
| UTpierce = Yes
| UTcooldown = 1s
| UTcooldown = 1s
| Level = 20+
| UTTP = 10
| UTTP = 11
| Drop = [[Undead Lair]]
| Drop = [[Undead Lair]]
| EXdamage = '''19'''
| EXdamage = '''17'''
| EXrange = 6
| EXrange = 6
| EXslashes = 2
| EXslashes = 2
Line 1,893: Line 1,870:
| EXpierce = Yes
| EXpierce = Yes
| EXcooldown = 1s
| EXcooldown = 1s
| EXTP = 12
| EXTP = 11
}}
}}
</div>
</div>
Line 1,900: Line 1,877:
| title = Carrot on a Stick
| title = Carrot on a Stick
| image = CarrotOnAStick
| image = CarrotOnAStick
| Lore = Chungus' favourite snack.
| Lore = ''Chungus' favourite snack.''
| UTdamage = 12.5
| UTdamage = 14
| UTrange = 12
| UTrange = 11
| UTshots = 1
| UTshots = 1
| UTvelocity = 20
| UTvelocity = 20
| UTpierce = Yes
| UTpierce = Yes
| UTcooldown = 0.5s
| UTcooldown = 0.5s
| Level = 20+
| UTTP = 11
| UTTP = 11
| Drop = [[Chungus]]
| Drop = [[Chungus]]
| EXdamage = '''15.5'''
| EXdamage = '''16'''
| EXrange = 12
| EXrange = 11
| EXshots = 1
| EXshots = 1
| EXvelocity = 20
| EXvelocity = 20
Line 1,923: Line 1,899:
| title = Blossom Blade
| title = Blossom Blade
| image = BlossomBlade.png
| image = BlossomBlade.png
| Lore = Fashioned from one of the Loa's limbs that was lost to Onyx in an intense battle. It still remains full of life and immeasurable power.
| Lore = ''Fashioned from one of the Loa's limbs that was lost to Onyx in an intense battle. It still remains full of life and immeasurable power.''
| UTdamage = 9
| UTdamage = 9
| UTrange = 5
| UTrange = 6
| UTslashes = 4  
| UTslashes = 4  
| UTvelocity = Instant
| UTvelocity = Instant
| UTpierce = Yes
| UTpierce = Yes
| UTcooldown = 1s
| UTcooldown = 1s
| Level = 20+
| UTTP = 11
| UTTP = 11
| Drop = [[Illarius' Hideout]]
| Drop = [[Illarius' Hideout]]
| EXdamage = '''11'''
| EXdamage = '''10.5'''
| EXrange = 5
| EXrange = 6
| EXslashes = 4  
| EXslashes = 4  
| EXvelocity = Instant
| EXvelocity = Instant
Line 1,946: Line 1,921:
| title = Reikon
| title = Reikon
| image = OnyxKatana.png
| image = OnyxKatana.png
| Lore = Stolen after Choji's master was slain, this cursed katana echoes his dying screams with every slash.
| Lore = ''Stolen after Choji's master was slain, this cursed katana echoes his dying screams with every slash.''
| UTdamage = 18.5
| UTdamage = 18.5
| UTrange = 9
| UTrange = 9
Line 1,953: Line 1,928:
| UTpierce = No
| UTpierce = No
| UTcooldown = 1.8s
| UTcooldown = 1.8s
| Level = 30+
| UTTP = 13
| UTTP = 13
| Drop = [[Onyx's Chamber]]
| Drop = [[Onyx's Chamber]]
Line 1,969: Line 1,943:
| title = Dawnbringer
| title = Dawnbringer
| image = Dawnbringer.png
| image = Dawnbringer.png
| Lore = Anything from their realm will always be more advanced than anything we can put together, they've been here infinitely longer than us.
| Lore = ''Anything from their realm will always be more advanced than anything we can put together, they've been here infinitely longer than us.''
| UTdamage = 13
| UTdamage = 15.5
| UTrange = 6
| UTrange = 6
| UTshots = 2
| UTshots = 2
Line 1,976: Line 1,950:
| UTpierce = Yes
| UTpierce = Yes
| UTcooldown = 0.6s
| UTcooldown = 0.6s
| Level = 30+
| UTTP = 13
| UTTP = 13
| Drop = [[Warden]]
| Drop = [[Warden]]
| EXdamage = '''17'''
| EXdamage = '''18'''
| EXrange = 6
| EXrange = 6
| EXshots = 2
| EXshots = 2
Line 2,007: Line 1,980:
| title = Sceptre of Thorns
| title = Sceptre of Thorns
| image = SceptreOfThorns.png
| image = SceptreOfThorns.png
| Lore = Who said cacti aren't trees too?
| Lore = ''Who said cacti aren't trees too?''
| UTdamage = 4.5
| UTdamage = 4.5
| UTrange = 9
| UTrange = 9
Line 2,015: Line 1,988:
| UTcooldown = 1s
| UTcooldown = 1s
| UTspecial = Each hit has a 50% chance to spawn a mummy hand that deals 1.5 damage each second 3 times to nearby enemies.
| UTspecial = Each hit has a 50% chance to spawn a mummy hand that deals 1.5 damage each second 3 times to nearby enemies.
| Level = 10+
| UTTP = 8
| UTTP = 8
| Drop = [[Desert Temple]]
| Drop = [[Desert Temple]]
Line 2,032: Line 2,004:
| title = Corvus Sceptre
| title = Corvus Sceptre
| image = CorvusSceptre.png
| image = CorvusSceptre.png
| Lore = Corvack used this sceptre for magic tricks, but it's good for combat too.
| Lore = ''Corvack used this sceptre for magic tricks, but it's good for combat too.''
| UTdamage = 36
| UTdamage = 35
| UTrange = 6
| UTrange = 6.5
| UTshots = 1
| UTshots = 1
| UTvelocity = Instant  
| UTvelocity = Instant  
| UTpierce = Yes
| UTpierce = Yes
| UTcooldown = 1.2s
| UTcooldown = 1.2s
| Level = 20+
| UTTP = 10
| UTTP = 11
| Drop = [[Corvus Crypt]]
| Drop = [[Corvus Crypt]]
| EXdamage = '''42'''
| EXdamage = '''40'''
| EXrange = 6
| EXrange = 6.5
| EXshots = 1
| EXshots = 1
| EXvelocity = Instant
| EXvelocity = Instant
| EXpierce = Yes
| EXpierce = Yes
| EXcooldown = 0.6s
| EXcooldown = 0.6s
| EXTP = 12
| EXTP = 11
}}
}}
</div>
</div>
Line 2,055: Line 2,026:
| title = Sceptre of Gloom
| title = Sceptre of Gloom
| image = SceptreOfGloom.png
| image = SceptreOfGloom.png
| Lore = An ocean of dark thoughts and negative emotions are imprisoned inside of this sceptre.
| Lore = ''An ocean of dark thoughts and negative emotions are imprisoned inside of this sceptre.''
| UTdamage = 0
| UTdamage = 0
| UTrange = 7
| UTrange = 6.5
| UTshots = 1
| UTshots = 1
| UTvelocity = Instant  
| UTvelocity = Instant  
| UTpierce = No
| UTpierce = No
| UTcooldown = 1.6s
| UTcooldown = 1.6s
| UTspecial = After aiming at a target, you will summon 8 projectiles that will converge into the target dealing 6.5 damage each. You are only put on cooldown after successfully targeting an enemy.
| UTspecial = After aiming at a target, you will summon 8 projectiles that will converge into the target dealing 6.75 damage each. You are only put on cooldown after successfully targeting an enemy.
| Level = 20+
| UTTP = 11
| UTTP = 11
| Drop = [[Omnipotent's Citadel]]
| Drop = [[Omnipotent's Citadel]]
Line 2,072: Line 2,042:
| EXpierce = No
| EXpierce = No
| EXcooldown = 0.6s
| EXcooldown = 0.6s
| EXspecial = After aiming at a target, you will summon 8 projectiles that will converge into the target dealing '''8''' damage each. You are only put on cooldown after successfully targeting an enemy.
| EXspecial = After aiming at a target, you will summon 8 projectiles that will converge into the target dealing '''7.75''' damage each. You are only put on cooldown after successfully targeting an enemy.
| EXTP = 12
| EXTP = 12
}}
}}
Line 2,080: Line 2,050:
| title = Endoskeleton Sceptre
| title = Endoskeleton Sceptre
| image = EndoskeletonSceptre.png
| image = EndoskeletonSceptre.png
| Lore = Just like animatronics, this sceptre also has a mind of it's own. It is incredibly bloodthirsty.
| Lore = ''Just like animatronics, this sceptre also has a mind of it's own. It is incredibly bloodthirsty.''
| UTdamage = 24
| UTdamage = 24
| UTrange = 9
| UTrange = 9
Line 2,087: Line 2,057:
| UTpierce = No
| UTpierce = No
| UTcooldown = 1s
| UTcooldown = 1s
| UTspecial = Electrocute up to 2 extra enemies within a 7 block radius, dealing 4 less damage each time. You are only put on cooldown after successfully targeting an enemy.
| UTspecial = Electrocute up to 2 extra enemies within a 9 block radius, dealing 4 less damage each time. You are only put on cooldown after successfully targeting an enemy.
| Level = 20+
| UTTP = 11
| UTTP = 11
| Drop = [[Freddy's Pizzeria]]
| Drop = [[Freddy's Pizzeria]]
Line 2,097: Line 2,066:
| EXpierce = No
| EXpierce = No
| EXcooldown = 1s
| EXcooldown = 1s
| EXspecial = Electrocute up to '''3''' extra enemies within a '''9''' block radius, dealing 4 less damage each time. You are only put on cooldown after successfully targeting an enemy.
| EXspecial = Electrocute up to '''3''' extra enemies within a 9 block radius, dealing '''3''' less damage each time. You are only put on cooldown after successfully targeting an enemy.
| EXTP = 12
| EXTP = 12
}}
}}
Line 2,113: Line 2,082:
| UTcooldown = 1.25s
| UTcooldown = 1.25s
| UTspecial = After landing the first 2 beams onto an enemy, the third beam will transform into a supercharged beam that deals 50% more damage and 50% more range.
| UTspecial = After landing the first 2 beams onto an enemy, the third beam will transform into a supercharged beam that deals 50% more damage and 50% more range.
| Level = 30+
| UTTP = 13
| UTTP = 13
| Drop = [[Onyx's Chamber]]
| Drop = [[Onyx's Chamber]]

Revision as of 16:19, 31 August 2025

Tiered Items

SWORDS

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>


STAVES

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>


DAGGERS

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>


BOWS

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>


KATANAS

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>


SCEPTRES

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title> <image source="image"/>

   

<label>Lore</label>

<panel> <section> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section> </panel>

</infobox>




Untiered Items

UT SWORDS

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>




UT STAVES

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>




UT DAGGERS

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>



UT BOWS

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>




UT KATANAS

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>




UT SCEPTRES

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>

<infobox> <title source="title"> <default>Weapons</default> </title>

<panel> <section>

       <image source="UTimage"/>
       

<label>Lore</label> <label>Untiered</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label>

       

<label>Drops From</label> </section>

   <section>
       <image source="EXimage"/>
       

<label>Lore</label> <label>Exalted</label> <label>Damage</label> <label>Range</label>

       

<label>Shots</label>

       

<label>Slashes</label>

       

<label>Summons</label>

       

<label>Velocity</label>

       

<label>Pierces</label>

       

<label>Cooldown</label>

       

<label>Ability</label>

       

<label>Combo</label>

       

<label>Special</label>

       

<label>Level Required</label>

       

<label>Tier Points</label> </section>

</panel>

</infobox>