imported>Dawning
No edit summary
imported>Dawning
No edit summary
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| Health = 3100
| Health = 3100
| Biome = Beach
| Biome = Beach
| Drops = [[Emblem of the Juggernaut]]
| RChance = 1/100
| Royal = [[Emblem of the Juggernaut]]
 
[[Greaves of the Juggernaut]]
[[Greaves of the Juggernaut]]
| Solo TP =
}}
}}



Revision as of 02:11, 7 September 2024

Within the open-world, there are a collection of world bosses.

These are bigger, stronger and harder enemies that have their own dedicated arenas.

It is recommended to not attempt to fight these bosses if the player has less than 40 tier points.

Each boss can drop its own dungeon and loot (see below).

Tidol

<infobox> <title source="title"> <default>World Bosses</default> </title> <image source="image"/> <panel> <section> <label>Health</label>

   

<label>Biome</label>

       <format>Beach</format>

   

<label>Treasure Room</label>

   

<format>

{{{Tiered}}}
</format>

   
<format>

{{{IChance}}}

</format>

   

<format>

{{{Irradiated}}}
</format>

<format>

{{{GChance}}}

</format>

   

<format>

{{{Gilded}}}
</format>

   
<format>

1/100

</format>

   

<format>

Emblem of the Juggernaut Greaves of the Juggernaut
</format>

   
<format>

{{{BChance}}}

</format>

   

<format>

{{{Bloodshot}}}
</format>

<format>

{{{UChance}}}

</format>

   

<format>

{{{Unholy}}}
</format>

<format>

{{{VChance}}}

</format>

<format>

{{{Voidbound}}}

</format>

   
<format>

{{{CChance}}}

</format>

   

<format>

{{{Companion}}}
</format>

<format>

{{{RUChance}}}

</format>

<format>

{{{Rune}}}
</format>

   
<format>
{{{Fragment}}}
</format>

   <header> Tier Points </header>
   

<label>Required Tier Points</label>

   

<label>Rec. Solo Tier Points</label> </section> </panel> </infobox>

Once a revered leader, Tidol wanders the beaches of Telos looking for the family he lost as well as the entrance to the forgotten kingdom to exact his revenge on the king.

Boss Patterns

Tidol throws his trident in a direction, landing and creating shockwaves on the ground. Upon calling the trident back, Tidol releases 1 shockwave and linear projectiles in all directions on the floor.
Tidol propels himself backwards and launches a mix of light blue and dark blue projectiles. After reaching a certain distance, the dark blue projectiles home in on the aggroed player.
Tidol launches golden trident projectiles in all directions, which turn red and launch towards the aggroed player.
Tidol summons mines across the arena, exploding and dealing damage to anyone inside one.
Tidol summons large ghost tridents, which home in on the aggroed player with a large turning radius.

Boss Phases

66% | Invulnerability Phase.
33% | Invulnerability Phase, Tidol deals damage in the surrounding area.

Astaroth

<infobox> <title source="title"> <default>World Bosses</default> </title> <image source="image"/> <panel> <section> <label>Health</label>

   

<label>Biome</label>

       <format>Crimson Forest</format>

   

<label>Treasure Room</label>

   

<format>

{{{Tiered}}}
</format>

   
<format>

{{{IChance}}}

</format>

   

<format>

{{{Irradiated}}}
</format>

<format>

{{{GChance}}}

</format>

   

<format>

{{{Gilded}}}
</format>

   
<format>

{{{RChance}}}

</format>

   

<format>

{{{Royal}}}
</format>

   
<format>

{{{BChance}}}

</format>

   

<format>

{{{Bloodshot}}}
</format>

<format>

{{{UChance}}}

</format>

   

<format>

{{{Unholy}}}
</format>

<format>

{{{VChance}}}

</format>

<format>

{{{Voidbound}}}

</format>

   
<format>

{{{CChance}}}

</format>

   

<format>

{{{Companion}}}
</format>

<format>

{{{RUChance}}}

</format>

<format>

{{{Rune}}}
</format>

   
<format>
{{{Fragment}}}
</format>

   <header> Tier Points </header>
   

<label>Required Tier Points</label>

   

<label>Rec. Solo Tier Points</label> </section> </panel> </infobox>

The forgotten king's most loyal subject; sworn in as his lieutenant. He has been eternally ordered to guard the gates of the forgotten kingdom to prevent any unwanted guests. Astaroth assumes a disguise within Telos to keep attention diverted.

Boss Patterns

Astaroth fires 3 projectiles that follow the player, slowing down to a stop and speeding up in the process.
Astaroth fires 2 large shots towards the aggroed player, and then runs towards the player to fire another large shot, dealing damage in the surrounding area on the final shot.
Astaroth fires 2 large shots towards the aggroed player in conjunction with another phase.
Astaroth slams his scythe down, creating a line of cracked ground. The cracked ground explodes into many projectiles soon after.

Boss Phases

66% | Invulnerability Phase.
33% | Invulnerability Phase, Astaroth rips open the ground, summoning arcing projectiles from the created fissure.

Glumi

<infobox> <title source="title"> <default>World Bosses</default> </title> <image source="image"/> <panel> <section> <label>Health</label>

   

<label>Biome</label>

       <format>Swamp</format>

   

<label>Treasure Room</label>

   

<format>

{{{Tiered}}}
</format>

   
<format>

{{{IChance}}}

</format>

   

<format>

{{{Irradiated}}}
</format>

<format>

{{{GChance}}}

</format>

   

<format>

{{{Gilded}}}
</format>

   
<format>

{{{RChance}}}

</format>

   

<format>

{{{Royal}}}
</format>

   
<format>

{{{BChance}}}

</format>

   

<format>

{{{Bloodshot}}}
</format>

<format>

{{{UChance}}}

</format>

   

<format>

{{{Unholy}}}
</format>

<format>

{{{VChance}}}

</format>

<format>

{{{Voidbound}}}

</format>

   
<format>

{{{CChance}}}

</format>

   

<format>

{{{Companion}}}
</format>

<format>

{{{RUChance}}}

</format>

<format>

{{{Rune}}}
</format>

   
<format>
{{{Fragment}}}
</format>

   <header> Tier Points </header>
   

<label>Required Tier Points</label>

   

<label>Rec. Solo Tier Points</label> </section> </panel> </infobox>

Once a jungle panda, curiosity took the better of him, causing him to wander into the neighbouring swamp where a voided meteorite was headed to collide. Upon its fracture, an infectious disease leaked into the nearby swamp causing a pandemic among the local wildlife which caused much death. Although, for Glumi, his DNA was altered and intertwined with the infectious disease triggering rapid evolution.

Boss Patterns

Glumi jumps backwards, sending out 4 sets of projectiles into the four cardinal directions.
Glumi sends a flurry of arcing projectiles into the air, along with a wave of projectiles towards the aggroed player.
Glumi dashes towards the aggroed player and sends out projectiles in all directions at the end of the dash.
Glumi jumps upwards and summons two waves of projectiles in all directions.

Boss Phases

66% | Invulnerability Phase.
33% | Invulnerability Phase, Glumi summons three ponds that fire out projectiles, dealing AOE damage upon hitting the floor or player. Glumi also deals periodic damage in the surrounding area.

Anubis

<infobox> <title source="title"> <default>World Bosses</default> </title> <image source="image"/> <panel> <section> <label>Health</label>

   

<label>Biome</label>

       <format>Desert</format>

   

<label>Treasure Room</label>

   

<format>

{{{Tiered}}}
</format>

   
<format>

{{{IChance}}}

</format>

   

<format>

{{{Irradiated}}}
</format>

<format>

{{{GChance}}}

</format>

   

<format>

{{{Gilded}}}
</format>

   
<format>

{{{RChance}}}

</format>

   

<format>

{{{Royal}}}
</format>

   
<format>

{{{BChance}}}

</format>

   

<format>

{{{Bloodshot}}}
</format>

<format>

{{{UChance}}}

</format>

   

<format>

{{{Unholy}}}
</format>

<format>

{{{VChance}}}

</format>

<format>

{{{Voidbound}}}

</format>

   
<format>

{{{CChance}}}

</format>

   

<format>

{{{Companion}}}
</format>

<format>

{{{RUChance}}}

</format>

<format>

{{{Rune}}}
</format>

   
<format>
{{{Fragment}}}
</format>

   <header> Tier Points </header>
   

<label>Required Tier Points</label>

   

<label>Rec. Solo Tier Points</label> </section> </panel> </infobox>

This ancient Egyptian god was forcefully summoned and subdued by Onyx to watch over the desert. This was no easy feat and has taken its toll on Onyx in the form of a curse. Onyx has commanded Anubis to attack all those who oppose his reign.

Boss Patterns

Anubis sends out a wave of mines in all directions, with there being more in the four cardinal directions. These mines disappear after a few seconds, and deal damage to anyone in the mine upon disappearing.
Anubis throws his staff, which circles around him and fires projectiles in all directions from the staff. Anubis also deals damage in the surrounding area.
Anubis stomps the ground and summons four pillars, which will fire lasers at the aggroed player if not killed.
Anubis slams his staff down and fires many waves of projectiles in all directions, stemming from his staff.

Boss Phases

66% | Invulnerability Phase.
33% | Invulnerability Phase, Anubis exalts himself, creating a laser-firing sigil above himself.