imported>Dawning
m Dawning moved page Celestial's Province to Celestial's Province: Part 1: seperate bosses
imported>Dawning
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{{Dungeon Boss
{{Dungeon Boss
| title = FILL
| title = Asmodeus
| image = [[File:.png|968px]]
 
| Health = FILL
Posessor of Onyx
| Treasure = FILL
| image = [[File:Asmodeus.png|968px]]
| Health = 13000
| Treasure = No


<!--TIERED SECTION START-->
<!--TIERED SECTION START-->


| Tiered = [[Loot | T Equipment]][[File:.png|30px]]<br>
| Tiered = [[Loot | T11 Equipment]][[File:T11HeavyChestplate.png|30px]]<br>
 
[[Loot | T Equipment]][[File:.png|30px]]


<!--TIERED SECTION END-->
<!--TIERED SECTION END-->
<!--COMPANION SECTION START-->
| CChance = 1/FILL
| Companion = [[Pets | ]][[File:.png|30px]]<br>
[[Mounts | ]][[File:.png|30px]]
<!--COMPANION SECTION END-->
<!--IRRADIATED SECTION START-->
| IChance = 1/FILL
| Irradiated = [[Weapons | ]][[File:.png|30px]]<br>
[[Abilities | ]][[File:.png|30px]]
[[Armours | ]][[File:.png|30px]]
<!--IRRADIATED SECTION END-->
<!--ROYAL SECTION START-->
| RChance = 1/FILL
| Royal = [[Weapons | ]][[File:.png|30px]]<br>
[[Abilities | ]][[File:.png|30px]]
[[Armours | ]][[File:.png|30px]]
<!--ROYAL SECTION END-->
<!--BLOODSHOT SECTION START-->
<!--BLOODSHOT SECTION START-->


| BChance = 1/FILL
| BChance = 1/150
| Bloodshot = [[Weapons | ]][[File:.png|30px]]<br>
| Bloodshot = [[Abilities | Visage of the Night]][[File:VisageOfTheNight.png|30px]]<br>


[[Abilities | ]][[File:.png|30px]]
[[Abilities | Baphomet's Bomb]][[File:BaphometBomb.png|30px]]<br>
 
[[Armours | ]][[File:.png|30px]]


[[Abilities | Blood of the Heretics]][[File:BloodOfTheHeretics.png|30px]]
<!--BLOODSHOT SECTION END-->
<!--BLOODSHOT SECTION END-->
<!--FRAGMENT & TIER POINT SECTION START--><!----------------------------------------------------------------- PICK THE CORRECT FRAG TYPE IF APPLICABLE ----------------------------->
<!--FRAGMENT & TIER POINT SECTION START--><!----------------------------------------------------------------- PICK THE CORRECT FRAG TYPE IF APPLICABLE ----------------------------->


| Fragment = [[Exalting | Irradiated Forge Fragment]][[File:Forge3.png|30px]] [[Exalting | Bloodshot Forge Fragment]][[File:Forge2.png|30px]] [[Exalting | Royal Forge Fragment]][[File:Forge1.png|30px]]
| Fragment = [[Exalting | Bloodshot Forge Fragment]][[File:Forge2.png|30px]]


| TP = FILL TP
| TP = 66 TP
| SoloTP = FILL TP
| SoloTP = 78 TP


<!--FRAGMENT & TIER POINT SECTION END-->
<!--FRAGMENT & TIER POINT SECTION END-->
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<!-------------------------------------Short Dungeon Description Below----------------------------------->
<!-------------------------------------Short Dungeon Description Below----------------------------------->


DUNGEON DESCRIPTION
Summoned by the presence of those who enter his sigil, Asmodeus shows invaders hell.


==BOSS NAME==
==Asmodeus, Posessor of Onyx==
<div style="width: 100%;">
<div style="width: 100%;">
<div style="float: left;">
<div style="float: left;">
</div>
</div>
<div style="float: left; margin-left: 2%; width: 40%;">
<div style="float: left; margin-left: 2%; width: 40%;">
BOSS DESCRIPTION


==Boss Patterns== <!------------------Make sure to indent a space for each pattern------------>
==Boss Patterns== <!------------------Make sure to indent a space for each pattern------------>


  PATTERN
  100% to 75% | Asmodeus summons meteors across the arena, with the impact zone indicated by a sigil on the floor. Asmodeus kicks any player who gets too close to him while flying.


  PATTERN
  75% to 50% | Asmodeus jumps onto the target player, dealing AoE damage in a small area and launching bouncing projectiles across the arena.


  PATTERN
  75% to 50% | Asmodeus fires 3 sets of hellflame from himself that bounce on impact with a wall and do not disappear until the end of the phase.


</div>
50% to 20% | Asmodeus swings his axe around him, dealing contact damage and firing bouncing projectiles across the arena.
</div>
 
===Boss Phases===
 
75% | Invincibility Phase.
 
50% | Invincibility Phase.
 
20% | Asmodeus triggers his final phase, separating the arena into four moving quadrants that are divided by a beam that instantly kills the player if touched.


<div style="float: left; width: 100%;">
==Dungeon Enemies==


<div style="float: left;">
{{Dungeon Enemy
| title =
| image = .png
| Attack =
| Health =
}}
</div>
</div>
<div style="float: left;">
{{Dungeon Enemy
| title =
| image = .png
| Attack =
| Health =
}}
</div>
<div style="float: left;">
{{Dungeon Enemy
| title =
| image = .png
| Attack =
| Health =
}}
</div>
</div>


<div style="float: left; width: 100%;">


{{Navbox
{{Navbox

Revision as of 07:46, 7 September 2024

<infobox> <title source="title"> <default>Celestial's Province: Part 1</default> </title> <image source="image"/> <panel> <section> <label>Health</label>

   

<label>Biome</label>

       <format>[[{{{Biome}}}]]</format>

   

<label>Treasure Room</label>

   

<format>

T11 Equipment

</format>

   

<format>

{{{IChance}}}

</format>

   

<format>

{{{Irradiated}}}

</format>

<format>

{{{GChance}}}

</format>

   

<format>

{{{Gilded}}}

</format>

   

<format>

{{{RChance}}}

</format>

   

<format>

{{{Royal}}}

</format>

   

<format>

1/150

</format>

   

<format>

Visage of the NightFile:VisageOfTheNight.png

Baphomet's BombFile:BaphometBomb.png

Blood of the HereticsFile:BloodOfTheHeretics.png

</format>

<format>

{{{UChance}}}

</format>

   

<format>

{{{Unholy}}}

</format>

<format>

{{{VChance}}}

</format>

<format>

{{{Voidbound}}}

</format>

   

<format>

{{{CChance}}}

</format>

   

<format>

{{{Companion}}}

</format>

<format>

{{{RUChance}}}

</format>

<format>

{{{Rune}}}

</format>

   

<format>

Bloodshot Forge FragmentFile:Forge2.png

</format>

   <header> Tier Points </header>
   

<label>Required Tier Points</label>

   

<label>Rec. Solo Tier Points</label> </section> </panel> </infobox>


Summoned by the presence of those who enter his sigil, Asmodeus shows invaders hell.

Asmodeus, Posessor of Onyx

Boss Patterns

100% to 75% | Asmodeus summons meteors across the arena, with the impact zone indicated by a sigil on the floor. Asmodeus kicks any player who gets too close to him while flying.
75% to 50% | Asmodeus jumps onto the target player, dealing AoE damage in a small area and launching bouncing projectiles across the arena.
75% to 50% | Asmodeus fires 3 sets of hellflame from himself that bounce on impact with a wall and do not disappear until the end of the phase.
50% to 20% | Asmodeus swings his axe around him, dealing contact damage and firing bouncing projectiles across the arena. 

Boss Phases

75% | Invincibility Phase.
50% | Invincibility Phase.
20% | Asmodeus triggers his final phase, separating the arena into four moving quadrants that are divided by a beam that instantly kills the player if touched.