imported>Willowx
Lore div
imported>Willowx
Consistency
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<!------------------Make sure to indent a space for each pattern------------>
<!------------------Make sure to indent a space for each pattern------------>


(Attack 1) | Thalassar fires an onslaught of aquatic shells in all directions.
(Attack 1) | Thalassar fires an onslaught of aquatic shells in all directions, each dealing contact damage.


(Attack 2) | Thalassar summons mines across the area, which deal damage upon disappearing.
(Attack 2) | Thalassar summons mines across the area that detonate after a brief delay, dealing AoE damage upon disappearing.


100% to 35% (Phase 1) | Thalassar cycles between her main attacks listed above in order to damage the player, while randomly placing 2 pink corals that stun and damage the player if stepped on every time she loses 20% of her HP and upon phase switch.
100% to 35% (Phase 1) | Thalassar cycles between her main attacks listed above to damage the player, while summoning two pink corals every time she loses 20% of her HP and upon phase transition. These corals stun and damage the player if stepped on.


35% to 0% (Phase 2) | Thalassar channels the sea's power into the arena, summoning sea creatures that shoot out from the centre of the arena in all directions, as well as sharks that pounce from below the player.
35% to 0% (Phase 2) | Thalassar channels the full power of the sea into the arena, summoning aquatic creatures that surge outward from the arena’s center and sharks that burst from beneath the player, both dealing contact damage.


</div>
</div>
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== Dungeon Enemies ==
== Dungeon Enemies ==
<div class="dungeon-enemies">
<div class="dungeon-enemies">
{{NPCInfobox
|title= Rotter
|image= 3DRotter.png
|Attack= Bursts from the ground beneath the player and releases waves of hooks in all directions.
|Health= 143
|Fame= 50
}}
{{NPCInfobox
{{NPCInfobox
|title= Ghost Pirate Brute
|title= Ghost Pirate Brute
|image= 3DGhostPirateBrute.png
|image= 3DGhostPirateBrute.png
|Attack= Moves towards the player and hits them with a bat.
|Attack= Moves toward the player and strikes with a bat.
|Health= 115
|Health= 115
|Fame= 30
|Fame= 30
Line 78: Line 85:
|title= Ghost Pirate Archer
|title= Ghost Pirate Archer
|image= 3DGhostPirateArcher.png
|image= 3DGhostPirateArcher.png
|Attack= Shoots out 3 arrows at the player that explode on impact, and steps back from the player if close.
|Attack= Fires three explosive arrows at the player and retreats if approached.
|Health= 99
|Health= 99
|Fame= 30
|Fame= 30
Line 85: Line 92:
|title= Ghost Pirate Thief
|title= Ghost Pirate Thief
|image= 3DGhostPirateThief.png
|image= 3DGhostPirateThief.png
|Attack= Throws a dagger at the player that explodes on impact.
|Attack= Throws a dagger that explodes on impact.
|Health= 99
|Health= 99
|Fame= 30
|Fame= 30
}}
{{NPCInfobox
|title= Rotter
|image= 3DRotter.png
|Attack= Randomly emerges from the ground under the player in certain spots of the dungeon, then shoots out hooks in all directions in waves.
|Health= 143
|Fame= 50
}}
}}
</div>
</div>

Revision as of 16:39, 17 October 2025

Located underneath the ocean bed, Thalassar's siren song deceives those who dare to pillage the remains of shipwreck.

This dungeon is dropped by Tidol.

Thalassar
Aquatic Conductor
General Info
HP
3520
Fame Given
400
Biome
Available Tiered Drops
7-8
Tier Points
Required Tier Points
40
Recommended Solo Tier Points
54

Dungeon Clear

  • Going through the dungeon, you will find 4 colored rooms at the end of each pathway; blue, green, red, yellow. Try your best to keep a mental note of where the rooms are if you do not find the blue room first.
  • Make your way to the blue room first, where you will find a Green Orb that you must shift on for a second to dissipate.
  • Afterwards, you must find a green room. If there are multiple, one of them will have the next orb, the Red Orb. Remember to dissipate it.
  • Then, you must find a red room. If there are multiple, one of them will have the next orb, the Yellow Orb. Remember to dissipate it.
  • After dissipating the Yellow Orb, you will be teleported to the entrance of the boss arena, located in a yellow room.

Boss Behaviour

(Attack 1) | Thalassar fires an onslaught of aquatic shells in all directions, each dealing contact damage.

(Attack 2) | Thalassar summons mines across the area that detonate after a brief delay, dealing AoE damage upon disappearing.

100% to 35% (Phase 1) | Thalassar cycles between her main attacks listed above to damage the player, while summoning two pink corals every time she loses 20% of her HP and upon phase transition. These corals stun and damage the player if stepped on.

35% to 0% (Phase 2) | Thalassar channels the full power of the sea into the arena, summoning aquatic creatures that surge outward from the arena’s center and sharks that burst from beneath the player, both dealing contact damage.

Lore

[D̷̛͖̲̜'s LOG: ???] BYPASS STATE: ???

Boss & Dungeon Dialogue

Dialogue

  • Coming soon

Dungeon Enemies

Rotter
General Info
HP
143
Fame Given
50
Attack Pattern
Bursts from the ground beneath the player and releases waves of hooks in all directions.
Ghost Pirate Brute
General Info
HP
115
Fame Given
30
Attack Pattern
Moves toward the player and strikes with a bat.
Ghost Pirate Archer
General Info
HP
99
Fame Given
30
Attack Pattern
Fires three explosive arrows at the player and retreats if approached.
Ghost Pirate Thief
General Info
HP
99
Fame Given
30
Attack Pattern
Throws a dagger that explodes on impact.


Tips and Tricks

  • If you are playing assassin, using a Cloak of the Warlord makes it extremely easy to go through the dungeon without killing any mobs.