Corsair's Conductorium: Difference between revisions
imported>Willowx Lore div |
imported>Willowx Consistency |
||
| Line 40: | Line 40: | ||
<!------------------Make sure to indent a space for each pattern------------> | <!------------------Make sure to indent a space for each pattern------------> | ||
(Attack 1) | Thalassar fires an onslaught of aquatic shells in all directions. | (Attack 1) | Thalassar fires an onslaught of aquatic shells in all directions, each dealing contact damage. | ||
(Attack 2) | Thalassar summons mines across the area, | (Attack 2) | Thalassar summons mines across the area that detonate after a brief delay, dealing AoE damage upon disappearing. | ||
100% to 35% (Phase 1) | Thalassar cycles between her main attacks listed above | 100% to 35% (Phase 1) | Thalassar cycles between her main attacks listed above to damage the player, while summoning two pink corals every time she loses 20% of her HP and upon phase transition. These corals stun and damage the player if stepped on. | ||
35% to 0% (Phase 2) | Thalassar channels the sea | 35% to 0% (Phase 2) | Thalassar channels the full power of the sea into the arena, summoning aquatic creatures that surge outward from the arena’s center and sharks that burst from beneath the player, both dealing contact damage. | ||
</div> | </div> | ||
| Line 68: | Line 68: | ||
== Dungeon Enemies == | == Dungeon Enemies == | ||
<div class="dungeon-enemies"> | <div class="dungeon-enemies"> | ||
{{NPCInfobox | |||
|title= Rotter | |||
|image= 3DRotter.png | |||
|Attack= Bursts from the ground beneath the player and releases waves of hooks in all directions. | |||
|Health= 143 | |||
|Fame= 50 | |||
}} | |||
{{NPCInfobox | {{NPCInfobox | ||
|title= Ghost Pirate Brute | |title= Ghost Pirate Brute | ||
|image= 3DGhostPirateBrute.png | |image= 3DGhostPirateBrute.png | ||
|Attack= Moves | |Attack= Moves toward the player and strikes with a bat. | ||
|Health= 115 | |Health= 115 | ||
|Fame= 30 | |Fame= 30 | ||
| Line 78: | Line 85: | ||
|title= Ghost Pirate Archer | |title= Ghost Pirate Archer | ||
|image= 3DGhostPirateArcher.png | |image= 3DGhostPirateArcher.png | ||
|Attack= | |Attack= Fires three explosive arrows at the player and retreats if approached. | ||
|Health= 99 | |Health= 99 | ||
|Fame= 30 | |Fame= 30 | ||
| Line 85: | Line 92: | ||
|title= Ghost Pirate Thief | |title= Ghost Pirate Thief | ||
|image= 3DGhostPirateThief.png | |image= 3DGhostPirateThief.png | ||
|Attack= Throws a dagger | |Attack= Throws a dagger that explodes on impact. | ||
|Health= 99 | |Health= 99 | ||
|Fame= 30 | |Fame= 30 | ||
}} | }} | ||
</div> | </div> | ||
Revision as of 16:39, 17 October 2025
Located underneath the ocean bed, Thalassar's siren song deceives those who dare to pillage the remains of shipwreck.
This dungeon is dropped by Tidol.
Aquatic Conductor

Dungeon Clear
- Going through the dungeon, you will find 4 colored rooms at the end of each pathway; blue, green, red, yellow. Try your best to keep a mental note of where the rooms are if you do not find the blue room first.
- Make your way to the blue room first, where you will find a Green Orb that you must shift on for a second to dissipate.
- Afterwards, you must find a green room. If there are multiple, one of them will have the next orb, the Red Orb. Remember to dissipate it.
- Then, you must find a red room. If there are multiple, one of them will have the next orb, the Yellow Orb. Remember to dissipate it.
- After dissipating the Yellow Orb, you will be teleported to the entrance of the boss arena, located in a yellow room.
Boss Behaviour
(Attack 1) | Thalassar fires an onslaught of aquatic shells in all directions, each dealing contact damage.
(Attack 2) | Thalassar summons mines across the area that detonate after a brief delay, dealing AoE damage upon disappearing.
100% to 35% (Phase 1) | Thalassar cycles between her main attacks listed above to damage the player, while summoning two pink corals every time she loses 20% of her HP and upon phase transition. These corals stun and damage the player if stepped on.
35% to 0% (Phase 2) | Thalassar channels the full power of the sea into the arena, summoning aquatic creatures that surge outward from the arena’s center and sharks that burst from beneath the player, both dealing contact damage.
Lore
[D̷̛͖̲̜'s LOG: ???] BYPASS STATE: ???
Boss & Dungeon Dialogue
Dialogue
- Coming soon
Dungeon Enemies

Tips and Tricks
- If you are playing assassin, using a Cloak of the Warlord makes it extremely easy to go through the dungeon without killing any mobs.