Corsair's Conductorium: Difference between revisions
imported>Willowx Consistency |
imported>Willow Prettying up source, adding hoverboxes, updating DLog and Buttons to new template, moved lore div, and adjusted dungeon data |
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{{NPCInfobox | {{NPCInfobox | ||
|title= Thalassar; Aquatic Conductor | | title = Thalassar; Aquatic Conductor | ||
|image= 3DThalassar.png;ThalassarBossBar | | image = 3DThalassar.png;ThalassarBossBar | ||
|Health= 3520 | | Health = 3520 | ||
|Fame= 400 | | Fame = 400 | ||
| Tiered = 7-8 | |||
|Tiered= 7-8 | | Royal = | ||
|Royal= | |||
Weapons; Ethereal Longbow; Ut-EtherealLongbow.png; 2.5, | Weapons; Ethereal Longbow; Ut-EtherealLongbow.png; 2.5, | ||
Weapons; Spirit Dagger; Ut-SpiritDagger.png; 2.5, | Weapons; Spirit Dagger; Ut-SpiritDagger.png; 2.5, | ||
Armours; Spectral Armour; Ut-SpectralArmour.png; 2.5 | Armours; Spectral Armour; Ut-SpectralArmour.png; 2.5 | ||
| Companion = | |||
Pets; Mini Illusionist; 2DMiniIllusionist.png; 0.4, | |||
Mounts; Spectral Steed; 2DSpectralSteed.png; 0.4 | |||
| Rune = | |||
Runes; Rune Of Spectral Tides; Rune-Spectral.png; 3 | |||
| Frag = Royal;20 | |||
| Required = 40 | |||
| Solo = 54 | |||
}} | |||
<div class="hoverbox"> | |||
== Dungeon Data == | |||
Located underneath the ocean bed, Thalassar's siren song deceives those who dare to pillage the remains of shipwreck. | |||
This dungeon is dropped by [[Tidol]] in the [[Beach]]. | |||
</div> | |||
<div class="hoverbox"> | |||
<div class="dungeon-clear"> | <div class="dungeon-clear"> | ||
==Dungeon Clear== | == Dungeon Clear == | ||
* Going through the dungeon, you will find 4 colored rooms at the end of each pathway; blue, green, red, yellow. Try your best to keep a mental note of where the rooms are if you do not find the blue room first. | * Going through the dungeon, you will find 4 colored rooms at the end of each pathway; blue, green, red, yellow. Try your best to keep a mental note of where the rooms are if you do not find the blue room first. | ||
* Make your way to the blue room first, where you will find a Green Orb that you must shift on for a second to dissipate. | * Make your way to the blue room first, where you will find a Green Orb that you must shift on for a second to dissipate. | ||
| Line 34: | Line 34: | ||
* Then, you must find a red room. If there are multiple, one of them will have the next orb, the Yellow Orb. Remember to dissipate it. | * Then, you must find a red room. If there are multiple, one of them will have the next orb, the Yellow Orb. Remember to dissipate it. | ||
* After dissipating the Yellow Orb, you will be teleported to the entrance of the boss arena, located in a yellow room. | * After dissipating the Yellow Orb, you will be teleported to the entrance of the boss arena, located in a yellow room. | ||
</div> | |||
</div> | </div> | ||
<div class="hoverbox"> | |||
<div class="pre-dungeon"> | <div class="pre-dungeon"> | ||
==Boss Behaviour== | == Boss Behaviour == | ||
<!------------------Make sure to indent a space for each pattern------------> | <!------------------Make sure to indent a space for each pattern------------> | ||
(Attack 1) | Thalassar fires an onslaught of aquatic shells in all directions, each dealing contact damage. | (Attack 1) | Thalassar fires an onslaught of aquatic shells in all directions, each dealing contact damage. | ||
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35% to 0% (Phase 2) | Thalassar channels the full power of the sea into the arena, summoning aquatic creatures that surge outward from the arena’s center and sharks that burst from beneath the player, both dealing contact damage. | 35% to 0% (Phase 2) | Thalassar channels the full power of the sea into the arena, summoning aquatic creatures that surge outward from the arena’s center and sharks that burst from beneath the player, both dealing contact damage. | ||
</div> | </div> | ||
</div> | </div> | ||
<div class="hoverbox"> | |||
== Dungeon Enemies == | == Dungeon Enemies == | ||
<div class="dungeon-enemies"> | <div class="dungeon-enemies"> | ||
{{NPCInfobox | {{NPCInfobox | ||
|title= Rotter | | title = Rotter | ||
|image= 3DRotter.png | | image = 3DRotter.png | ||
|Attack= Bursts from the ground beneath the player and releases waves of hooks in all directions. | | Attack = Bursts from the ground beneath the player and releases waves of hooks in all directions. | ||
|Health= 143 | | Health = 143 | ||
|Fame= 50 | | Fame = 50 | ||
}} | }} | ||
{{NPCInfobox | {{NPCInfobox | ||
|title= Ghost Pirate Brute | | title = Ghost Pirate Brute | ||
|image= 3DGhostPirateBrute.png | | image = 3DGhostPirateBrute.png | ||
|Attack= Moves toward the player and strikes with a bat. | | Attack = Moves toward the player and strikes with a bat. | ||
|Health= 115 | | Health = 115 | ||
|Fame= 30 | | Fame = 30 | ||
}} | }} | ||
{{NPCInfobox | {{NPCInfobox | ||
|title= Ghost Pirate Archer | | title= Ghost Pirate Archer | ||
|image= 3DGhostPirateArcher.png | | image = 3DGhostPirateArcher.png | ||
|Attack= Fires three explosive arrows at the player and retreats if approached. | | Attack = Fires three explosive arrows at the player and retreats if approached. | ||
|Health= 99 | | Health = 99 | ||
|Fame= 30 | | Fame = 30 | ||
}} | }} | ||
{{NPCInfobox | {{NPCInfobox | ||
|title= Ghost Pirate Thief | | title = Ghost Pirate Thief | ||
|image= 3DGhostPirateThief.png | | image = 3DGhostPirateThief.png | ||
|Attack= Throws a dagger that explodes on impact. | | Attack = Throws a dagger that explodes on impact. | ||
|Health= 99 | | Health = 99 | ||
|Fame= 30 | | Fame = 30 | ||
}} | }} | ||
</div> | </div> | ||
</div> | |||
<div class="hoverbox"> | |||
<div class="lore"> | |||
== Lore == | |||
<!------------------Do not touch unless authorized by lorers------------> | |||
{{DLog||Thalassar|???}} | |||
<!--Boss Dialogue Drop Down--> | |||
{{ButtonHeader | |||
|type=Dialogue | |||
|text=Boss & Dungeon Dialogue | |||
|img= | |||
|content= | |||
'''Dialogue''' | |||
*Coming soon | |||
}} | |||
</div> | |||
</div> | |||
<div class="hoverbox"> | |||
==Tips and Tricks== | ==Tips and Tricks== | ||
<div class="tipstricks"> | <div class="tipstricks"> | ||
*If you are playing assassin, using a Cloak of the Warlord makes it extremely easy to go through the dungeon without killing any mobs. | * If you are playing assassin, using a Cloak of the Warlord makes it extremely easy to go through the dungeon without killing any mobs. | ||
</div> | |||
</div> | </div> | ||
{{Dungeon Navbox}} | {{Dungeon Navbox}} | ||
Revision as of 12:50, 29 October 2025
Aquatic Conductor

Dungeon Data
Located underneath the ocean bed, Thalassar's siren song deceives those who dare to pillage the remains of shipwreck.
Dungeon Clear
- Going through the dungeon, you will find 4 colored rooms at the end of each pathway; blue, green, red, yellow. Try your best to keep a mental note of where the rooms are if you do not find the blue room first.
- Make your way to the blue room first, where you will find a Green Orb that you must shift on for a second to dissipate.
- Afterwards, you must find a green room. If there are multiple, one of them will have the next orb, the Red Orb. Remember to dissipate it.
- Then, you must find a red room. If there are multiple, one of them will have the next orb, the Yellow Orb. Remember to dissipate it.
- After dissipating the Yellow Orb, you will be teleported to the entrance of the boss arena, located in a yellow room.
Boss Behaviour
(Attack 1) | Thalassar fires an onslaught of aquatic shells in all directions, each dealing contact damage.
(Attack 2) | Thalassar summons mines across the area that detonate after a brief delay, dealing AoE damage upon disappearing.
100% to 35% (Phase 1) | Thalassar cycles between her main attacks listed above to damage the player, while summoning two pink corals every time she loses 20% of her HP and upon phase transition. These corals stun and damage the player if stepped on.
35% to 0% (Phase 2) | Thalassar channels the full power of the sea into the arena, summoning aquatic creatures that surge outward from the arena’s center and sharks that burst from beneath the player, both dealing contact damage.
Dungeon Enemies

Lore
[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Thalassar] BYPASS STATE: ???
Boss & Dungeon Dialogue
Dialogue
- Coming soon
Tips and Tricks
- If you are playing assassin, using a Cloak of the Warlord makes it extremely easy to go through the dungeon without killing any mobs.