Desert Temple: Difference between revisions
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==Lore== | |||
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<b>[ | <b>[D̷̛͖̲̜'s LOG: ???] BYPASS STATE:</b> ??? | ||
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<h2 class="mw-customtoggle-dialogue button-expand-header">Boss & Dungeon Dialogue</h2> | |||
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'''Dialogue''' | |||
*Coming soon | |||
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Revision as of 13:17, 29 September 2025
The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb.
Can be accesed by defeating Tribal enemies in the Desert.
Ancient Pharaoh

Dungeon Clear
- To reach Miraj follow every path until you find the hole in the ground.
Boss Behaviour
100% (Phase 1: Attack 1) | Miraj summons four totems that deal constant AoE damage in a very small area.
100% to 20% (Phase 1: Attack 2) | Miraj teleports to the player, dealing AoE damage in a small radius.
100% to 20% (Phase 1: Attack 3) | Miraj fires a fast-moving projectile at the player.
100% to 20% (Phase 1: Attack 4) | Miraj summons ghastly hands from the ground at the player’s location, inflicting damage and slowness.
20% to 0% (Phase 2: Attack 1) | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon a beetle for every totem. These totems must be killed to defeat Miraj.
Lore
[D̷̛͖̲̜'s LOG: ???] BYPASS STATE: ???
Boss & Dungeon Dialogue
Dialogue
- Coming soon
Dungeon Enemies

Tips and Tricks
- N/A