Desert Temple: Difference between revisions
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{{Dungeon Enemy | {{Dungeon Enemy | ||
| title = Tribal Protector | | title = Tribal Protector | ||
| image = | | image = Tribal Protector.png | ||
| Attack = | | Attack = | ||
| Health = | | Health = | ||
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{{Dungeon Enemy | {{Dungeon Enemy | ||
| title = Tribal Shaman | | title = Tribal Shaman | ||
| image = | | image = Tribal Shaman.png | ||
| Attack = | | Attack = | ||
| Health = | | Health = | ||
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{{Dungeon Enemy | {{Dungeon Enemy | ||
| title = Tribal Minion | | title = Tribal Minion | ||
| image = | | image = Tribal Minion.png | ||
| Attack = | | Attack = | ||
| Health = | | Health = | ||
Revision as of 08:21, 7 September 2024
<infobox> <title source="title"> <default>Desert Temple</default> </title> <image source="image"/> <panel> <section> <label>Health</label>
<label>Biome</label>
<format>[[{{{Biome}}}]]</format>
<label>Treasure Room</label>
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T5 Equipment
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Sandstone EmblemFile:SandstoneEmblem.png
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{{{Voidbound}}}
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GrumbleglobFile:Grumbleglob.png
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<header> Tier Points </header>
<label>Required Tier Points</label>
<label>Rec. Solo Tier Points</label> </section> </panel> </infobox>
The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb.
Miraj, Ancient Pharaoh
Boss Patterns
Miraj teleports to the player, dealing AoE damage in a small radius.
Miraj fires a fast-moving projectile at the player.
Miraj summons ghastly hands from the ground at the player’s location, inflicting damage and slowness.
Boss Phases
100% | Miraj summons four totems that deal constant AoE damage in a very small area.
20% | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon a beetle for every totem. These totems must be killed before Miraj can be killed.
Dungeon Enemies
<infobox> <title source="title"> <default>Desert Temple</default> </title> <image source="image"/>
<label>Attack Pattern</label> <panel> <section> <label>Health</label>
<label>Dropped Loot</label>
<label>Dropped Dungeon</label> </section> </panel>
</infobox>
<infobox> <title source="title"> <default>Desert Temple</default> </title> <image source="image"/>
<label>Attack Pattern</label> <panel> <section> <label>Health</label>
<label>Dropped Loot</label>
<label>Dropped Dungeon</label> </section> </panel>
</infobox>
<infobox> <title source="title"> <default>Desert Temple</default> </title> <image source="image"/>
<label>Attack Pattern</label> <panel> <section> <label>Health</label>
<label>Dropped Loot</label>
<label>Dropped Dungeon</label> </section> </panel>
</infobox>