Desert Temple: Difference between revisions
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| Companion = [[Pets | Lost Cleric]][[File: | | Companion = [[Pets | Lost Cleric]][[File:2D_Lost_Cleric.png]] | ||
[[Mounts | Grumbleglob]][[File: | [[Mounts | Grumbleglob]][[File:2D_Grumbleglorp.png]] | ||
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Revision as of 21:53, 29 August 2025
The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb.
Miraj, Ancient Pharaoh
Boss Patterns
Miraj teleports to the player, dealing AoE damage in a small radius.
Miraj fires a fast-moving projectile at the player.
Miraj summons ghastly hands from the ground at the player’s location, inflicting damage and slowness.
Boss Phases
100% | Miraj summons four totems that deal constant AoE damage in a very small area.
20% | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon a beetle for every totem. These totems must be killed before Miraj can be killed.