Desert Temple: Difference between revisions
imported>Sondershohm mNo edit summary |
imported>Sondershohm mNo edit summary |
||
| Line 1: | Line 1: | ||
{{ | __notoc__ | ||
| title = Miraj | {{BossInfobox | ||
|title= Miraj | |||
|image= Miraj.png | |||
|Health= 517 | |||
|Biome= Desert | |||
|Tiered= 4-5 | |||
|Unholy= | |||
| | |Voidbound= | ||
| | |Bloodshot= | ||
| | |Royal= | ||
|Gilded = | |||
|Irradiated= Weapons; Sceptre Of Thorns; SceptreOfThorns.png; 20, | |||
Abilities; Sandstone Emblem; SandstoneEmblem.png; 20 | |||
| | |Companion= Pets; Lost Cleric; 2D_Lost_Cleric.png; 2, | ||
Mounts; Grumbleglob; 2D_Grumbleglorp.png; 2 | |||
|Rune= | |||
| Companion = | |||
|Required= 18 | |||
|Solo= 18 | |||
}} | }} | ||
Revision as of 06:43, 1 September 2025
The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb.
Miraj, Ancient Pharaoh
Boss Patterns
Miraj teleports to the player, dealing AoE damage in a small radius.
Miraj fires a fast-moving projectile at the player.
Miraj summons ghastly hands from the ground at the player’s location, inflicting damage and slowness.
Boss Phases
100% | Miraj summons four totems that deal constant AoE damage in a very small area.
20% | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon a beetle for every totem. These totems must be killed before Miraj can be killed.
Dungeon Enemies
<infobox> <title source="title"> <default>Desert Temple</default> </title> <image source="image"/>
<label>Attack Pattern</label> <panel> <section> <label>Health</label>
<label>Dropped Loot</label>
<label>Dropped Dungeon</label> </section> </panel>
</infobox>
<infobox> <title source="title"> <default>Desert Temple</default> </title> <image source="image"/>
<label>Attack Pattern</label> <panel> <section> <label>Health</label>
<label>Dropped Loot</label>
<label>Dropped Dungeon</label> </section> </panel>
</infobox>
<infobox> <title source="title"> <default>Desert Temple</default> </title> <image source="image"/>
<label>Attack Pattern</label> <panel> <section> <label>Health</label>
<label>Dropped Loot</label>
<label>Dropped Dungeon</label> </section> </panel>
</infobox>
<infobox> <title source="title"> <default>Desert Temple</default> </title> <image source="image"/>
<label>Attack Pattern</label> <panel> <section> <label>Health</label>
<label>Dropped Loot</label>
<label>Dropped Dungeon</label> </section> </panel>
</infobox>