imported>LoekTheBawz
kurwa mac
imported>LoekTheBawz
Checkpoint
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[[File:Site-logo.png|centre]]
[[File:Site-logo.png|centre|256px]]
<div class="hoverbox">
<div class="hoverbox">
==Tutorial Data==
==Tutorial Data==
Assembly and initialising of the Silverlings. This is where the mission begins.
Assembly and initialisation of the Silverlings. This is where the mission begins.


</div>
</div>
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==Tasks==
==Tasks==
===Awakening===
===Awakening===
Upon awakening you find yourself in a techy tunnel with a lectern at the end. Clicking on the lectern will turn the screen black and start ???'s dialogue.
Upon awakening you find yourself in a techy tunnel, a lectern can be found at the end. <br>
 
In the middle of the tunnel a hologram can be found, instructing the player to turn 'Voice Acting' up to 100% in Music & Sounds settings. <br>
Clicking on the lectern will turn the screen black and start ???'s dialogue. <br>
<div class="pre-dungeon">
<div class="pre-dungeon">
Ah you're awake. Silverling. <br>
Ah you're awake. Silverling. <br>
Line 38: Line 39:
-Welcome, Silverling. <br>
-Welcome, Silverling. <br>
</div>
</div>
<div class="pre-dungeon">
<div class="pre-dungeon">
Oh, pardon my manners, I haven't introduced myself yet! <br>
Oh, pardon my manners, I haven't introduced myself yet! <br>
Line 50: Line 50:
The world is unforgiving. No one will give up their spirit without a fight. <br>
The world is unforgiving. No one will give up their spirit without a fight. <br>
</div>  
</div>  
After selecting a class and learning of of their purpose, the Silverling gets warped to a new area. <br>
After selecting a class and learning of their purpose, the Silverling is warped to a new area. <br>
This area appears to be a series of tunnels holding challenges set up for the Silverling by D. <br>
This area consists of a series of tunnels holding challenges set up for the Silverling by D. <br>
In this first area you will find a hologram instructing how to use your main weapon and ability. <br>
In the first area you will find a hologram instructions on how to use your Weapon and Ability. <br>
 
'''Left-Click to use your Weapon, Right-Click to use your Ability'''
<div class="pre-dungeon">
Diddy Yapping continues
</div>
''Diddy kills u''
<div class="pre-dungeon">
Diddy Yapping
</div>


'''Left-Click to use your [[Weapons|Weapon]], Right-Click to use your [[Abilities|Ability]]'''


Killing the two gate dummies will open up the gate leading to the first task.
</div>
</div>


<div class="hoverbox">
<div class="hoverbox">
===Task 1: Combat===
===Task 1: Combat===
Similar to the old tutorial. Players spawn at the top,short  holograms will be present without numbers
Upon entering the room the Silverling is attacked by Candle Knights and Mages. <br>
D continues his guidance once all Candle enemies are killed. <br>
<div class="pre-dungeon">
You may rely on my ability to revitalize yourself from the brink of death. <br>
But heed my warning... I... Can only save your soul. <br>
Your gear, well.. Just don't die. <br>
With that happy note. It's time for your first steps into the realm! <br>
</div>
After D is done talking another gate dummy appears, killing it opens the way to the next room. <br>
Interestingly it seems to be a big plummet, however a hologram is hovering above the pit;


Use weapon/ ability holo gram
'''Don't worry, you don't take ''fall damage'' in Telos'''
 
The room entered after the gate dummy is killed is filled with candle mobs and another gate dummy. After all mobs are killed, there will be a downwards plummet.
 
no fall dmg holo gram
 
The candle mage/gearing up room will be the same as the current version. Upon completing the task, Diddy will yap again.


Jump down to reach the next room.
====Encountered Enemies====
<div class="dungeon-enemies">
{{NPCInfobox
| title = Candle Knight
| image = 3DCandleKnight.png
| Attack = Collecting Data...
| Health = 15
}}
{{NPCInfobox
| title = Candle Mage
| image = 3DCandleMage.png
| Attack = Throws fireballs at the player, inflicting a burn for a second.
| Health = 18
}}
</div>
</div>
</div>


<div class="hoverbox">
<div class="hoverbox">
===Task 2: Tier Points and Portals===
===Task 2: Tier Points and Portals===
After jumping down the Silverling is met with three more Candle Mages, who drop bags? <br>
D explains Tier Points once all Candle Mages are killed. <br>
<div class="pre-dungeon">
<div class="pre-dungeon">
Diddy Yapping
There are some areas that are challenging without preperation. <br>
You will gain [[Game Mechanics#Tier_Points|Tier Points]] at varying values depending on the quality of your gear. <br>
And for your safety, I've ensured that you are physically incapable of entering these areas without a specific quantity of Tier Points. <br>
Familiarize  yourself with this system by equipping the new gear you've obtained. <br>
</div>
</div>
In the middle of the room a hologram can be found instructing the following;
'''Right-Click the [[Loot|loot bags]] to open them!'''
Opening up the bags will reward the Silverling with a set of [[Armours|Armour]].


There’ll be a proper model for the portal this time, with a hologram that says “crouch to enter” as well as holograms showing you what you need to do to get enough tier points. 1 hologram per gear piece wao 6 total. checked off when req met.
The back of the room holds a mysterious portal, with another hologram next to it;


There will also be a hologram that shows the Required Tier Points and your Current Tier Points.
'''← Requires x/6 Tier Points to enter''' <br>
The hologram also holds a slot for '''every piece of Armour, Weapon and Ability.'''


Once you enter, there will be a hologram saying “You can check your tier points and other important information at all times by pressing TAB”
To enter the portal leading to the next area: <br>
Wear the Armour, hold the Ability in your Off-Hand and hold your Weapon in the Hotbar. <br>
This will give the Silverling a total of '''6''' Tier Points, granting them acces to the portal.


Crouch in the portal to go through, leading to the next room.
====Encountered Enemies====
<div class="dungeon-enemies">
{{NPCInfobox
| title = Candle Mage
| image = 3DCandleMage.png
| Attack = Throws fireballs at the player, inflicting a burn for a second.
| Health = 18
}}
</div>
</div>
</div>


<div class="hoverbox">
<div class="hoverbox">
===Task 3: Pets===
===Task 3: Pets===
As the Silverling is warped D delights them with the promise of a companion.
<div class="pre-dungeon">
Now... My yap session must still go on. <br>
Notice that you have the ability to conjure companions. <br>
</div>
Walk towards the slimey area to continue D's dialogue.
Stepping onto the platform will cause [[Pets#Legacy|Gelato]] to become the Silverling's Companion! <br>
Gelato is a Pet that helps out by dealing 3 DPS!
<div class="pre-dungeon">
<div class="pre-dungeon">
Diddy Yapping
This specific companion is sure to stick... with you throughout your endeavours. <br>
I'm not a cruel creator. I wouldn't wish a life of loneliness upon anyone. <br>
</div>
</div>
 
Kill the gate dummy with your newfound companion to find the next room.
Taking the companion opens the gate ahead where there will be a maze that you can only go through if you are in third person.  
 
</div>
</div>


<div class="hoverbox">
<div class="hoverbox">
===Task 4: Third Person Perspective===
===Task 4: Third Person Perspective===
Insert some sort of puzzle that you can only complete by being in third person.
While walking through the gate D gives information on, another perspective?...
 
<div class="pre-dungeon">
<div class="pre-dungeon">
Diddy Yapping
Anyways! Don't you hate seeing through your own eyes sometimes? <br>
Just me? Maybe it's because I'm blind. <br>
Well! I've given you the ability to view yourself from a '''Third Person Perspective'''. <br>
Courtesy of the '''Eye of Nexus'''. <br>
Give it a try! <br>
</div>
</div>
Another hologram with instructions for Third Person Perspective can be found:


Enter 3rd person do puzzle and kill gate dummy in 3rd person.
'''Use Third Person Perspective (Click ''Toggle Perspective'') and Right-Click the candles in the same order of colour as the candles on the other side of the wall.'''
'''Jumping is disabled during this task'''


After the gate dummy is killed, players will enter a new room filled with a new candle mob. They throw shurikens that bounce off walls, which is easier to dodge in third person. These mobs will drop health orbs.


After solving the puzzle and walking through the gate D is back with more yap.
<div class="pre-dungeon">
Attacking while technically looking at the ground will still result in attacking forward. <br>
You're welcome. It will be most helpful in future puzzles and combat scenarios. <br>
</div>
To kill this gate dummy look at the floor while in Third Person Perspective and attack. <br>
After it dies the gate to the next room is opened.
</div>
</div>


<div class="hoverbox">
<div class="hoverbox">
===Task 5: Health Orbs===
===Task 5: Health Orbs===
 
Upon entering the room D gives instructions on Health Flasks.
<div class="pre-dungeon">
<div class="pre-dungeon">
Diddy Yapping
An enemy's spirit has a chance to manifest as health orbs. <br>
Orbs that you pick up will be stored in your flask, which is sown on the right of your inventory bar. <br>
Excuse this meta-dialogue but you can heal yourself through this flask by pressing your Off-Hand swap button. <br>
</div>
</div>
Head into the next room and engage the four Candle Berserkers to acquire Health Orbs and practice combat from a Third Person Perspective. <br>
The Candle Berserkers are '''invulnerable''' until they throw their shield. <br>
Another hologram about health flasks is in the room:


Smites the player to X Health
'''Click your ''Off-Hand'' swap button (Click ''Swap Item With Offhand'') to use your Health Flask.'''
[Diddy]: Go on now. Heal yourself


After all Candle Berserks are dealt with D smites the Silverling for 2 danage and goes on with his story.
<div class="pre-dungeon">
Go on now! Heal yourself. <br>
Amazing. We're almost done here now. <br>
As a reward I've prepared you a... Noble... Steed. <br>
Open your inventory and click the '''Mount Button'''. (Found in the crafting grid)
</div>
Head through the opened gate towards the next room and summon your [[Mounts|Mount]].
====Encountered Enemies====
<div class="dungeon-enemies">
{{NPCInfobox
| title = Candle Berserker
| image = 3DCandleBerserker.png
| Attack = Throws their shield out, causing it to bounce around the arena. Also slashes at the player or hits them with their shield when they get too close.
| Health = 50
}}
</div>
</div>
</div>



Revision as of 23:37, 5 November 2025

Tasks

Awakening

Upon awakening you find yourself in a techy tunnel, a lectern can be found at the end.
In the middle of the tunnel a hologram can be found, instructing the player to turn 'Voice Acting' up to 100% in Music & Sounds settings.
Clicking on the lectern will turn the screen black and start ???'s dialogue.

Ah you're awake. Silverling.
About time, really. You're a late one.
The others have already started their missions.
Oh well. Best to send you on your way.
Now tell me...
What class shall you choose?

The mysterious voice opens up the Class Menu, forcing the 'Silverling?' to select one.

The various playable classes in Telos Realms.

[???]: Interesting…a (Class). Just like (???)…
A Knight! Just like Harken…
A Samurai. Then, just like Rei...
An Assassin, is it? Just like Salvor...
Haha! A Huntress! Just like Trix
Interesting... An Arcanist! Just like Arin…very nice.
A Necromancer... Just like Nero, huh...

[Class: (class)]
-State class confirmed.
-Initializing neural bindings...
-Downloading dependencies...
-Verifying integrity of combat protocols...
-Synchronization complete.
-Welcome, Silverling.

Oh, pardon my manners, I haven't introduced myself yet!
You... Can call me D.
And now that you've selected your class,
it's time to reveal your grand purpose.
For all things are created with a reason.
Yours is to extract spirit.
Spirit is found within every creation, their life force.
Using this energy you have the ability to forge powerful equipment and enhance your soul.
The world is unforgiving. No one will give up their spirit without a fight.

After selecting a class and learning of their purpose, the Silverling is warped to a new area.
This area consists of a series of tunnels holding challenges set up for the Silverling by D.
In the first area you will find a hologram instructions on how to use your Weapon and Ability.

Left-Click to use your Weapon, Right-Click to use your Ability

Killing the two gate dummies will open up the gate leading to the first task.

Task 1: Combat

Upon entering the room the Silverling is attacked by Candle Knights and Mages.
D continues his guidance once all Candle enemies are killed.

You may rely on my ability to revitalize yourself from the brink of death.
But heed my warning... I... Can only save your soul.
Your gear, well.. Just don't die.
With that happy note. It's time for your first steps into the realm!

After D is done talking another gate dummy appears, killing it opens the way to the next room.
Interestingly it seems to be a big plummet, however a hologram is hovering above the pit;

Don't worry, you don't take fall damage in Telos

Jump down to reach the next room.

Encountered Enemies

Candle Knight
General Info
HP
15
Attack Pattern
Collecting Data...
Candle Mage
General Info
HP
18
Attack Pattern
Throws fireballs at the player, inflicting a burn for a second.

Task 2: Tier Points and Portals

After jumping down the Silverling is met with three more Candle Mages, who drop bags?
D explains Tier Points once all Candle Mages are killed.

There are some areas that are challenging without preperation.
You will gain Tier Points at varying values depending on the quality of your gear.
And for your safety, I've ensured that you are physically incapable of entering these areas without a specific quantity of Tier Points.
Familiarize yourself with this system by equipping the new gear you've obtained.

In the middle of the room a hologram can be found instructing the following;

Right-Click the loot bags to open them!

Opening up the bags will reward the Silverling with a set of Armour.


The back of the room holds a mysterious portal, with another hologram next to it;

← Requires x/6 Tier Points to enter
The hologram also holds a slot for every piece of Armour, Weapon and Ability.

To enter the portal leading to the next area:
Wear the Armour, hold the Ability in your Off-Hand and hold your Weapon in the Hotbar.
This will give the Silverling a total of 6 Tier Points, granting them acces to the portal.

Crouch in the portal to go through, leading to the next room.

Encountered Enemies

Candle Mage
General Info
HP
18
Attack Pattern
Throws fireballs at the player, inflicting a burn for a second.

Task 3: Pets

As the Silverling is warped D delights them with the promise of a companion.

Now... My yap session must still go on.
Notice that you have the ability to conjure companions.

Walk towards the slimey area to continue D's dialogue. Stepping onto the platform will cause Gelato to become the Silverling's Companion!
Gelato is a Pet that helps out by dealing 3 DPS!

This specific companion is sure to stick... with you throughout your endeavours.
I'm not a cruel creator. I wouldn't wish a life of loneliness upon anyone.

Kill the gate dummy with your newfound companion to find the next room.

Task 4: Third Person Perspective

While walking through the gate D gives information on, another perspective?...

Anyways! Don't you hate seeing through your own eyes sometimes?
Just me? Maybe it's because I'm blind.
Well! I've given you the ability to view yourself from a Third Person Perspective.
Courtesy of the Eye of Nexus.
Give it a try!

Another hologram with instructions for Third Person Perspective can be found:

Use Third Person Perspective (Click Toggle Perspective) and Right-Click the candles in the same order of colour as the candles on the other side of the wall. Jumping is disabled during this task


After solving the puzzle and walking through the gate D is back with more yap.

Attacking while technically looking at the ground will still result in attacking forward.
You're welcome. It will be most helpful in future puzzles and combat scenarios.

To kill this gate dummy look at the floor while in Third Person Perspective and attack.
After it dies the gate to the next room is opened.

Task 5: Health Orbs

Upon entering the room D gives instructions on Health Flasks.

An enemy's spirit has a chance to manifest as health orbs.
Orbs that you pick up will be stored in your flask, which is sown on the right of your inventory bar.
Excuse this meta-dialogue but you can heal yourself through this flask by pressing your Off-Hand swap button.

Head into the next room and engage the four Candle Berserkers to acquire Health Orbs and practice combat from a Third Person Perspective.
The Candle Berserkers are invulnerable until they throw their shield.
Another hologram about health flasks is in the room:

Click your Off-Hand swap button (Click Swap Item With Offhand) to use your Health Flask.


After all Candle Berserks are dealt with D smites the Silverling for 2 danage and goes on with his story.

Go on now! Heal yourself.
Amazing. We're almost done here now.
As a reward I've prepared you a... Noble... Steed.
Open your inventory and click the Mount Button. (Found in the crafting grid)

Head through the opened gate towards the next room and summon your Mount.

Encountered Enemies

Candle Berserker
General Info
HP
50
Attack Pattern
Throws their shield out, causing it to bounce around the arena. Also slashes at the player or hits them with their shield when they get too close.

Task 6: Mounts

Diddy Yapping

Upon selecting mount

Diddy Yapping Harder

Once you get through the gate, there will be another hologram, There are a lot of important menu options accessed by the buttons in your inventory.

Task 7: Invulnerability

Waxel will introduce the concept of invulnerability (blue health bar). Upon entering the boss fight, there will be 2 pillars that keep Waxel invulnerable.

Upon destroying the pillars, getting Waxel to 50% health will cause him to spawn them again. Upon his death, he will collapse the floor and make you fall down into a room with a straight tunnel.

Diddy Yapping lots

Task 8: Bossfight

Menorah, Wicked Witch Boss Fight

Novice Silverling Beats up Menorah

Raphael portals in and stabs the boss through the chest with his weapon

Asmo/ Raph Yapping

Force Eye of Nexus in slowmo

Task 9: Escape

During the slow motion section, the screen will flash with the Nexus Eye logo and have the letters “Press [DROP KEY] to escape”.

“Press [DROP KEY] to escape”.

Debriefing

Diddy Yapping

The library begins to break down.

Upon pressing DROP again, a cutscene will play that showcases the 3 True Angels, before flashing the Rune of the Golden, which will glitch into the Nexus Eye sprite. Players will then be taken to the Nexus.

As you’re taken to the Nexus, a title will flash on the screen:

ARC 1: TORMENT