Boss Behaviour
(Attack 1) | The Champion(s) teleport to the center of the arena and unleash a radial storm of projectiles in all directions, dealing damage to any player caught in their path.
(Attack 2) | The Champion(s) take turns dashing across the arena, each dash leaving behind a trail of destructive projectiles that stay briefly before dissipating.
(Attack 3) | The Champion(s) spin around the center of the arena, continuously firing projectiles outward as they rotate.
(Attack 4) | The Champion(s) leap onto players multiple times. Upon landing, they emit a small shockwave that knocks nearby players back, then immediately fire a burst of projectiles outward from their position.
During Both Champions (Phase 1) | Osiris and Orion fight together, cycling through their main attacks listed above in order to damage the player.
Upon Champion Death (Phase 2) | When one of the Champions is defeated, the surviving Champion absorbs their fallen twin’s power, instantly regenerating 33% of their HP and exalting themselves. In this exalted state, their projectiles multiply and change colour, their movement becomes faster, and their attacks deal increased damage. The remaining Champion cycles through their main attacks in order to kill the player.