Runes
- Runes are an uncommon drop from all Dungeons that are World Boss level (+40 TP) or up.
- Runes serve as a means to get a couple extra stats, are generally recommended to have, and extremely useful.
- A player can equip up to 2 Runes on each character.
- The first rune slot is unlocked at Transcendence Level 3, while the second one is unlocked at Transcendence Level 6.
List Of Runes
![]() Rune of the Mage |
![]() Rune of the Crystal |
![]() Rune of Spectral Tides |
![]() Rune of the Fazzbear |
![]() Rune of Time |
|---|---|---|---|---|
| Critical Chance: +8 Speed: +6 |
Attack: +5 Vitality: +6 |
Defense: +4 Speed: +5 Evasion: +4 |
Defense: +7 Attack: +5 |
Speed: +15 Evasion: +3 |
![]() Rune of the Gears |
![]() Rune of the Cult |
![]() Rune of Nature |
![]() Rune of Null |
![]() Rune of the Fallen |
| Vitality: +7 Speed: +5 |
Attack: +3 Speed: +5 Evasion: +4 |
Health: +2 Vitality: +6 |
Evasion: +5 Health: +2 |
Defense: +2 Attack: +2 Speed: +2 Evasion: +2 Health: +2 Vitality: +2 Critical Chance: +2 |
![]() Rune of Dread |
![]() Rune of the Observer |
![]() Rune of the Seraph |
![]() Rune of Eternal Maw |
![]() Rune of Echoes |
| Health: +3 Speed: +9 |
Attack: +8 Critical Chance: +6 |
Attack: +8 Health: +2 |
Critical Chance: +6 Vitality: +5 Evasion: +5 |
Defense: +10 Health: +3 Speed: -10 |














