

You have no stacks cap anymore but every stack over 16 deals 0.05 damage per second to you


On max stacks, summon the plague monarch which circles and throws a flask every 3s. Each throw giving 4 attack, crit chance and evasion to players in a 9 block radius for 9s and each throw after that giving the same amount of stats but for 3s less each time (10s CD)


Using your poison while crouching will consume all stacks and cause your poison to deal damage based on (multiplier*stacks^(1/4) The Not a Poison Node now additionally gives you 1 vit for every stack consumed for 6s. The multiplier scaled based on ability tier point
0-8TP: 0.6x
9TP: 0.7x
10TP: 0.8x
11TP: 0.9x
12TP+: 1.0x


Getting hit makes you summon Valus' hand which damages equal to stacks^(0.9+multiplier/20)/6 per 1s for 3s (3s CD). The multiplier scales based on ability tier point
0–8TP: 7 Damage
9TP: 8 Damage
10TP: 10 Damage
11TP: 11 Damage
12TP+: 13 Damage


Every dagger hit has up to a 10% chance to give an antidote stack or a stack of contagion depending on which you selected


Upon reaching 16 stacks, summon a bident to your side, doing 3 hits upon poison use dealing 36% of your poisons damage. Crouching and using your poison will start consuming your stacks and the bident will start hitting the closest mob at an increasing rate, dealing 30% of poisons damage. Gain half your stacks back after this is done


Crouching and using your poison will consume 8 stacks and heal you 3.5 HP when the poison lands


Using your poison while crouching will consume all stacks summoning flies on poison impact, for each stack deal 1.25dmg/0.5s each and they last 4.5 seconds


Poisons have +1 increased damage tick


Poisons have +3 increased radius


Every time an enemy is hit by a tick of your poison, gain an antidote stack. Each stack grants +0.5 evasion and +1 speed (max 16 stacks) (1 stack decays every 5s)


Every time an enemy is hit by a tick of your poison, gain a stack of contagion. Each stack grants +1% damage to your poison (max 16 stacks) (1 stack decays every 5s)


Poisons deal 10% more damage



















































