Boss Behaviour
(Attack 1) | Omnipotent levitates into the air and unleashes a barrage of dark matter projectiles toward the player, each dealing contact damage.
(Attack 2) | Omnipotent circles the arena from above, summoning a tornado in its center. Each time he fires a projectile into the vortex, it bursts outward, spawning projectiles in all directions.
(Attack 3) | Omnipotent channels the void’s energy to summon a black hole that, after a short delay, hurtles toward the player. If the player is sucked into the black hole, it teleports them back to spawn.
(Attack 4) | Omnipotent conjures a purple cloud above him, causing waves of dark matter to rain down across the arena on to impact zones clearly marked by red circles.
100% to 50% (Phase 1) | Omnipotent cycles through his main attacks listed above in order to damage the player.
50% to 0% (Phase 2) | Omnipotent enters an enraged state, channeling the void’s chaos. He continues cycling through his main attacks listed above while also firing additional dark matter projectiles that inflict slowness and ricochet off floors and walls.