This dungeon is dropped by defeating Nebula.
WARNING: Beating this dungeon allows access to the harder version, the Dawn of Creation True Ophan bossfight, with drops from all parts of the dungeon and an exclusive unholy crafting material: the Pendant of Sin. To open the portal, you must consume a Sigil of Eternal Light, obtained from being the highest damager of Raphael in Raphael's Chamber.
Observer of Telos


Dungeon Clear
- Shoot meteors at the Enlightened enemies to break their shields. After this you can kill them. Repeat this once more to reach Ophanim.
Boss Behaviour
(Set 1, Attack 1: Walls) | Ophanim's eyeball will lie down in the middle of the arena and summon walls that enclose within the player. Within the walls is a randomized gap that the player will need to go through to avoid taking damage. This process will repeat until the phase is over or if the player can damage Ophanim fast enough to move onto the next phase.
(Set 1, Attack 2: Eyeballs) | Ophanim will stay in the middle and summon two rings of arrows that the player will need to stay in between of. These rings will continuously increase and decrease in diameter meaning the player will need to stay between the continuously moving gap in order to survive. While this is occurring, eyeballs will travel towards Ophanim which the players will need to avoid as well.
(Set 2, Attack 1: Wheel) | Ophanim begins to roll to 24 points around the arena and bouncing off the walls, shooting out a flurry of chevrons along with lines of black shots on each collision. The flurry of chevrons and black shots are on a short cooldown (0.3s) after collision.
(Set 2, Attack 2: America) | Ophanim teleports to the player that is targeted before unleashing alternating waves of red and blue shots that rotate clockwise and counterclockwise respectively. Upon reaching the end of their trajectory, these shots will convert into smaller shots which slowly travel towards the nearest player. Ophanim will fire 5 shots on his first teleportation followed by waves of 4, 3, then 2 shots.
100% to 85% (Phase 1) | Ophanim teleports to a random corner of the arena and 4 circles rotate around him shooting eyes and chevrons in all directions. Ophanim teleports to a random location in the arena every 12 seconds.
85% to 60% (Phase 2) | Ophanim cycles through the attacks of Set 1 listed above in order to damage the player.
60% to 40% (Phase 3: Clock) | Ophanim will teleport to the center of the map and transform into a golden clock. He will then shoot eyes in a spiral, followed by a flurry of shots, followed by a second spiral. Upon the clock striking midnight, the shots will freeze before returning to Ophanim at high speed. The best way to dodge when the clock hits midnight is to start looking away from ophanim to see the shots that are coming back towards Ophanim.
40% to 15% (Phase 4) | Ophanim cycles through the attacks of Set 2 listed above in order to damage the player.
15% to 0% (Phase 5: Grid) | Ophanim will teleport all players into a black box surrounded with blinking eyes and spawn a rotating laser that covers the entire arena killing the player on contact. Ophanim then summons a grid along with wider lines which, upon turning red, deal a high amount of DPS. To dodge you need to find the gaps. On top of that, the wider lines also stun and deal a higher amount of DPS.
Lore
[D̷̛͖̲̜'s LOG: OPHANIM] BYPASS STATE: What are you planning, Void...
Boss & Dungeon Dialogue
Dialogue
- Coming soon
Dungeon Enemies


Tips and Tricks
- For Clock, it is advised that you have quite a bit of speed (around 50) however there is not a precise amount needed.
- During the entire boss fight, you can spam space for more movement speed.