Template:Samurai/Skill Tree

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Samurai Skill Trees


Singularity

Teleporting to the rift will do an AoE explosion dealing damage based on kunai
tier point to enemies in a 5 block radius and marking them for 4s
0–7TP: 10 Damage
8–9TP: 15 Damage
10TP: 20 Damage
11–12TP: 25 Damage
13+TP: 30 Damage

Rei's Bushido

You now summon a cursed katana with every slash that flies towards the enemy,
each katana deals 15% of the base damage from your katana in hand

Chain Knife

Kunais now start at their end position and are 2x the size and deal 2x the
damage

Shatterpoint

The end range of your kunai will spawn a rift, on your next right-click (Whilst
crouching
) you will teleport to your rift and gain 1s of invulnerability (You
have up to 4s after kunai use before it disappears
)

Veil Piercer

Kunais no longer mark or give stats but deal 1.5x damage

Enhanced Exposure

Kunai now marks for 30% rather than 20%

Take Two

At the end of the second kunai shot, you will call the kunai back once again
and deal 10% of its base damage

Better Drag

The return shot of a kunai has 0.2x its normal velocity but as long as a
returning shot is active and hasn't reached you yet you will have +20 speed and
+10 attack

Marked for Death

All kunai effects last 1s longer including mark

Swift Strike

Hitting all kunai shots from a kunai will make your next katana slash summon 2
extra slashes
that deal damage based on katana tier point
0–7TP: 15 Damage
8–9TP: 20 Damage
10TP: 23 Damage
11–12TP: 25 Damage
13+TP: 30 Damage

Fatal Fangs

Slightly reduce arc gap between kunais

Aerodynamics

Kunais return to you faster

Double Take

When a kunai returns to you it will instantly shoot out again dealing 20% of
the original damage


Meteor Slam

Crouching whilst the special star returns to you will convert it into a charged
star making it deal an additional 40% damage per bounce it had done, but this
will cancel the star being able to bounce back to you

Rei's Light

When your mask hits a mob, it will summon a light demon that shoots a laser
beam towards your cursor, it has 8 range and does damage based on ability tier
point
0–7TP: 25 Damage
8–9TP: 31 Damage
10TP: 37 Damage
11–12TP: 43 Damage
13+TP: 50 Damage

Sentient Steel

A special star now follows your cursor up to 6 range. It damages based on
ability tier point and hits 4 times a second
0–7TP: 2.5 Damage
8–9TP: 2.75 Damage
10TP: 3 Damage
11–12TP: 3.25 Damage
13+TP: 3.5 Damage

Astral Riposte

When you hit a star, a special star will bounce back at you, if it hits you it
will retaliate to your cursor dealing 50% of the original star damage, this
star can bounce from enemies, each bounce increases the returning star velocity
by +3

Sleight of Hand

You now shoot 2 stars that deal 60% of the base damage of your star with a 5
degree arc

Resonant Light

Shooting a star will cause you to shoot an additional smaller version of the
star 0.5s later that deals 20% of the damage of the original star

Renewed Soul

Your oni mask companion can now slash up to 2 times before despawning, it can
also now fly towards targets

Rising Star

All stars now pierce and gain +2 range

Nova Shards

Hitting an enemy with your star will spawn up to 3 smaller star fragments that
deal 50% of the original star damage and target other enemies. Each enemy can
only be hit once (8 block radius, 20 velocity)

Point Blank

Your star projectiles deal more damage the less time they travel for (max 20%)

Renewed Strength

Successfully hitting your star will give you +10 attack for 5s (5s CD)

Instant Dopamine

Successfully hitting your star will give you +20 speed for 5s (5s CD)

Bloodborne Visage

When hitting a mob with your star, you will summon an oni mask companion that
will approach the nearest enemy and slash them dealing damage based on the tier
points of your ability
0–7TP: 12 Damage
8–9TP: 16 Damage
10TP: 20 Damage
11–12TP: 24 Damage
13+TP: 30 Damage