
Replace your passive orbital with a blackhole that swallows your jewel projectiles,
after 50 damage worth of jewel projectiles is absorbed,
the blackhole will instantly shoot towards your cursor with 15 velocity and 12 range,
dealing 200 damage in a 4 block radius.

Using a jewel will now only spawn 1 jewel over your head
that does damage multiplied by the amount of shots the original jewel had with an additional 1.5x multiplier.

Passive orbitals are now 75% bigger and rotate slower.

Your jewels now do 60% of their base damage but they now
pierce and boomerang back to you after reaching their max range.

You now have double the amount of jewels per use but they all do 60% of their base damage.

Hitting the sun with a piercing sceptre will make it shoot out 5 solar flares to the nearest enemy in a 12 block radius,
each shot dealing 0.25x of the damage of the sceptre you are holding.

Passing jewels through a sun or a moon now deals an additional +50% damage.

Gazing at the moon for
0.5 consecutive
seconds will summon a
star around you.
You
can have up to 3
stars orbiting you and
they do damage based
on ability tier point:
0-7TP: 2.5 Damage
8-9TP: 3 Damage
10TP: 3.5 Damage
11-12TP: 4 Damage
13+TP: 4.5 Damage

When a jewel goes through your sun orbital,
gain +10 attack for the duration of the cooldown of the jewel.
(10s cd)



