The Shadowlands biome is one of 8 biomes that can be found in Telos Realms.
Biome Enemies
Biome World Bosses
File:Iconreaper.pngReaperIconreaper.png
Fallen Hero
Commander of the Cutthroat Cohort, the Reaper was an silent killing machine. Their resolve was a value they lived by after training with Raphael. Despite this, their focus was broken as they gazed into the hauntingly hollow eyes of the Sanguine Lord, leaving only fear as they were cut down.
Arena Hazard
The Reaper's mere presence allows devastating maelstroms to form around the arena, starting cyan and harmless before turning purple and dealing continuous damage while within it.
Boss Patterns
The Reaper walks towards you, sending out two slow slash projectiles before spinning and sending out a ring of slashes.
The Reaper sends forwards a narrow shockwave that inflicts burning on players caught within.
The Reaper leaps into the air before slamming its scythe into the ground, launching players into the air.
The Reaper channels its energy before dashing forwards and sending out bursts of energy.
The Reaper slams its scythe into the ground, sending out four tombstones in a cross pattern that radiate smaller slash projectiles.
Boss Phases
50% | Armored phase
[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: REAPER] BYPASS STATE:
File:Iconwarden.pngWardenIconwarden.png
Fallen Hero
Commander of the Vanguard Cohort, the Warden was known as a steadfast and kind individual. They found the most joy in teaching and raising newer soldiers to eventually join the legion; a trait passed on by their master Raphael. Alas, in their haste to guide others, they never saw the Sanguine Lord approaching.
Arena Hazard
The Warden will send out spiked disks with certain attacks, which will bounce around the arena before dissipating.
Boss Patterns
The Warden walks towards you while sending out slow slash projectiles.
The Warden channels its energy before spinning and slashing a wide area, sending forwards three spiked disks in a shotgun pattern.
The Warden jabs out with its halberd, players caught in this narrow area are dealt heavy knockback. This also sends forwards three spiked disks in a shotgun pattern.
The Warden slams its halberd into the ground, launching players into the air and sending out four spiked disks in a cross pattern.
The Warden leaps into the air before slamming its halberd into the ground, launching players into the air and sending out four spiked disks in a cross pattern.
Boss Phases
50% | Armored phase
[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: WARDEN] BYPASS STATE:
File:Iconherald.pngHeraldIconherald.png
Fallen Hero
Commander of the Scout Cohort, the Herald gained their title for their willingness to venture into dangerous territory. They were thus celebrated for their brave and unyielding nature, traits passed on by their teacher Raphael. Ironically, the Herald fell to the Sanguine Lord before they were able to warn the legion of their impending doom.
Arena Hazard
The Herald will periodically call upon a rain of fire, distracting players as they look upwards to determine their trajectory.
Boss Patterns
The Herald sends forward a narrow shockwave, damaging players caught within.
The Herald sends forward a carpet of fire, damaging and setting aflame players caught within.
The Herald walks towards you while sending out slow slash projectiles.
The Herald spins around, sending out blood-red projectiles around it.
The Herald spins around, sending out yellow projectiles that return as slashes upon reaching their maximum range.
Boss Phases
50% | Armored phase
[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: HERALD] BYPASS STATE:
File:Icondefender.pngDefenderIcondefender.png
Guardian of the Province
The legendary praetor of the legion and successor to Raphael upon his departure. Despite this, he was never a match for the Sanguine Lord and perished as the last bastion of the valley. Although this entity is that of the same as other possessed armors, the Celestials recognized that the previous owner and grade of this armor was superior, selecting it as the dark knight of the Celestial Province.
Arena Hazard
The Defender will allocate a quadrant where players will need to move to, dealing heavy damage and blinding players that are caught outside after the time limit.
Boss Patterns
Defender spins around, and jumps into the air, dealing massive damage in the surrounding area.
Defender slams the ground, creating a cross of fire in the arena.
Defender jumps onto a player, dealing damage and launching the player into the air.
(50%) Defender sends a fast flying slash towards the targeted player.
(50%) Defender sends 3, sequential slashes towards the targeted player.
Defender slams the ground, dealing AOE damage.
Boss Phases
66% | Armoured Phase.
33% | Invulnerability Phase, Defender becomes exalted, dealing more damage, and unlocking slash attacks and a slam attack.
25% | Armoured Phase.
[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: DEFENDER] BYPASS STATE:
Biome Dungeons
Celestial's Province
File:Dreadwood thicket.pngDreadwood Thicket