

Teleporting to the rift will do an AoE explosion dealing damage based on kunai
tier point to enemies in a 5 block radius and marking them for 4s
0–7TP: 10 Damage
8–9TP: 15 Damage
10TP: 20 Damage
11–12TP: 25 Damage
13+TP: 30 Damage


You now summon a cursed katana with every slash that flies towards the enemy,
each katana deals 15% of the base damage from your katana in hand


Kunais now start at their end position and are 2x the size and deal 2x the
damage


The end range of your kunai will spawn a rift, on your next right-click (Whilst
crouching) you will teleport to your rift and gain 1s of invulnerability (You
have up to 4s after kunai use before it disappears)


Kunais no longer mark or give stats but deal 1.5x damage


Kunai now marks for 30% rather than 20%


At the end of the second kunai shot, you will call the kunai back once again
and deal 10% of its base damage


The return shot of a kunai has 0.2x its normal velocity but as long as a
returning shot is active and hasn't reached you yet you will have +20 speed and
+10 attack


All kunai effects last 1s longer including mark


Hitting all kunai shots from a kunai will make your next katana slash summon 2
extra slashes that deal damage based on katana tier point
0–7TP: 15 Damage
8–9TP: 20 Damage
10TP: 23 Damage
11–12TP: 25 Damage
13+TP: 30 Damage


Slightly reduce arc gap between kunais


Kunais return to you faster


When a kunai returns to you it will instantly shoot out again dealing 20% of
the original damage



































