Skull T1
Description
A regular skull that was collected during the battle of an old war.
Stats
Damage
10
Shots
1
Cooldown
12
Range
10
Abilities
Ability: Unleash 2 eerie skulls from your target's essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.
Skull T2
Description
A skull that has a glowing dark aura radiating out of its eyes.
Stats
Damage
15
Shots
1
Cooldown
12
Range
10
Abilities
Ability: Unleash 2 eerie skulls from your target's essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.
Skull T3
Description
A cracked skull that radiates a purple aura.
Stats
Damage
15
Shots
1
Cooldown
11
Range
10
Abilities
Ability: Unleash 2 eerie skulls from your target's essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.
Skull T4
Description
A dark skull obtained from a battle goblin's corpse.
Stats
Damage
15
Shots
1
Cooldown
11
Range
10
Abilities
Ability: Unleash 3 eerie skulls from your target's essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.
Skull T5
Description
A skull that has been entranced to unleash the true undead power of a goblin.
Stats
Damage
20
Shots
1
Cooldown
10
Range
10
Abilities
Ability: Unleash 3 eerie skulls from your target's essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.
Skull T6
Description
This skull encapsulates a never ending flame. A daunting skull allowing its users to face many battles confidently.
Stats
Damage
25
Shots
1
Cooldown
10
Range
10
Abilities
Ability: Unleash 3 eerie skulls from your target's essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.
Skull T7
Description
A translucent skull carved from the opulent crystals in the fungal cavern.
Stats
Damage
25
Shots
1
Cooldown
10
Range
10
Abilities
Ability: Unleash 4 eerie skulls from your target's essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.
Skull T8
Description
This skull may look funny at first but will leave its victims with a fear of clowns.
Stats
Damage
30
Shots
1
Cooldown
9
Range
10
Abilities
Ability: Unleash 4 eerie skulls from your target's essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.
Skull T9
Description
A red-boned skull belonging to a descendant of Malfas, her evil spirit is still trapped in the living world within this skull.
Stats
Damage
35
Shots
1
Cooldown
9
Range
10
Abilities
Ability: Unleash 4 eerie skulls from your target's essence which home in on you and allies within 6 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.
Skull T10
Description
If you are lucky enough to possess this skull you might understand why the legend of its origin remains unknown.
Stats
Damage
40
Shots
1
Cooldown
8
Range
10
Abilities
Ability: Unleash 5 eerie skulls from your target's essence which home in on you and allies within 7 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.
Skull T11
Description
An all powerful skull that seems too unnatural to exist in this world. Only legendary necros are able to obtain and use this item as Raph has forbidden the possession of it.
Stats
Damage
40
Shots
1
Cooldown
7
Range
10
Abilities
Ability: Unleash 5 eerie skulls from your target's essence which home in on you and allies within 7 blocks healing you for 1 HP each and the rest for 50% of it. Players that received healing from others will be put on a 3 second healing cooldown. This does not apply to self heals.