Cultist's Hideout

Revision as of 19:21, 28 October 2024 by imported>Koanyan5028 (This page uses Dungeon Navbox template now)

<infobox> <title source="title"> <default>Cultist's Hideout</default> </title> <image source="image"/> <panel> <section> <label>Health</label>

   

<label>Biome</label>

       <format>[[{{{Biome}}}]]</format>

   

<label>Treasure Room</label>

   

<format>

T7 EquipmentFile:T7HeavyChestplate.png
T8 EquipmentFile:T8HeavyChestplate.png

</format>

   

<format>

{{{IChance}}}

</format>

   

<format>

{{{Irradiated}}}

</format>

<format>

{{{GChance}}}

</format>

   

<format>

{{{Gilded}}}

</format>

   

<format>

1/80

</format>

   

<format>

Staff Of Unholy Sacrifice
Cultist HoodFile:CultistHood.png

</format>

   

<format>

1/300

</format>

   

<format>

Souls of the CultFile:SoulsOfTheCult.png

</format>

<format>

{{{UChance}}}

</format>

   

<format>

{{{Unholy}}}

</format>

<format>

{{{VChance}}}

</format>

<format>

{{{Voidbound}}}

</format>

   

<format>

1/600

</format>

   

<format>

Lil' MonkFile:Lil'Monk.png
Dusk ManticultistFile:Duskmanticultist.png

</format>

<format>

{{{RUChance}}}

</format>

<format>

{{{Rune}}}

</format>

   

<format>

Bloodshot Forge FragmentFile:Forge2.png Royal Forge FragmentFile:Forge1.png

</format>

   <header> Tier Points </header>
   

<label>Required Tier Points</label>

   

<label>Rec. Solo Tier Points</label> </section> </panel> </infobox>


DUNGEON DESCRIPTION

Silex, Leader of the Cult

Boss Patterns

Silex slashes twice, firing a projectile at the player each time. Silex then fires a wave of projectiles at the player.
Silex slashes twice, firing a projectile at the player each time. Silex then sends out four projectiles twice, and finally 8 projectiles in all directions.
Silex’s loyal cultists continue their fight even after death, using the embers of their soul to fire projectiles constantly throughout the fight.



Boss Phases

100% | The souls of the cult are periodically spread on the floor throughout the entire fight.
80% | Silex summons beams that pull in the player and deal damage if the player is caught in one.
80% | Silex summons Crinx, who must be defeated before harming Silex.
55% | Silex summons Tharms and Arahji, who must be defeated before harming Silex.
30% | Silex continously teleports to the player and fires a wave of many projectiles.

Dungeon Enemies

<infobox> <title source="title"> <default>Cultist's Hideout</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Cultist's Hideout</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Cultist's Hideout</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Cultist's Hideout</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>