Ancient Pharaoh

General Dungeon Information
The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb.
This dungeon is dropped by Tribal Protector, Tribal Shaman, and Tribal Minion.
Dungeon Clear
- Go through the dungeon while clearing the rooms until you find the entrance to the boss arena, which is a hole in the ground.
Boss Behaviour
(Arena Hazard) | Miraj summons four totems that deal constant AoE damage in a very small area.
(Attack 1) | Miraj teleports to the player, dealing AoE damage in a small radius upon teleporting.
(Attack 2) | Miraj fires a fast-moving projectile at the player, dealing damage on impact.
(Attack 3) | Miraj summons ghastly hands from the ground at the player’s location, dealing damage and inflicting slowness.
(Attack 4) | Miraj melees the player if close.
100% to 20% (Phase 1) | Miraj cycles through his main attacks listed above in order to damage the player.
20% to 0% (Phase 2) | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon beetles for each totem. The totems must be destroyed to defeat Miraj.
Dungeon Enemies

Lore
[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s Miraj LOG: ???] BYPASS STATE: {{{3}}}
Boss & Dungeon Dialogue
Dialogue
- Coming soon
Tips and Tricks
- N/A