The pirate cove is an off limits section of the beach that has been claimed by the pirates.

Those who dare enter will find themselves answering to Jones the Pirate King as well as a horde of murderous pirates.

The dungeon consists of traversing through beachland that has walls of stone ridges caused by thorough sea erosion.

Pirate King Jones

<infobox> <title source="title"> <default>Skull Cavern</default> </title> <image source="image"/> <panel> <section> <label>Health</label>

   

<label>Biome</label>

       <format>[[{{{Biome}}}]]</format>

   

<label>Treasure Room</label>

   

<format>

{{{Tiered}}}
</format>

   
<format>

{{{IChance}}}

</format>

   

<format>

{{{Irradiated}}}
</format>

<format>

{{{GChance}}}

</format>

   

<format>

{{{Gilded}}}
</format>

   
<format>

{{{RChance}}}

</format>

   

<format>

{{{Royal}}}
</format>

   
<format>

{{{BChance}}}

</format>

   

<format>

{{{Bloodshot}}}
</format>

<format>

{{{UChance}}}

</format>

   

<format>

{{{Unholy}}}
</format>

<format>

{{{VChance}}}

</format>

<format>

{{{Voidbound}}}

</format>

   
<format>

{{{CChance}}}

</format>

   

<format>

{{{Companion}}}
</format>

<format>

{{{RUChance}}}

</format>

<format>

{{{Rune}}}
</format>

   
<format>
{{{Fragment}}}
</format>

   <header> Tier Points </header>
   

<label>Required Tier Points</label>

   

<label>Rec. Solo Tier Points</label> </section> </panel> </infobox>

Jones can be found atop the “X” marks the spot stopping any intruders (as well as his own pirates) from stealing his treasure.

Boss Patterns

Jones slashes the air, forming a slash projectile that travels in a straight line towards the player.
Jones digs up a cannonball, which he throws at the player. This deals damage in a certain radius of the cannonball’s impact location.
Jones goes invisible, rushing towards the player and dealing melee damage on contact. Jones can be identified by the black smoke that trails.

Dungeon Enemies

<infobox> <title source="title"> <default>Skull Cavern</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Skull Cavern</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Skull Cavern</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>