A spectacle of war-built bloodied castles, Raphaels's Castle is protected by his Goliath and the twin Dark Champions.
Raph's Castle can be accessed when 10 World Bosses are defeated. The dungeon portal is located at the top of the tower at the centre. Unlike most Dungeons this portal has a 60 second timer
After defeating both guardians, Raphael's Chamber will appear. This portal has a 60 second timer as well.
Raph's Dark Champions

Dungeon Clear
- After entering the portal and going down the stairs towards the entrance of the castle, there is a second set of stairs to your right. Go up and continue forward to find and destroy the first Dark Gargoyle that is highlighted in red (1/5).
- Afterwards, move back towards the entrance of the castle, which will now be open. On the same floor, there will be 3 Dark Gargoyles at the ends of all 3 paths. (4/5)
- Then you must go up the spiraling stairs to go to the second floor, where you need to break the final Dark Gargoyle (5/5) to open the entrance to the final area of the castle.
- Continue through the opened gate and go towards the jump pad on your right after the gate, then continue to the end to fight the Castle Goliath, which will spawn a teleport portal to the Osiris & Orion's boss arena.
Boss Patterns
(Attack 1) | The Champion(s) teleport to the center of the arena and unleash a radial storm of projectiles in all directions, dealing damage to any player caught in their path.
(Attack 2) | The Champion(s) take turns dashing across the arena, each dash leaving behind a trail of destructive projectiles that stay briefly before dissipating.
(Attack 3) | The Champion(s) spin around the center of the arena, continuously firing projectiles outward as they rotate.
(Attack 4) | The Champion(s) leap onto players multiple times. Upon landing, they emit a small shockwave that knocks nearby players back, then immediately fire a burst of projectiles outward from their position.
During Both Champions (Phase 1) | Osiris and Orion fight together, cycling through their main attacks listed above in order to damage the player.
Upon Champion Death (Phase 2) | When one of the Champions is defeated, the surviving Champion absorbs their fallen twin’s power, instantly regenerating 33% of their HP and exalting themselves. In this exalted state, their projectiles multiply and change colour, their movement becomes faster, and their attacks deal increased damage. The remaining Champion cycles through their main attacks in order to kill the player.
Lore
[D̷̛͖̲̜'s LOG: ???] BYPASS STATE: ???
Boss & Dungeon Dialogue
Dialogue
- Coming soon
Dungeon Enemies


Tips and Tricks
- The turtle shell attacks from the champions can be jumped over.