<infobox> <title source="title"> <default>Treasure Cave</default> </title> <image source="image"/> <panel> <section> <label>Health</label>

   

<label>Biome</label>

       <format>[[{{{Biome}}}]]</format>

   

<label>Treasure Room</label>

   

<format>

T5 Equipment

T6 Equipment

T7 EquipmentFile:T7HeavyChestplate.png

</format>

   

<format>

{{{IChance}}}

</format>

   

<format>

{{{Irradiated}}}

</format>

<format>

{{{GChance}}}

</format>

   

<format>

{{{Gilded}}}

</format>

   

<format>

1/40

</format>

   

<format>

Lightning BowFile:LightningBow.png

Lightning Chaps

Lightning SabatonsFile:LightningSabatons.png

</format>

   

<format>

{{{BChance}}}

</format>

   

<format>

{{{Bloodshot}}}

</format>

<format>

{{{UChance}}}

</format>

   

<format>

{{{Unholy}}}

</format>

<format>

{{{VChance}}}

</format>

<format>

{{{Voidbound}}}

</format>

   

<format>

1/150

</format>

   

<format>

Golden MartialFile:Golden Martial.png
Midas ConstructFile:Midasconstruct.png

</format>

<format>

{{{RUChance}}}

</format>

<format>

{{{Rune}}}

</format>

   

<format>

{{{Fragment}}}

</format>

   <header> Tier Points </header>
   

<label>Required Tier Points</label>

   

<label>Rec. Solo Tier Points</label> </section> </panel> </infobox>


Greed beyond imagination, Magnus' cave houses the world's treasures and his wrath.

Magnus, Golden Effigy

Boss Patterns

Magnus summons swords from the sky, which rain down on indicated red areas.
Magnus heats up the air and summons arcing fires in all directions, which burn the ground on impact and any player who stands on burnt areas.
Magnus fissures the ground, bringing up his gold stash and dealing damage to anyone in the fissure.

Boss Phases

66% | Magnus summons his effigies. These effigies fire projectiles at the player and must be killed before Magnus can be damaged.
33% | Magnus becomes exalted, and spins around the arena while firing projectiles and dealing contact damage.

Dungeon Enemies

<infobox> <title source="title"> <default>Treasure Cave</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Treasure Cave</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>

<infobox> <title source="title"> <default>Treasure Cave</default> </title> <image source="image"/>

   

<label>Attack Pattern</label> <panel> <section> <label>Health</label>

   

<label>Dropped Loot</label>

   

<label>Dropped Dungeon</label> </section> </panel>

</infobox>