The Beach biome is one of 8 biomes that can be found in Telos Realms.


Biome Enemies

Pirate Brute
General Info
HP
13
Fame Given
3
Available Tiered Drops
2
Attack Pattern
Approaches the player and brings down his hammer on the player when in close proximity.
Pirate Thief
General Info
HP
11
Fame Given
3
Available Tiered Drops
2
Attack Pattern
Approaches the player and slashes the player when in close proximity.
Pirate Archer
General Info
HP
8
Fame Given
3
Available Tiered Drops
2
Attack Pattern
Fires arrows at the player, while maintaining distance by leaping backwards if the player gets too close.
Scorpion
General Info
HP
11
Fame Given
3
Available Tiered Drops
2
Attack Pattern
Approaches the player and stabs the player when in close proximity.
Scorpion King
General Info
HP
110
Fame Given
60
Available Tiered Drops
4-3

Biome Miniboss

Brakk2DBrakk.png

Brakk
General Info
HP
88
Fame Given
0
Available Tiered Drops
2-3
Loot
Irradiated Loot

Brakk the squid is a miniboss for the beach biome. His arena can be accessed by dropping down holes in the beach biome which will be indicated by froglights and particles. Once defeated Brakk will be put on a 100 second respawn timer.

Mini-Boss Patterns

Brakk will randomly launch himself upwards from the waterholes around his arena, he will then fire 3 green cubes targeting the centre of the arena. Brakk can be damaged whilst being outside of the water but will be armoured.

Brakk will randomly launch himself upwards from the waterholes around his arena, he will then fire a barrage of ink towards the centre of the arena dealing damage if landing near a player and applying Blindess X to any player who is standing on it. Brakk can be damaged whilst being outside of the water but will be armoured.

Brakk will jump up from the centre of his arena, once landing on the ground Brakk will create an explosion of particles going outwards. Brakk can be damaged whilst being outside of the water but will be armoured.

Brakk will randomly launch himself upwards from the waterholes around his arena, he will then fire a lot of green cubes but instead of only targeting the centre they will randomly land around the waterhole he had jumped from. Brakk can be damaged whilst being outside of the water but will be armoured.

Brakk will become exhausted giving the player plenty of time to damage or kill Brakk. If Brakk doesnt die when this pattern ends he will resume attacking. Brakk will not be armoured during this.

(33%) Brakk will become enraged which will increase the speed which he attacks.

[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Brakk] BYPASS STATE:

Biome World Boss

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Tidol
General Info
HP
3630
Fame Given
250
Biome
Beach
Available Tiered Drops
7-8
Dungeon Dropped

Once a revered leader the sea, Tidol seeks the ruins of his underwater kingdom on the beaches of Telos. His cries of anguish are often heard echoing throughout the realm, followed by bellows of rage directed at the Sanguine Lord.

Tidol throws his trident in a direction, landing and creating shockwaves on the ground. Upon calling the trident back, Tidol releases 1 shockwave and linear projectiles in all directions on the floor.

Tidol propels himself backwards and launches a mix of light blue and dark blue projectiles. After reaching a certain distance, the dark blue projectiles home in on the aggroed player.

Tidol launches golden trident projectiles in all directions, which turn red and launch towards the aggroed player.

Tidol summons mines across the arena, exploding and dealing damage to anyone inside one.

Tidol summons large ghost tridents, which home in on the aggroed player with a large turning radius.

[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: TIDOL] BYPASS STATE: Tests show that the waters surrounding Telos are noticeably higher in pH than usual. There also seems to be a toxic concentration of iron within the currents. The seas might conceal more bloodshed than the lands have witnessed.

Biome Dungeons

File:Portal-PirateCove.pngPirate Cove Corsair's Conductorium