A void's disciple, Chronos' mastery over time protects himself from invaders through his Guardians of Time.

This dungeon can be accessed by defeating Oozul.

Chronos
Follower Of The Void
General Info
HP
3630
Fame Given
450
Biome
Available Tiered Drops
8-9
Tier Points
Required Tier Points
45
Recommended Solo Tier Points
60

Dungeon Clear

  • Go through the dungeon's pathways, which split into 3, and go towards the end of each path in order to find the Guardian of Time.
  • After killing all 3 Guardians of Time, the location of their death turns into purple particles which teleport you into the boss arena in order to fight Chronos.

Boss Behaviour

100% to 75% | Chronos uses any of his 3 main attacks listed at the bottom to damage the player.

75% to 50% | Chronos channels the void’s energy and releases it in an array of beams stemming from himself at the center. Any player caught in the beam as it turns black receives damage.

50% | Chronos uses the void’s energy to fire an explosive that leaves behind damaging shrapnel on impact with a surface.

50% to 20% | Chronos uses any of his 3 main attacks listed at the bottom to damage the player while the explosion continues leaving behind shrapnel.

20% to 0% | Chronos uses the last of the void’s energy to summon pillars of distortion, dealing damage to anybody caught in one. Chronos teleports around the 4 sides of the arena, summoning these pillars from his location as well as from the center of the arena.

Attack 1 | Chronos slashes twice at the player, firing a projectile each time. On the third and final slash, Chronos fires three projectiles at once. Being hit by the sword's slash also does damage.

Attack 2 | Chronos slams his sword, creating a wave of projectiles in all directions. Chronos then spins and fires projectiles ahead and behind himself.

Attack 3 | Chronos dashes into the player, dealing contact damage.

[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: ???] BYPASS STATE: ???

Dungeon Enemies

Slime Mage
General Info
HP
110
Fame Given
35
Attack Pattern
Shoots out a projectile that temporarily stuns.
Chronotic Basher
General Info
HP
132
Fame Given
35
Attack Pattern
Hits the player with a melee if close, and shoots out a projectile if far.
Chronotic Sorcerer
General Info
HP
104
Fame Given
35
Attack Pattern
Hits the player with a melee if close, shoots a slow projectile if within a few blocks, and casts a fast spell if far.
Chronotic Bowsman
General Info
HP
115
Fame Given
35
Attack Pattern
Hits the player with a melee if close, and shoots out 3 arrows if far.
Guardian of Time
General Info
HP
330
Fame Given
80
Attack Pattern
Either spawns rings which do damage to the player if they are in them after 2 seconds, or shoots out hooks in all directions in 2 waves.


Tips and Tricks

  • It is recommended to clear this dungeon with 2 or 3 people in order to minimize clear times, as this dungeon splits into 3 pathways going to each Guardian of Time.