The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb.
Miraj, Ancient Pharaoh
Boss Patterns
Miraj teleports to the player, dealing AoE damage in a small radius.
Miraj fires a fast-moving projectile at the player.
Miraj summons ghastly hands from the ground at the player’s location, inflicting damage and slowness.
Boss Phases
100% | Miraj summons four totems that deal constant AoE damage in a very small area.
20% | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon a beetle for every totem. These totems must be killed before Miraj can be killed.
Dungeon Enemies
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<label>Attack Pattern</label> <panel> <section> <label>Health</label>
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<label>Dropped Dungeon</label> </section> </panel>
</infobox>
<infobox> <title source="title"> <default>Desert Temple</default> </title> <image source="image"/>
<label>Attack Pattern</label> <panel> <section> <label>Health</label>
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<label>Dropped Dungeon</label> </section> </panel>
</infobox>