| Trigger | Dialogue |
|---|---|
| Arrival | [Miraj] "A living soul??" |
| 50% Boss HP | [Miraj] "My master commands death to you!" |
| Phase 1 End | [Miraj] "My essence will forever live, perhaps in multiple vessels!" |
| Boss Death | [Miraj] "I am sorry... Master, Omnipotent" |

The decrepit ruins of a great kingdom, Miraj's wrath is brought down to those unfortunate enough to explore his tomb.
This dungeon is dropped by Tribal Protector, Tribal Shaman, and Tribal Minion in the Desert.
(Arena Hazard) | Miraj summons four totems that deal constant AoE damage in a very small area.
(Attack 1) | Miraj teleports to the player, dealing AoE damage in a small radius upon teleporting.
(Attack 2) | Miraj fires a fast-moving projectile at the player, dealing damage on impact.
(Attack 3) | Miraj summons ghastly hands from the ground at the player’s location, dealing damage and inflicting slowness.
(Attack 4) | Miraj melees the player if close.
100% to 20% (Phase 1) | Miraj cycles through his main attacks listed above in order to damage the player.
20% to 0% (Phase 2) | Miraj activates the four totems, allowing them to fire projectiles in all directions and summon beetles for each totem. The totems must be destroyed to defeat Miraj.

[D̷̛͖̲̜̤̭̤̬̏͑́̌̇̽͛̊́̕̚͜'s LOG: Miraj] BYPASS STATE: ???
| Trigger | Dialogue |
|---|---|
| Arrival | [Miraj] "A living soul??" |
| 50% Boss HP | [Miraj] "My master commands death to you!" |
| Phase 1 End | [Miraj] "My essence will forever live, perhaps in multiple vessels!" |
| Boss Death | [Miraj] "I am sorry... Master, Omnipotent" |