Boss Behaviour
(Attack 1) | Valerion summons aerial swords that chase the player on the ground. These swords summon projectiles on impact, and explode into more projectiles after a short time.
(Attack 2) | Valerion brings his sword down, creating a stream of projectiles in three directions ahead of Valerion.
(Attack 3) | Valerion takes a knee and gains a damaging aura. A massive amount of projectiles is released from Valerion and bouncing projectiles are also included.
(Attack 4) | Valerion summons swords that follow his command. Valerion fires projectiles in all directions upon commanding the swords, and also launches the swords at the player. This is repeated 3 times.
(Attack 5) | Valerion unleashes his sword’s aura, firing the aura in all directions several times, stemming from Valerion.
100% to 50% (Phase 1) | Valerion cycles through his main attacks listed above in order to damage the player.
50% to 25% (Phase 2) | Valerion now walks significantly faster, and continues cycling through his main attacks listed above in order to damage the player.
25% to 0% (Phase 3) | Valerion teleports to the center of the arena and limits players to a certain area in the arena. Valerion’s swords, on the outside of the area, fire a stream of projectiles towards Valerion while rotating, and Valerion fires projectiles from himself.