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== Assassin Skill Trees ==
== Assassin Skill Trees ==
<tabber>
<tabber>
Poisons=
Poison=
<div style="display:flex; flex-direction:column; align-items:center; row-gap:15px;">
<div style="display:flex; flex-direction:column; align-items:center; row-gap:15px;">
<br>
<br>
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   <div style="display:flex; gap:20px;">
   <div style="display:flex; gap:20px;">
     <div class="advanced-tooltip">
     {{ImageTooltip
      [[File:SpinningQuestion.gif|46px|center|link=]]
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      <div class="tooltip-contents">
|title=Mad Scientist
        <div class="skill-title">Mad Scientist</div>
|content=
<span class="tt-gr">You have no stacks cap anymore but<br> every stack over 16 deals <span class="tt-aq"><br>0.05 damage per second to you</span></span>
<p>You have no stacks cap anymore but every stack over <span>16 </span>deals <span>0.05 damage per<br>second </span>to you</p>
      </div>
}}
     </div>
     {{ImageTooltip
    <div class="advanced-tooltip">
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      [[File:SpinningQuestion.gif|46px|center|link=]]
|title=Toxic Relationship
      <div class="tooltip-contents">
|content=
        <div class="skill-title">Toxic Relationship</div>
<p>On max stacks, summon the plague monarch which circles and throws a flask every<br><span>3s. </span>Each throw giving <span>5 attack, crit chance </span>and <span>evasion </span>to players in a <span>6 block<br>radius </span>for <span>9s </span>and each throw after that giving the same amount of stats but for<br><span>3s </span>less each time (<span>30s CD</span>)</p>
<span class="tt-gr">On max stacks, summon the plague monarch<br> which cirsles and throws a flask every 3s.<br> Each throw giving <span class="tt-aq">5 attack, crit chance and evasion to players<br> in a 6 block radius for 9s<span class="tt-gr"> and each throw after that<br> giving the same amount of stats but for 3s less each time (30s CD)</span></span></span>
}}
      </div>
     {{ImageTooltip
     </div>
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
    <div class="advanced-tooltip">
|title=King of the Underworld
      [[File:SpinningQuestion.gif|46px|center|link=]]
|content=
      <div class="tooltip-contents">
<p>Flies from earlier nodes deal more damage based on the tier point of your<br>ability, puddles now give <span>+7 attack </span>for <span>6s<br></span>T0–T7: <span>1.1x<br></span>T8–T9: <span>1.3x<br></span>T10: <span>1.5x<br></span>T11–T12: <span>1.75x<br></span>T13+: <span>2.0x</span></p>
        <div class="skill-title">King of the Underworld</div>
}}
<span class="tt-gr">Flies from earlier nodes deal more damage<br> based on the tier point of your ability<br> puddles now give +7 attack for 6s<br>T0-T7: <span class="tt-aq">1.1x<span class="tt-gr"><br>T8-T9: <span class="tt-aq">1.3x<span class="tt-gr"><br>T10: <span class="tt-aq">1.5x<span class="tt-gr"><br>T11-T12: <span class="tt-aq">1.75x<span class="tt-gr"><br>T13+: <span class="tt-aq">2.0x<span class="tt-gr"></span></span></span></span></span></span></span></span></span></span></span>
      </div>
    </div>
   </div>
   </div>


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   <div style="display:flex; gap:40px;">
   <div style="display:flex; gap:40px;">
     <div class="advanced-tooltip">
     {{ImageTooltip
      [[File:SpinningQuestion.gif|46px|center|link=]]
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      <div class="tooltip-contents">
|title=Play of the Sentry
        <div class="skill-title">Play of the Sentry</div>
|content=
<span class="tt-gr">Getting hit makes you summon Valus' hand which damages equal to <br><span class="tt-aq">stacks^(0.9+multiplier/20)/7 per 1s for 3s (3s CD)<span class="tt-gr">. <br>The multiplier scales based on the ability tier point<br>0-7TP: <span class="tt-aq">7 Damage<span class="tt-gr"><br>8-9TP: <span class="tt-aq">8 Damage<span class="tt-gr"><br>10TP: <span class="tt-aq">10 Damage<span class="tt-gr"><br>11-12TP: <span class="tt-aq">11 Damage<span class="tt-gr"><br>13+TP: <span class="tt-aq">13 Damage<span class="tt-gr"></span></span></span></span></span></span></span></span></span></span></span></span></span>
<p>Getting hit makes you summon Valus' hand which damages equal to <span>stacks^(0.9+mult<br>iplier/20)/7 </span>per <span>1s </span>for <span>3s </span>(<span>3s CD</span>). The multiplier scales based on ability tier<br>point<br>0–7TP: <span>7 Damage<br></span>8–9TP: <span>8 Damage<br></span>10TP: <span>10 Damage<br></span>11–12TP: <span>11 Damage<br></span>13+TP: <span>13 Damage</span></p>
      </div>
}}
     </div>
     {{ImageTooltip
    <div class="advanced-tooltip">
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      [[File:SpinningQuestion.gif|46px|center|link=]]
|title=Stacked Hand
      <div class="tooltip-contents">
|content=
        <div class="skill-title">Satcked Hand</div>
<p>Every dagger hit has up to a <span>10% chance </span>to give an antidote stack or a stack of<br>contagion depending on which you selected</p>
<span class="tt-gr">Every dagger hit has up to <span class="tt-aq">10% chance<span class="tt-gr"> to give an antidote stack or <br>a stack of contagion depending on which one you selected</span></span></span>
}}
      </div>
    </div>
   </div>
   </div>


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     {{ImageTooltip
      [[File:SpinningQuestion.gif|46px|center|link=]]
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      <div class="tooltip-contents">
|title=Not a Poison
        <div class="skill-title">Not a Poison</div>
|content=
<span class="tt-gr">Crouching and using your poison will consume<br> 8 stacks and heal you 3.5 HP when the poison lands</span>
<p>Crouching and using your poison will consume <span>8 stacks </span>and heal you <span>3.5 HP </span>when<br>the poison lands</p>
      </div>
}}
     </div>
     {{ImageTooltip
    <div class="advanced-tooltip">
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      [[File:SpinningQuestion.gif|46px|center|link=]]
|title=Salvor&#x27;s Bezoar
      <div class="tooltip-contents">
|content=
        <div class="skill-title">Salvor's Bezoar</div>
<p>Stacks now take <span>10s to decay </span>and gaining stacks past the cap spawns a poison<br>puddle. Standing in a puddle removes <span>1 stack </span>and gives <span>+7 attack </span>for <span>4s per<br>second</span></p>
<span class="tt-gr">Stacks now take <span class="tt-aq">10s to decay<span class="tt-gr"> and gaining stacks <br>past the cap spawns a poison puddle. <br>Standing in a puddle removes <span class="tt-aq">1 stack and gives <br>+7 attack for 4s per second</span></span></span></span>
}}
      </div>
     {{ImageTooltip
     </div>
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
    <div class="advanced-tooltip">
|title=Lord of the Flies
      [[File:SpinningQuestion.gif|46px|center|link=]]
|content=
      <div class="tooltip-contents">
<p>Using your poison while crouching will consume all stacks summoning flies on<br>poison impact, for each stack deal 0.75dmg/0.5s each and they last <span>4.5 seconds</span></p>
        <div class="skill-title">Lord of the flies</div>
}}
<span class="tt-gr">Using your poison while crouching will consume all stacks <br>summoning flies on poison impact, for each stack deal 0.75dmg/0.5s <br>each and they last <span class="tt-aq">4.5 seconds</span></span>
      </div>
    </div>
   </div>
   </div>


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     {{ImageTooltip
      [[File:SpinningQuestion.gif|46px|center|link=]]
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      <div class="tooltip-contents">
|title=Potent Poison
        <div class="skill-title">Potent Poison</div>
|content=
<span class="tt-gr">Poisons have<span class="tt-aq"> +1 increased damage tick</span></span>
<p>Poisons have <span>+1 increased damage tick</span></p>
      </div>
}}
     </div>
     {{ImageTooltip
    <div class="advanced-tooltip">
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      [[File:SpinningQuestion.gif|46px|center|link=]]
|title=Shattering Flasks
      <div class="tooltip-contents">
|content=
        <div class="skill-title">Shattering Flasks</div>
<p>Poisons have <span>+3 increased radius</span></p>
<span class="tt-gr"> Poisons have <span class="tt-aq">+3 increased radius</span></span>
}}
      </div>
    </div>
   </div>
   </div>


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   <div style="display:flex; gap:40px;">
     <div class="advanced-tooltip">
     {{ImageTooltip
      [[File:SpinningQuestion.gif|46px|center|link=]]
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      <div class="tooltip-contents">
|title=Immunity
        <div class="skill-title">Immunity</div>
|content=
<span class="tt-gr">Every time an enemy is hit by a tick of your poison, <br>gain an antidote stack. Each stack grants <span class="tt-aq"><br>+0.5 evasion and +1 speed (max 16 stacks) (1 stack decays every 5s)</span> </span>
<p>Every time an enemy is hit by a tick of your poison, gain an antidote stack.<br>Each stack grants <span>+0.5 evasion </span>and <span>+1 speed </span>(<span>max 16 stacks</span>) (<span>1 stack decays<br>every 5s</span>)</p>
      </div>
}}
     </div>
     {{ImageTooltip
    <div class="advanced-tooltip">
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      [[File:SpinningQuestion.gif|46px|center|link=]]
|title=Affinity
      <div class="tooltip-contents">
|content=
        <div class="skill-title">Affinity</div>
<p>Every time an enemy is hit by a tick of your poison, gain a stack of contagion.<br>Each stack grants <span>+1% damage </span>to your poison (<span>max 16 stacks</span>) (<span>1 stack decays<br>every 5s</span>)</p>
<span class="tt-gr">Every time an enemy is hit by a tick of your poison, <br>gain a stack of contagion. Each stack grants<br> <span class="tt-aq">+1% damage</span> to your poison <span class="tt-aq">(max 16 stacks) (1 stack decays every 5s)</span></span>
}}
      </div>
    </div>
   </div>
   </div>


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   {{ImageTooltip
    [[File:SpinningQuestion.gif|46px|center|link=]]
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
    <div class="tooltip-contents">
|title=Secret Ingredient
<div class="skill-title">Secret Ingredient</div>
|content=
<span class="tt-gr">Poisons tick 50% faster</span>
<p>Poisons tick <span>50% faster</span></p>
    </div>
}}
  </div>
 
</div>
</div>
|-|
|-|
Cloaks=
Cloak=
<div style="display:flex; flex-direction:column; align-items:center; row-gap:15px;">
<div style="display:flex; flex-direction:column; align-items:center; row-gap:15px;">
<br>
<br>
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   <div style="display:flex; gap:20px;">
   <div style="display:flex; gap:20px;">
     <div class="advanced-tooltip">
     {{ImageTooltip
      [[File:SpinningQuestion.gif|46px|center|link=]]
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      <div class="tooltip-contents">
|title=Void Legion
        <div class="skill-title"></div>
|content=
      </div>
<p>Summon <span>5 </span>shadow archers when summong the shadow warrior. They shoots <span>5 times </span>dea<br>ling <span>2 damage </span>per arrow and when they despawn, they'll give you <span>2 vitality
    </div>
}}
     <div class="advanced-tooltip">
     {{ImageTooltip
      [[File:SpinningQuestion.gif|46px|center|link=]]
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      <div class="tooltip-contents">
|title=Surprise Attack!
        <div class="skill-title"></div>
|content=
      </div>
<p>The special mark from cloaking now lasts <span>7s, </span> buffs dagger damage to <span>25% </span>and<br>has <span>+2 radius</span></p>
    </div>
}}
     <div class="advanced-tooltip">
     {{ImageTooltip
      [[File:SpinningQuestion.gif|46px|center|link=]]
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      <div class="tooltip-contents">
|title=Instant Karma
        <div class="skill-title"></div>
|content=
      </div>
<p>Double jumps summon daggers on enemies in a <span>7 block radius </span>damaging based on<br>dagger tier point (<span>max of 5</span>)<br>0–7TP: <span>25 Damage<br></span>8–9TP: <span>30 Damage<br></span>10TP: <span>35 Damage<br></span>11TP: <span>40 Damage<br></span>13TP+: <span>45 Damage</span></p>
    </div>
}}
   </div>
   </div>


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   <div style="display:flex; gap:40px;">
     <div class="advanced-tooltip">
     {{ImageTooltip
      [[File:SpinningQuestion.gif|46px|center|link=]]
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      <div class="tooltip-contents">
|title=Salvor&#x27;s Creed
        <div class="skill-title"></div>
|content=
      </div>
<p>On cloak use summon a shadow warrior that teleports to the nearest enemy in a <span>12<br> block radius, </span>slashing <span>5 times </span>and dealing <span>10 damage </span>each time</p>
    </div>
}}
     <div class="advanced-tooltip">
     {{ImageTooltip
      [[File:SpinningQuestion.gif|46px|center|link=]]
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      <div class="tooltip-contents">
|title=Shadowstep
        <div class="skill-title"></div>
|content=
      </div>
<p>You can now lunge upwards and forwards by crouching+using your dagger</p>
    </div>
}}
   </div>
   </div>


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   <div style="display:flex; gap:20px;">
   <div style="display:flex; gap:20px;">
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     {{ImageTooltip
      [[File:SpinningQuestion.gif|46px|center|link=]]
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      <div class="tooltip-contents">
|title=Trick Shot
        <div class="skill-title"></div>
|content=
      </div>
<p>On cloak use, summon <span>3 magical daggers </span>that home into your cursor. Damage of<br>daggers scale based on dagger tier point and have <span>10 range<br></span>0–7TP: <span>10 damage<br></span>8–9TP: <span>13 Damage<br></span>10TP: <span>15 Damage<br></span>11-12TP: <span>17 Damage<br></span>13TP+: <span>20 Damage</span></p>
    </div>
}}
     <div class="advanced-tooltip">
     {{ImageTooltip
      [[File:SpinningQuestion.gif|46px|center|link=]]
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      <div class="tooltip-contents">
|title=Speed Walk
        <div class="skill-title"></div>
|content=
      </div>
<p>On cloak use, dash forward <span>8 blocks </span>and gain <span>+20 speed </span>for 5 seconds. (<span>Disabled<br>when crouching</span></p>
    </div>
}}
     <div class="advanced-tooltip">
     {{ImageTooltip
      [[File:SpinningQuestion.gif|46px|center|link=]]
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      <div class="tooltip-contents">
|title=Aftershock
        <div class="skill-title"></div>
|content=
      </div>
<p>On cloak use, all dagger damage done to enemies is saved and <span>20% </span>of it is<br>re-applied to all enemies in a <span>6 block radius </span>after <span>5s</span></p>
    </div>
}}
   </div>
   </div>


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   <div style="display:flex; gap:40px;">
   <div style="display:flex; gap:40px;">
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     {{ImageTooltip
      [[File:SpinningQuestion.gif|46px|center|link=]]
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      <div class="tooltip-contents">
|title=Gas Leak
        <div class="skill-title"></div>
|content=
      </div>
<p>Whilst cloak is active, leave lingering smoke that grants you with <span>+10 attack,<br>+10 critical chance </span>and <span>+5 evasion </span>when standing on it</p>
    </div>
}}
     <div class="advanced-tooltip">
     {{ImageTooltip
      [[File:SpinningQuestion.gif|46px|center|link=]]
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      <div class="tooltip-contents">
|title=The Fifth Element
        <div class="skill-title"></div>
|content=
      </div>
<p>Daggers deal more damage the less time they've travelled for (<span>+20% at start,<br>+0% 0.5 second later</span>)</p>
    </div>
}}
   </div>
   </div>


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   <div style="display:flex; gap:40px;">
     <div class="advanced-tooltip">
     {{ImageTooltip
      [[File:SpinningQuestion.gif|46px|center|link=]]
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      <div class="tooltip-contents">
|title=Shock Treatment
        <div class="skill-title"></div>
|content=
      </div>
<p>When the mark wears off, paralyze the enemy for <span>4s </span>and deal <span>30 damage </span>to them</p>
    </div>
}}
     <div class="advanced-tooltip">
     {{ImageTooltip
      [[File:SpinningQuestion.gif|46px|center|link=]]
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
      <div class="tooltip-contents">
|title=Finishing Cut
        <div class="skill-title"></div>
|content=
      </div>
<p>When the mark wears off, deal a <span>10 damage </span>DoT per <span>0.5 </span>seconds to the enemy for <span>2<br>.5s</span></p>
    </div>
}}
   </div>
   </div>


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   <div class="advanced-tooltip">
   {{ImageTooltip
    [[File:SpinningQuestion.gif|46px|center|link=]]
|img=SpinningQuestion.gif;HoverSpinningQuestion.gif
    <div class="tooltip-contents">
|title=Now You See Me…
      <div class="skill-title"></div>
|content=
    </div>
<p>Cloaking close to enemies in a <span>7 block radius </span>gives them a special mark for <span>5<br>seconds </span>which makes your dagger deal <span>+5% more damage </span>to them</p>
  </div>
}}
 
</div>
</div>
</tabber>
</tabber>

Latest revision as of 05:40, 5 January 2026

Assassin Skill Trees


Mad Scientist

You have no stacks cap anymore but every stack over 16 deals 0.05 damage per
second
to you

Toxic Relationship

On max stacks, summon the plague monarch which circles and throws a flask every
3s. Each throw giving 5 attack, crit chance and evasion to players in a 6 block
radius
for 9s and each throw after that giving the same amount of stats but for
3s less each time (30s CD)

King of the Underworld

Flies from earlier nodes deal more damage based on the tier point of your
ability, puddles now give +7 attack for 6s
T0–T7: 1.1x
T8–T9: 1.3x
T10: 1.5x
T11–T12: 1.75x
T13+: 2.0x

Play of the Sentry

Getting hit makes you summon Valus' hand which damages equal to stacks^(0.9+mult
iplier/20)/7
per 1s for 3s (3s CD). The multiplier scales based on ability tier
point
0–7TP: 7 Damage
8–9TP: 8 Damage
10TP: 10 Damage
11–12TP: 11 Damage
13+TP: 13 Damage

Stacked Hand

Every dagger hit has up to a 10% chance to give an antidote stack or a stack of
contagion depending on which you selected

Not a Poison

Crouching and using your poison will consume 8 stacks and heal you 3.5 HP when
the poison lands

Salvor's Bezoar

Stacks now take 10s to decay and gaining stacks past the cap spawns a poison
puddle. Standing in a puddle removes 1 stack and gives +7 attack for 4s per
second

Lord of the Flies

Using your poison while crouching will consume all stacks summoning flies on
poison impact, for each stack deal 0.75dmg/0.5s each and they last 4.5 seconds

Potent Poison

Poisons have +1 increased damage tick

Shattering Flasks

Poisons have +3 increased radius

Immunity

Every time an enemy is hit by a tick of your poison, gain an antidote stack.
Each stack grants +0.5 evasion and +1 speed (max 16 stacks) (1 stack decays
every 5s
)

Affinity

Every time an enemy is hit by a tick of your poison, gain a stack of contagion.
Each stack grants +1% damage to your poison (max 16 stacks) (1 stack decays
every 5s
)

Secret Ingredient

Poisons tick 50% faster


Void Legion

Summon 5 shadow archers when summong the shadow warrior. They shoots 5 times dea
ling 2 damage per arrow and when they despawn, they'll give you 2 vitality

Surprise Attack!

The special mark from cloaking now lasts 7s, buffs dagger damage to 25% and
has +2 radius

Instant Karma

Double jumps summon daggers on enemies in a 7 block radius damaging based on
dagger tier point (max of 5)
0–7TP: 25 Damage
8–9TP: 30 Damage
10TP: 35 Damage
11TP: 40 Damage
13TP+: 45 Damage

Salvor's Creed

On cloak use summon a shadow warrior that teleports to the nearest enemy in a 12
block radius,
slashing 5 times and dealing 10 damage each time

Shadowstep

You can now lunge upwards and forwards by crouching+using your dagger

Trick Shot

On cloak use, summon 3 magical daggers that home into your cursor. Damage of
daggers scale based on dagger tier point and have 10 range
0–7TP: 10 damage
8–9TP: 13 Damage
10TP: 15 Damage
11-12TP: 17 Damage
13TP+: 20 Damage

Speed Walk

On cloak use, dash forward 8 blocks and gain +20 speed for 5 seconds. (Disabled
when crouching

Aftershock

On cloak use, all dagger damage done to enemies is saved and 20% of it is
re-applied to all enemies in a 6 block radius after 5s

Gas Leak

Whilst cloak is active, leave lingering smoke that grants you with +10 attack,
+10 critical chance
and +5 evasion when standing on it

The Fifth Element

Daggers deal more damage the less time they've travelled for (+20% at start,
+0% 0.5 second later
)

Shock Treatment

When the mark wears off, paralyze the enemy for 4s and deal 30 damage to them

Finishing Cut

When the mark wears off, deal a 10 damage DoT per 0.5 seconds to the enemy for 2
.5s

Now You See Me…

Cloaking close to enemies in a 7 block radius gives them a special mark for 5
seconds
which makes your dagger deal +5% more damage to them